Essences should have been account wide since the day they were added, all ranks included.
Essences should have been account wide since the day they were added, all ranks included.
And I could widely assume that gamers would benefit from spending less time crying on forums every time a video game hurts their widdle entitled feelings.
Furthermore I don't need to make a good case for my 'argument' because I'm not trying to convince you or anyone else. It isn't hard to get essences, even some of the good ones, and it doesn't take a carefully construed argument to make that any more or less true.
What kind of player I am is irrelevant. The most casual-do of casual-do's could get through a +4 for focusing iris/anima, or spend an hour opening up the 3 essences in Mechagon, or do the intro stuff for N'zoth assaults and quickly get a couple solid essences that way.
But nope, y'all would rather sit on the echo-chamber that is this forum looking for anger-validation that your mage's essences should be available to your rogue or your paladin or whatever, for no other reason than 'but I don't wanna!!!'
Its entitlement, plain and simple. And as these forums prove on a regular basis, there's no arguing with angry, over-entitled people.
Rank 1s are a joke make rank 3s account wide or don't even bother honestly.
The solution is so so so so simple - have the essences drop from actual CONTENT (m+/raids/non-gated quests/PvP) and not time-gated rep (or pseudo rep/follower) grinds. That way you still have the 'individual' character progression without the absolute monotony of grinding the same content (and even OUTDATED content) just to remain competitive.
Also don't make essences from different content extremely good, or even necessary, for other content - why must we feel obligated to grind endless pvp for an essence to use in pve (and vice versa).
I really don't mind saving up resources from m+ for focusing iris/seed, heck even the EP raid essence is easy to farm for main spec, but having to spend months in Nazjatar & Mechagon for every alt is horrendous.
I did earn them. Multiple times. It's stupid that I have to repeat the same shit content to be relevant in the content I enjoy, and the "we don't give power account wide" argument is complete bullshit because they did it this expansion with the +15 neck level stuff from CoA.
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Yeah, and that's how you use "alts". To me they're more opportunities to raid heroic/mythic and do M+, where essences do matter(and require repeating shit content instead of just doing the content I enjoy for gear)
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Except we already have gear to differentiate mains/alts(which is a stupid outdated concept in the first place, there's just characters), adding like 20-30 hours of boring repetitive content before you really get to the gearing part.
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You need more than 4 per spec, and most essences need R3.
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I don't learn shit about playing my characters from WQs or random BGs or 1600 rating 2v2 or whatever. You know where I do learn how to play my characters? Outside of the game and then in the content that gives me gear(M+/raids)
You need only 4 as there are only 4 slots. If you are wanting to go for more then you are starting to hit min/max territory and even then most specs only swap out one essence for another. You might be thinking more than 4 per some class, but again different territory.
Rank 3 is something entirely different and isn't the subject of the conversation as only Rank 1's are. Even then you only need 4 and not all.
Vanilla was 13 years ago. The game has had a lot of time to improve, and then they decided to make stupid decisions based on the justification that Vanilla/TBC were even worse so it's fine. Fuck off and play Classic if that's what you want, Retail doesn't need to be Classic too.
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That's why I do M+ and heroic/mythic raids, to earn things through skillful play. Having to repeat mindless, boring grinds is trash design.
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I have 8 characters with basically full R3s, and I still think they should be account wide for all the people who want to do fun content on multiple characters but don't have the 20-30 hours per character to repeat the grinds they already did on their "main".
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True, a fun game where you do the content you enjoy and it gives you everything you need for that content would be horrible, we need to add stupid chores that you need to repeat on every character instead.
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Why do people keep repeating this garbage? None of the R3s are hard to get. They're extremely time consuming, however, and that time is typically spent on extremely boring, repetitive content. If it was about difficulty, you'd have the ability to skip straight to R3 through difficulty/skill and problem solved.
imagine defending current essence system xd can only have an awful boring real life if you actually enjoy doing some time gated repetitive for 370 ilvl scaled content every day for a month.
not even classic rep farms are this bad because you can do them at your own pace and dont have to do daily garbage which is btw because of MAU same as why you get rewarded and daily quests in every braindead mobile game.
so i started with patch 8.3 again after years and now i have to wait 3resets for my conflict r3? wow such skills amazing
Obviously. That's what matters. And of course there's multiple specs per class, so that's more essences you need to be relevant.
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There being no way to skip straight to R3/4 through skill/difficult content is honestly absurd. It's such an obvious "fix" if they refuse to make them account wide.
Last edited by Tradu; 2020-02-02 at 09:29 AM.
People quit in vanilla all the time at leveling the first character or short after max-level. The answer is that they didn't and just quit the game, the most casual MMO of its time.
The most impressive thing about Retail WoW is, that players basicly not fit to play the game are able to play regularly and they don't even recognize the training wheels implemented to create this illusion. The people, the community never changed, people don't change, but the game opened for the far-side of casual players and now we get this beautiful topics with ridiculous demands.
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Again, that's a different topic entirely. To perform any spec you only need 4. Some specs might prefer 1 more for ST/AoE, but even then it's small. If you want to play multiple specs then you should be required to put in a little bit of effort since majority of your gear already swaps.
You shouldn't be able to skip ranks though? If anything make the cosmetic one account wide but you still need to work on the others. It's not hard to ask people to put in effort to get stuff for their toons and alts.
I disagree entirely. And my biggest issue, which it seemed like was going to be fixed on PTR, has always been that essences are only a question of time spent. On PTR it looked like getting R4 let you skip all previous ranks, meaning there was the potential to allow you to spend less time getting each essence by doing something more difficult (at least in concept, in practice most R4s are just "grind the same shit content for even longer"). Thats a great solution, but Blizzard decided in favor of repetitive, braindead, sometimes timegated grinds instead.
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This. There should be ways to massively speed up acquisition through skill/difficulty (as in do something hard and immediately get R3). Gear sort of works this way(if we ignore WF/TF/Corruption), why shouldn't essences? Current essences (ignoring some of the cosmetic R4s) are purely a question of throwing time at them, not skill.
That's fine to disagree, but part of the problem is not understanding why they aren't doing it. Asking essences to be account bound in some fashion (other than cosmetic Rank 4) is similar to asking all your alts be as geared as your main at all times. You are wanting to share your power from your main to your alts which would be the same thing as giving them your same gear. People have issues with the gear part, but not the essences which makes no sense.
Making them account bound is definitely not the answer, except again the cosmetic rank since it is no gain. A solution that would work is reducing the amount of time by 1/4 to 1/2 of what it is, ie you need 30k HK's make it 15k - 22.5k instead.
Which is it? Make it account bound or speed it up? You can't argue both ways and flip flop based on responses.
How is that different than gear?
When i made a post about this during 8.3 ptr i got the following replies:
- omg char progression cant be accountwide
- omg all my "hard" work is given away to newbs
- you should work for your essences and play the game
- i did the hard work and spend x many hours and so do you
- essences arent required for any content they are merely a small bonus
- none of the essences take time to be gained
So, i do believe now after my well intended post back then, no essences shouldnt be baseline with than upgrades to rank 2 or 3 or even reduced costs for all essences (not only the rep ones)
/sarcasm off
They should have been baseline or made a better catch up mechanic for essences with 8.3 release.