After questing in Bastion, and as couple of people pointed out, the memory wipe serves so that Kyrians ferry the souls without bias and judgement.
They are not brainwashed, it is pointed out several times during questing that souls which arrive into Bastion are fully aware of what will happen.
Also, they still have their free will and have retained their core values (that can be seen with the Paragons and their titles: ''of loyality'', ''of courage'', etc.)
Kyrian / Forsworn story is also a good example of morally grey done right, especially with Devos, and her falldown.
People don't seem to get it, the zones we are playing in Shadowlands are those belonging to the Pantheon of Death and has a task to do.
There are other realms which I believe don't have a clear task, just chilling.
It's not the only "good" afterlife. Far from it. The way I've seen it depicted, is that it is where the most "selfless, self-sacrificing" souls are sent, among the afterlives. From that perspective, it makes sense that only the most selfless, self-sacrificing souls are sent there, since they ask of those souls the highest of sacrifice: give up everything that makes you an individual, to take up the duty of serving others.
yeah yeah, legion is infinite too yet collapsed after one city fell. scourge is infinite. the void is infinite. etc. it's almost always just a figure of speech in retrospect. it's just a rule of cool house of cards that collapses at the first touch and they overused, it doesn't mean anything anymore.
Sorry, but that's backwards. Distributing a finite number of souls over an infinite area will result in exactly what you're seeing, some smaller congregations. The souls are finite. The Shadowlands are infinite. Not to mention that neither Legion nor Scourge were ever infinite in scope. They're infinite in the sense that they can send the same soldiers against you over and over, but they still have limited resources and can overstretch their forces.
Besides, densely populated areas don't work well in the engine, nor would they be practical as a playing field, and the world is notoriously not scaled realistically. That there are a hundred Kyrian NPCs in the game doesn't mean that's their entire population. Also, most of them would probably be busy going out and collecting those billions of souls you see streaming through Oribos at any given moment.
we only know that in retrospect. sources called especially the legion infinite both in and out the game for years, long before the truth was known.
good chance the shadowlands infinity is highly overrated as well. inb4 "they all died off in the anima drought" or some such if it ever becomes plot relevant.
I have to disagree with devos. It would have made sense if she would have been tricked by someone like Denathrius (another powerfull and well known beeing in the machine of death), but she flat out runs to the very beeing she was so vehemently against when talking to the Archon. It becomes especially clear after you learn more about the "falling" process during their endgame campaign and how they are treated in the maw. This was the usual "hitting them with the retard stick" kind fo story development that is typical for wow.
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.
It wasn't Uther's call to make. Arthas was supposed to go to Revendreth to serve out his penance, or fail and THEN be cast into the Maw. There's a reason very few forces in fiction deem themselves judge, jury, and executioner, and the ones that do are portrayed as deeply-flawed, corrupt systems, and Uther circumventing the process for his own personal bias is a perfect microcosm of why those duties are divided between the Arbiter and Venthyr. Hell, even consolidating Jury and Executioner has proven prone to corruption as seen with Sire Denathrius, who has used his position to enrich the Venthyr's upper class while the rest scramble for the merest scraps during the anima droughts.
On-topic:
1) The Kyrian need to be unbiased in carrying out their duties. Uther was promoted before he could come to terms with his past and because of it, his bias overcame his sense of duty. While Devos is right in that this doesn't necessitate a memory wipe (doing so is just the most surefire means), her and Uther's "solution" was likely what gave the Jailor the idea to pursue his current plan in the first place.
2) The five afterlives we frequent are not the only ones in the Shadowlands, just the only ones relevant to the story. These are the ones vital to keeping the show running, so to speak, while the other afterlives just kinda do their thing. Stopping by Lebowski's Groovy Death Pad where nothing bad happens wouldn't really make for engaging gameplay.
Be seeing you guys on Bloodsail Buccaneers NA!
Because that's what the good guys always do. Right?