But it’s obviously not or we wouldn’t be having these issues. It’s not just the AoE 5 cap. There is a definite difference in damage output. This is obvious to anyone who cleared old raids and notice how much longer it takes to kill bosses now. Staying alive isnt an issue (except bosses with mechanics like Nythendra in mythic EN), but you can definitely see the difference in how long it takes to kill them now.
Also, keep in mind, these mobs were gray in level comparison, and many could be skipped, before the squish. They are now green and necessary to pull.
I can’t remember how much of a level difference before things turn gray, but with the squish I’m guessing it will be around level 53-55 before we get back to bosses dying as quickly as they had been.