Introduction
This system is here to push gear progression and allow the flexibility of prioritizing keyclasses in our raids. You might not always agree with how or why things are done the way they are, rest assure however that the common goal the guild have is always put first. Everyone will get the gear they want/need, however it's important to consider our raids as team-efforts and all gearing during raids come with sacrifices and compromises.
The following system is a multi-factor system, where several factors are considered before handing out gear. The system is build around focusing on what classes/specs benefit most from items, along with factoring in your personal contribution and performance in the guild as well
Also do note that this system will not go live until the first day we enter BWL. The post here will also be updated with goody-stuff over the next week or so, as we do the last prepares for new raid content
The EPGP system explained
EP stands for effort points, you'll get points for contributing to the guild, either through hourly attendance, along with bonuses from doing well on raids and coming prepared. You'll earn a total of 5 EP an hour, you might also gain EP from coming prepared, using Elixirs and potions. You will also get 1 EP extra, each hour, for having the Raider Rank (See section about the Raider Rank)
GP stands for gear points, whenever you receive gear, you get gear points. Every item is worth a certain amount of GP, the better the item the higher the price for the item. Since your PR (will be explained under here) is based on dividing your EP and GP, taking gear you don't need will greatly diminish the amount of gear you receive
PR stands for your priority rating, this is calculated by the addon itself, basically the more EP you have and the less GP you have, the higher your PR. PR is one of the determined factors that the loot council will use to determine who should get the loot, it's a way for us to track how much you contribute to the guild, how you fare on raids and also how much loot you've previously gained
Once a raid, during progression raids, a log will be taken over who's using Elixirs and who's slacking. This log will be done at random interval and will not be announced before taken. Should you be in doubt about what elixir benefits your class/spec, please contact one of the officers. This log is worth 2 EP points and can only be gained once on each progression raid
A contribution list will be posted on the forum at one point, containing other ways to earn EPs. Contributions are, among other things, helping out with farming stuff for the guild, to be used during raids. Contributions might also be smaller guild events, happening later on, where we focus on "backflagging" new recruits to Onyxia/MC/BWL. Contribution EP points will have a cap and there will be other rewards, beside gaining EP, for contributing a lot to the guild, it's goals and progression
All EP and GP will be wiped after each new raid-dungeon content release, upon us reaching AQ40 and Naxx.
The Loot Council
The EPGP system itself works as one of the factors, another is the decision taken behind the council. The council has a list that will recommend who should get certain loot, based on beneficial factors for certain classes/specs. Once they've determined the best class/spec to give said item to, they'll look at the PR of the people wanting the item
Priority for certain classes, with emphasize on the best use will weight higher than EPGP. This means that while the EPGP system might show a clear winner for any item, the loot council ultimately have the power to bypass this and go with another decision.
Raider Rank Introduced
We have decided to introduce a Raider Rank too. The way this raider rank is gained is a tad special
On the site: Our Ranking, you can find an overview of our average performance, sorted by players. Once a month, between the 1st to the 10th, officers will check this page and update the ranks based on the numbers there. This score is based on your current i-level (gear level), compared to other players having the same level of gear and the same class/spec. By bracket means you're competing against players from guilds that are clearing with the same effort and speed
You'll always compete against your own class, with the same gear level, therefore it doesn't matter how good your gear is, nor what class you are. Everyone has an equal chance, except for tanks, I'll get to that. Now the score is based on many factors, not only healing or dps, while both healing and dps does weight into the score, things like managing aggro, taking damage, curing, activity timer, potion usage, among other things all play an important factor in your total score. Logically being dead hurts your score quite a lot too
The total amount of score needed to get promoted to raider rank is 50% score or higher. This is as estimate of your total score of the last month. This is subject to change and the score might be increased when we venture further into BWL. Also, since we're going with a historical score, your previous raids will affect your overall performance score too, however the older the raids the less effect they have on your score. This means if you have a bad raid too, your historical score will be less affected, we can all have a bad raid
For tanks, gaining the raider rank is different. Tanks get a high score by tanking stuff and since not all tanks will be tanking equally, it's impossible for all tanks to score high. Instead there's a requirement to tanking and that requirement is maintaining a high raid attendance. All tanks are required to have above 80% raid-attendance during a 30 days period, otherwise they'll be demoted to member AND they'll also be replaced with a tank that can manage to keep above 80% RA. Tanks have privileges and are the backbone of our raids, privileges come at a price. Should any tank need to leave for vacation, exceptions will be made of course.
So what benefits does a raider rank come with? Simply, all players with raider rank receive 1 more EP each hour. Raider ranks also get priority for joining progression raids
Alts and older raids
More to come on alts, we're currently working on a way to allow alts to get loot on raids. What we can tell you so far is that alts will have a separate EPGP pool (this is by intention from the addon itself), so if you join a raid with your alt, you cannot get EPGP on your main during that raid. This also means that if you join older raids, on your main, you'll have more EP to spend on progression raids, so signing up and joining MC/Onyxia on an alt, instead of playing your main will mean you get less gear on your main overall
Older raids, in our case Molten Core and Onyxia's Lair, will have their GP costs reduced. This means you'll get stuff cheaper in those zones, how much cheaper is not determined yet