The small leveling difference from retails 1-120 (70-80h) without cheesing (questing only) was made tiny to blow classics 1-60 (90-100d) out of proportion. The rest was pretty well known that it was the end-of-vanilla-patch with overnerfed content, overbuffed spells and classes with the gearsystem-2.0 from end of vanilla.
I get the frustration, people wanted the vanilla-1.0 experence and they got classic-LFR. The cruel part about it, is that some new-to-the-game players actually think this was vanilla 15 years ago. Sad and funny at the same time.
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It wasn't hard....I've been saying this for a long time, I played Vanilla. It wasn't hard it was just slow as solo and with a decent group you'll breeze through anything.
The people who were going on about Classic being hard were either fooling themselves or just wanted to hype it up for players who didn't know any better. The only raid that may have a chance of not being cleared on opening day is Naxx...and even then a guild like APES has had years of private experience and they could very well clear it same day too.
You can never go back....those words are true...you can't go back to Vanilla, there is only Classic now.
Imagine putting all this time and effort into gearing up and consumables when you don't even need it with these easy raids.
15 years ago was a different time, i'll never understand classic players now.
Classic was never hard people were just unskilled back in the days. Who the hell was dooin SM or ZF in 3 pulls while leveling in vanilla? I dont remember things like spell cleave in vanill. This is 1st proof and sing that classic is piece of cake.
Vanilla was easy. Why shouldn't Classic be, especially with everything that players have learned and improved at over the years?
Helps me a lot since it means I can be as ultra-casual as I want to be, a total far cry from how I was many years ago.
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Not really. There's enough of a struggle in leveling to begin with, and while that struggle is mostly down to the amount of time needed to get up to 60 and not the difficulty, that's no different from life itself as jobs are exactly like that.
Above all else, nostalgia-focused remasters like Vanilla are meant for two types of people: those who want to experience what their forefathers (often literally their fathers) did, and the forefathers themselves who want to go back to simpler times, even if those times won't last forever. If I wanted a struggle, I'd be doing something else, something that is meant to give me a struggle. As it stands, after a long, tough week at work, a struggle is often the last thing I want, making Classic a great way to relax and unwind.
The"easy" meme is the only thing retail fanatics cling on
Yes its easy but that doesnt deny the fact that classic is hugely superior game to retail. Try to re release retai now in 15 years. 100 player max lol
I'm actually pretty sure those coming into Classic/Vanilla fresh were the ones that ultimately produced those lies. It basically spawned from a very vocal community trying to both decry retail as this dying and unchallenging husk and hype up their run of vanilla content that they likely didn't play when it was current. I'm sure that seeing the time between raid launch and first kill for those old raids also encouraged that but so many things have changed including raid mentality, raid knowledge, and real world technology (internet and Blizz servers are frankly better and more consistent now than they were back then).
Classic is a perfectly fine nostalgia experience but it just isn't going to provide a real challenge in terms of raiding if you have been raiding in Legion or BfA. The primary reason I like having Classic around is that it is a much more calming experience at the end of a long day compared to logging into retail and pushing keys.
Last edited by Fritters154; 2020-02-14 at 05:56 AM.
How long would it take Mythic World First guilds to clear LFR AFTER they've been farming the Mythic version? Because that's the comparison you're making here. You're talking about the BEST guilds in the world who have been farming BWL for 15 years.
Give guilds 15 years to farm ANY of the raids WoW has to offer, and I guarantee they're going to steam roll it when the 'Classic' version of that is released too. In 15 years, the current raids will also be one shottable on their first attempt by guilds that played them on private servers the entire time.
I can build a functioning helicopter in my backyard on weekends over the course of a month. So 200 years ago, building a helicopter must not have been hard either.
Sometimes, I just can't even:Originally Posted by Teffi
Originally Posted by Nixx
LOL.. Heroic is most likely more difficult? No. Heroic IS more difficult. I would argue NORMAL is more difficult. BWL is about as difficult as LFR. Even LFR has more mechanics. I called it months ago. Most of the people on my friends list who talked about classic being the best thing since sliced bread migrated back to retail within about 2 months. Nobody cares about classic or the "world first bwl" that took 40 minutes. In another week after the BWL nostalgia has worn off nobody is going to care about watching classic on twitch again either.
Last edited by avx81; 2020-02-14 at 06:09 AM.
Yes, it is. But you can't fix it because NoOoOo ChAnGeS HuRrRrRrRr..
The brainlets would cry tears of blood if they buffed a boss to where it needs to be to be enjoying.
Scheduled weekly maintenance caught me by surprise.
Lied? More like those people did not actually do any research. People also claimed for years that population on classic servers wouldn't tank and several people that actually played private servers besides Nost quickly pointed out what is now the reality. If you looked at any of the threads claiming Classic was going to be hardcore, it almost always had several others pointing out why that would not be the case.
I cannot even feel sympathy for people who believe they were misled. People have been saying verbatim for years what these servers would be like.
As cool as I think it would be if they add Classic+ to the game with Tier 3.5 and a new raid / pvp and stuff they never finished from Vanilla, I think the lazy way Blizzard is more likely to handle this is to just create Heroic versions of the existing Vanilla content. Adding a harder difficulty (like a new season for the end game, sort of) to keep Classic alive.
I know you're trying to argue but you actually helped make my point. Most of the difficulty of vanilla stemmed from A: we didn't know shit about the game compared to now, and B: whether or not you had enough resistance to survive this or that.
But mechanically? The fights are child's play compared to modern raid encounters. I know some of y'all are pro-Classic but at least be realistic about it - yes, it absolutely does some things better than the current game. But to say that Classic raids were harder is a straight-up farce.