And Blizzards rolling out the WindWalker blankets. As usual.Windwalker
[With regional restarts] Damage of all abilities increased by 5%.
And Blizzards rolling out the WindWalker blankets. As usual.Windwalker
[With regional restarts] Damage of all abilities increased by 5%.
Damn dude just let Prot Paladin be good for 1 expansion lol.
Expected, but shame that they nerf ret when it`s the most fun it`s been in a long time (IMO)
For crying out loud, who nerfs classes in prepatch, with 10 levels below max level, with almost perfect stats and big numbers we have from the end of the expansion gear and with azerite still affecting us. Who blances classes meant to function at level 60 based on their level 50 scaling....
Nice on the resto shaman changes, in the lower levels they were hitting as hard as elemental was. But no drop to aimed shot in pvp at least? It's dropping half or more of a persons health bar.
A company that cares about the health of it's game at all stages?
There's only 50 levels now, there's no excuse for them to be this out of balance. Especially since they're more open to the use of ranks.
Also Fire still has a bugged talent, but it's in a tier where it's against the almost always picked Flame On. Live is a mess and needs fixin.
Last edited by blankfaced; 2020-11-10 at 03:05 PM.
Well the first part of the invasion should be starting today I would assume.
That "insane DPS gain" while moving is fully accounted for on dps charts though, so if that is such an insane benefit BM hunters should be MILES ahead on any fight that involves a bit of movement. That has never truly shown in dps charts, so that argument is getting a bit old.
Besides, most classes have a plethora of options to use on the move.
Making BM bottom tier just because they don't have 1-2 abilities they have to stand still for is a silly way to go about things.
BM hasn't been S Tier from start to end. BM was middle of the pack, to even low on some fights, after the early nerf in 8.0 until 8.2.
By that definition Mages, Rogues, Spriets, Warlocks, Demon Hunters and Warriors have been S-Tier from start to end as well.
The first statement is completely ungrounded. There are plenty of tiers and expansions where BM is bottom of the barrel.
The second statement is just silly. Besides, every spec can be played by a "freaking monkey" these days.
There's at least half a dozen specs with less buttons than BM hunter. The amount of spec requiring some modicum of skill can probably be counted on 1 hand these days.
Interestingly though BM has just as large, if not larger, a dps range between high and low percentile players at given item levels, which would indicate that your statement is mostly just false.
What kind of penalty would you like to see though?
Because the mobility advantage is already accounted for in dps charts. If BM's advantage of damage on the move is really THAT massive, then surely BM hunters would be miles ahead of other classes on mobile fights, if they can at the same time also keep up on static fights; or not ?
Nothing shows that to be true though. Ergo, you're full of it.
BM is in general an easy beginner spec so it should be bottom of the barrel when you look at max dps.
Also the reason why dps charts doesn’t reflect BMs advantage of mobility is because dps charts doesn’t reflect progression. The top logs are made by people who have played the fight many times so the movement of BM becomes less of an advantage at that point. But at the time the fights are irrelevant. The important things is progression and here BMs mobility is invaluable. You cannot even measure the importance of BM mobility because not everything is about dps. BM can deal with mechanics much easier than other classes which is priceless. So it perfectly fine if BM is in the bottom in terms of dps because they are still at the top of overall performance during progression. And that’s what really matters.
BM is the perfect progression spec unless you’re an exceptional player.
Last edited by Kaver; 2020-11-10 at 02:32 PM.
probably could have nerfed a few more specs to even things out (arcane/sub rogue) but most of it seems fair. probably could have even nerfed prot pally a little more imo and a buff to some of the wheelchair classes (enhancement shammy/frost dk/demo lock)
I'm not understanding all the Disc crying. 10% of my dot damage equates to about a 1-1.5% damage overall damage in a dungeon..... that's not anything to cry about.
Nice to see some Disc nerfs was super strong damage and healing so something had to give. Need some DH buffs now they are in a bad state not just for damage but survivability with the various over nerfs to leech and damage reduction cooldowns.
Surprised Feral only got a 5% increase, or the fact that Survival is still half a spec
Eh... not a fan of the nerf to our dot and shield. I don't understand why this was made, multiple healers are much stronger atm, eg. shaman and druid.
Last edited by MrHoliday; 2020-11-10 at 04:32 PM.