The community hasn't become more toxic, just that the toxic players are more vocal now.
With the advent of damage meters, simulationcraft, more advanced guides and latest Raider IO the good players, who before had to carry the toxic bad players, because it was more difficult to filter them out, now can to bigger a extent filter out the toxic, lazy bad players.
This has resulted in an explosion of complaining from that huge cesspool of toxic bad players that now have to play together with other toxic players and of course don't achieve anything in the game any more.
And instead of getting better, which a toxic bad player is unable to, they complain, the only thing a toxic bad player is good at, in the vain hope that Blizzard will force the good players to carry them again.
But the genie can't be put back in the bottle. We are free!
So my advice to all the complainers in this thread is: Get better at the game, accept you are bad or find another game.
Last edited by T-34; 2020-08-16 at 06:06 AM. Reason: grammar
from my own experience i can tell you that is a pile of bullshit...
i started in march 2005 though, so maybe this time without toxicity you experienced was in the first few months on US realms or what...
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i would say this is as close as we can get to truth
Want to curb toxicity? Start adding incentives to behave. As in lootable corpses outside of town. Non consensual pvp where you can actually lose your gear. UO, in its prime, had toxic players, but they were generally quickly dealt with by the player base. When there's no consequence to being a dickhead, they tend to show up more. When there are real and lasting consequences to bad behavior, it fixes itself for the most part.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
This. FFXIV is almost toxic free because "addons" that measure performance aren't directly supported, and it is even a banable offense to harrass other people for their performance, especially if you base it on said performance-measuring third party program.
You have pro's and cons to everything, the question is which you value more.
I wouldn't mind at all if all meters where disabled altogether.
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That's arguably not a good thing. If the fights are so crazy and complex you need custom built tools/programs to help you navigate them, then the whole point is moot.
You might as well ban addons and give fights less complex mechanics again to achieve the same difficulty.
jesus the stuff about FF sounds so disturbing...so if im a raid leader and we wipe and wipe to a boss because some players performance is crap and you call em out....you can get baned?LOL,well i guess in that game its the devs that are toxic haha
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honestly what you are saying about ff14 makes it sound extremly toxic,you actualy convinced me to not even try it LOL
This is the worst argument for meters ever.
If you really care, then you can run sims to calculate everything (or someone else does it and write a guide) and then practice in game. If shit dies faster than before, you are doing it right.
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You are obviously allowed to remove underperformers from your group, but you aren't allowed to harrass based on numbers. Addons exist as third party programs to let you measure. If you raid in a guild then everyone usually accept the usage of meters, but it does strictly not affect the casuals.
But you seem like one of those guys we don't need in FFXIV either.
Last edited by Tronski; 2020-08-16 at 07:44 AM.
yeah,im one of those guys that cares to perform atleast well enough to kill stuff in an mmo about killing stuff,the audacity
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so im allowed to remove them,just not to inform them about their performance so they can improve?basicaly EXTREME TOXICITY,gotcha
Its not even a PLAYER issue here,yeah plenty of people in wow and other mmo's are easily offended....but whats insane about what this guy is saying is that the actual DEVS of the game would do something like this....i really hope he is exagerating...maybe people get banned for extreme levels of harassment and not simply for pointing out they are underperforming..i hope atleast
I for one did not experience any toxic behaviour starting out in vanilla, so the fact is it must be server related. So each player will have a different experience hence it can never be compared truly. I for one might have choosen a server with lots of toxic behavour but luckily I didnt.
Easy stop rewarding bad behavior. And strictly enforce the rules. Lastly don’t cave or pander to critics. Expect it and decide if a game is better with good people enjoying themselves. Or drama where only a handful do. The rest just rubbernecking because they can’t do what they planned to ever because assholes keep being enabled.
Milli Vanilli, Bigger than Elvis