Originally Posted by
Raelbo
Why not?
As I said, I think there is a meaningful distinction between having access to critical features in the game and having content that allows you to earn rewards. The issue with Allied Races is that they serve both purposes, just not at the same time for the same players.
For a specific type of player what is important is to be able to play the new race without having to go through the rigmarole of unlocking it. For another type of player unlocking that race is content.
So what you have is a predicament wherein helping one player means cutting content for others. The ideal solution, however, needs to be able to meet the requirements of both players, which rules out the idea of nerfing the requirements. Hence my suggested solution.
That being said, I am still not convinced about the driving need for access to most of the allied races. The premise of the need to remove the grind is for a player who managed to miss out on the content when it was current, and is primarily motivated to return to the game in order to play that allied race. To me that just seems contrived to be honest.
I mean, what would make playing a Nightborne so important to someone who didn't actually play through the Nightborne campaign, that it's the only reason they're coming back to the game? That just doesn't make much sense. I would argue that someone who has played through the Nightborne campaign has a far more legitimate case for arguing that playing that race is important to them because they're actually invested in the Nightborne story. Why would someone who didn't bother with Legion be invested in the Nightborne or Highmountain or Lightforged Draenei for example? Yes, those races look cool, but is that really enough to justify "needing" to play them? Does the game really need to cater to such fickle demands?