No boss, they will be slaugthered and week two there will be Pugs clearing them as well. Which I don't mind
It boils down to how easy they tune these bosses in classic.
On Pservers Skeram was by far the biggest block, but on those servers most AQ/Naxx fights was about half as hard as in Vanilla, thanks to poor tuning. (inherited 1.12 balancing issues)
As Ion said, Classic had to be made easier and more accessible for the modern generation of gamers, so both AQ and Naxx will probably be nerfed to the ground.
That's part of the charm though. It shows that there doesn't need to be 4 difficulties and every single boss with a hard mode to appease the top percentile who think everything needs to be difficult and challenging in order to be fun. I was having a blast in Classic despite everything being easy. Now yeah, I sort of wish it wasn't that easy because I was one of those people who didn't play in Vanilla but constantly heard how hard it was and in the months leading to Classic how all the "Wrathbabies" and "Cata Noobs" would be in for a shock with Vanilla's difficulty and then it turned out to be a complete joke. But really, I'm fine with that. Not everything has to be super difficult and challenging.
I very much agree with that. My reply looks horrible out of context, but I mainly focus on the difficulty being a joke.
I personally find classic a great game to just chill and have a weekly 40 man raid with friends, which I still do, because it's an easy game where I can just joke around and shit will just die fast and we will all get loot!
So ye, my comment is mostly for these ppl who were saying that vanilla is gonna be hard when made into classic, but it's not, and it won't be even in naxx for sure.
- - - Updated - - -
When did Ion say that classic had to be made easier? Provide source or stop pulling bs out of your ass.
If they can do C'Thun I don't think Naxx will be much of an issue - aside from the tank poaching for 4H that'll stiffle other guilds progress despite not even making it anywhere near as far yet.
If you knew the candle was fire then the meal was cooked a long time ago.
BWL seems to be about as hard, if not slightly harder than current heroic Nyalotha.
https://www.youtube.com/watch?v=SVXfA7cKqHQ
Later classic raids are rather easy mechanically (even Nax bosses) but are actually tuned for 40 players with gear.
MC and BWL could be done with 25 players that tried and rest that was rather useless (still better than nobody, that's how baddies got into raids back then and this is a drawback of flexible raid size for those people)
High-end tryhard guilds will obviously crush the raids the day they come out but this is not a standard by any means. These guilds have experience of world first or realm first progression on like 20 tiers by now and Classic isn't a newly released tier, it's something that has detailed strats available everywhere. For a normal player AQ and Naxxramas will pose a decent dose of challenge. Perhaps something along HC nya.
Back in 2005/6 world buff stacking was not as popular as it is today. Sure, people did this but not to the extent we see on classic realms in 2020. Griefer squads of dispellers are 2020 thing. It was not present in vanilla at all.