Originally Posted by
arkanon
Let's put it this way. To be competitive as a tank, the tinker would need to have the same EH as a another tank. If they drop out of the mech, they either need to be able remain just as effective, or, entirely useless like a druid, but able to switch back very quickly. Every bear has at some point shat themselves when tanking and accidentally swapping to caster form.
Now, if they are just as effective out of the mech, the mech is redundant other than "flavour". But more concerning, they would need to have less health both in mech and out, since they are otherwise not punished for losing the mech. This would NOT work, as healers would fucking hate it.
The only ways a mech suit works is A) it's perma, and contributes to your defence, but no go bar or anything stupid. Or, it's a large CD, once per fight use, summon the mech, get op for 30 seconds, then it's gone.