I wouldn't exactly agree with that... but we're not talking about pyroblast or shadowbolt, we're talking about unholy's guardians.
Guardians can be nukes, or generators, or anything blizzard might want them to be... but currently they're pretty much universally dots (which is unfortunate imo).
And my point still stands that popping can be fun and I wouldn't mind seeing it as more of a focal point. Guardian's are not mutually exclusive from that, as they can be used in more interesting ways to be part of that focus as opposed to just being dots.My point still stands reductionist minutia aside, as the poster I was responding to mentioned unholy used to be about managing your diseases (mostly through snapshot manipulation), now it's about managing pets and guardians. Wounds are now what strikes were before, something to press while your diseases/pets do the heavy lifting.
As are you.Like I said before you're entitled to an opinion
Coming from playing a warlock that has both a dot and a summoner (which is basically just another dot) spec I don't agree with that at all. That damage doesn't have to be passive, that's a design choice.but the reality is the spec has always been about mucking about while your passive damage does the real work, that's what it means to be a dot/summoner spec.
I think there are much more interesting ways of getting damage than say.. pressing a 3 minute CD dot.
Never said it was an issue, did say I thought it could be cool as more of a focus though.But that's my point, yes wounds are just there, they could be more compelling but it's not a huge issue because it's not the focus of the spec.
Immolation is really about generating shards more than anything. Its producing fuel for your big payoff moment in chaosbolt, and the more you have out the more of that moment you get. It feels good to light a bunch of things on fire with it as its visual / visceral and it feels good to get those extra resources flowing in.It's like immo for destro, destro has it because locks have dots and you just put it up because it lets you press other more interesting buttons, no one is complaining destro's dot management isn't on the same level as aff's.
Wounds don't have that strong of a visual, can't be spread and cleaved down, generate runic power which is mostly just used on death coil *twirls finger*.
Its fine, there's nothing outright wrong with it. I can just imagine ways of imo making it more fun.