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  1. #21
    time to make some wow friends that you can play and chill with. Pug life is actually the worst. Unless you play a healer or warlock. Then pug life is tolerable.. at least for instant raid invites.

  2. #22
    Doesn't the OP just boil down to "other people don't play how I want them to and that makes me angry!" or am I missing something?

  3. #23
    Yeah, pugging in modern wow is a nightmare. We (me and two others) needed two extra dps to do mythic dungeons this week and they left as soon as we died on the second boss in plaguefall due to them not damaging the exploding blob which one shots non-tanks on exploding. It was literally their own fault lol. We did manage to find more dps afterwards though and it went fine but thank god we had a tank and healer.

  4. #24
    Quote Originally Posted by Kharadin View Post
    Doesn't the OP just boil down to "other people don't play how I want them to and that makes me angry!" or am I missing something?
    You are correct and not missing anything

  5. #25
    Quote Originally Posted by Ladey Gags View Post
    Why is everyone in such a freaking hurry?
    Who is everyone? I am not in a hurry, leveled to 60 this weekend and em enjoying the expansion.

  6. #26
    Quote Originally Posted by Ladey Gags View Post
    I’m so sick of it. The toxic fucking m+ gogoggo mindset has ruined all forms of group content in this game. Now I can’t even enjoy a freaking NORMAL dungeon without the tank using m+ routes and going AS UBERWTTTDBBBQQQQ FAST AS POSSIBILE.

    God don’t people just fuckijg do shit to enjoy it? Don’t people enjoy the environments in games anymore? Must everything be a means to an end, which must come as fast as possible because I NEED MY REWARD RN?

    I haven’t ran a single normal dungeon where the tank wasn’t on fucking coke
    tanks using skips in normal is a good thing actually as you can learn what you should be doing in easy enviroment to not f... up and cause wipe in harder instances.

    other reason is that a lot of people level up their alts via threads of fate while farming dungeons - the faster they clear them the faster they are on max level and can start pushing hc dungeons/m0 - they have not much time till wedensday reset so they hurry to get that additional reset of 184 gear before mythic + opens.
    Last edited by kamuimac; 2020-11-30 at 07:09 AM.

  7. #27
    Quote Originally Posted by T-34 View Post
    You are correct and not missing anything
    Cool, just checking. Thanks.

  8. #28
    Quote Originally Posted by Orwell7 View Post
    Know what? I remember BEFORE WoW when MMORPG's were actually difficult.
    WoW dumbed down the genre, because people wanted more solo content (in an mmorpg, duh), more easier content, ppl wanted to get rid of classes like Mesmers, whose primary job WAS CC.

    On another note, I'm pretty sure BC-classic will be a speedrunning clown fiesta, even at the start.
    You don't miss "that" game - you miss the world where we all explored this together.
    Everquest, DAOC, 4th prophecy, etc... were never difficult, just tedious, just a lot more than Vanilla.

  9. #29
    Normal dungeons are one of the fastest way to level alts and tank is the best role to speed up pugs, so that's likely what you're experiencing, players that already have a level 60 or 2 trying to get another alt to max level.

    And this isn't a madness or a craze, if you're playing in a serious environment that requires alts and you have limited time to do so(because most wow players have a life now, I know it's crazy) you have to be efficient to get them to max level before the reset

    So yeah while you may have all the time in the world and just want to chill that's not everyone's case, and if you wanna play with like minded players you should just find a laid back casual guilds and queue with them.

  10. #30
    Pit Lord
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    As a tank i prefer to pull fast, on my healer i get activley annoyed when a tank waits for me to have 90%+ mana to pull its a waste of time i can stay drinking through a quarter of most pulls before i need to do anything especially outside of M+.

    Believe it or not going fast is more fun to a lot of people

  11. #31
    In general, with content like dungeons where you end up running them several times, people generally just want to get it over with. Once you've done a dungeon once or twice there isn't really that much appeal to taking your time, you've already seen the sights and know the mechanics, so people generally want to just get it done and move on.

    It's the same way in FFXIV. People generally want to just get through it as fast as they can.

  12. #32
    Thats the sole reason i dislike M+, the timer, simply cannot enjoy stressing out to finish before the timer passes. Pulling half of dungeon, smashing keyboard and stressing out, not my type of thing. I only very rarely play M+, mostly once a week single one with a guild for the chest. For this sole reason raiding is still a superior content for me. The speedrun mentality bleeded even more into normal dungs after M+ was introduced. It would be a great piece of content to do without the timer , id say the limit of dieing would be a lot better constraint than timer. Lets say u can die 1-2 times per person for key not to deplet and that would actually benefit more of strategy of ccing etc, rather than pulling and powering through million packs of mobs.

    I feel ya OP, my only advice....find a suited guild, where ppl enjoy the game rather than powerlevel through it like a plague
    The socialism will strangle all equally, the rich tomorrow, the poor the day after tomorrow. - Aleksander Fredro

  13. #33
    Quote Originally Posted by T-34 View Post
    Have you considered that you are a minority? That it might be the case that the majority actually enjoys to do dungeons as fast as possible?
    I mean when I read "chill", "take it easy" then I read it as "bad", "unskilled", "not respectful of other people's time".
    Yep this is my question to OP as well.

  14. #34
    Yea this is why I hate m+. It's funny how things have changed. Not so long ago, I hated slow groups.. tanks that took 2 minutes to pull every back and did a ready check, healers going AFK for 5 minutes mid dungeon.

  15. #35
    Quote Originally Posted by Ladey Gags View Post
    I’m so sick of it. The toxic fucking m+ gogoggo mindset has ruined all forms of group content in this game. Now I can’t even enjoy a freaking NORMAL dungeon without the tank using m+ routes and going AS UBERWTTTDBBBQQQQ FAST AS POSSIBILE.

    God don’t people just fuckijg do shit to enjoy it? Don’t people enjoy the environments in games anymore? Must everything be a means to an end, which must come as fast as possible because I NEED MY REWARD RN?

    I haven’t ran a single normal dungeon where the tank wasn’t on fucking coke
    You know i enjoy it that way. Why do people stand around an look at the scenery in Pugs?

    Take some friends and play with them, then you can take as long as you want.

    If i tank a dungeon i go as fast as i can and the healer can keep up.

  16. #36
    In most cases, a hyper-inflated value of personal free time is really what it boils down to. M+ has done quite a bit to bolster this mindset as well.

    This is why you'll find so few people willing to tolerate players who don't know mechanics, or those who aren't using strats that someone else looked up online, etc.

  17. #37
    Quote Originally Posted by Ladey Gags View Post
    God don’t people just fuckijg do shit to enjoy it? Don’t people enjoy the environments in games anymore? Must everything be a means to an end, which must come as fast as possible because I NEED MY REWARD RN?
    Look, why Wouldn't they go fast? after the first time of running a dungeon, it becomes a chore. And like any chore, you want it done as fast as possible so you can get on with other activities. WoW has always been designed around a means to an end, its just that back in BC and Vanilla, you have no way of catching up when you feel behind. Everything stayed relevant as a step needed to get into the next phase.

    The sooner you get geared, the sooner the content in the world gets easy. Its that simple. No one is going to go slow or take their time unless they are learning it. When I was a tank no one complained about going too fast. Only ever too slow.
    Quote Originally Posted by scorpious1109 View Post
    Why the hell would you wait till after you did this to confirm the mortality rate of such action?

  18. #38
    Quote Originally Posted by Mozu View Post
    Yep this is my question to OP as well.
    Hard to tell unless we get numbers how many ppl do M+ every day compared to ppl that don't do it every day, since M+ is the core of speedruning content
    The socialism will strangle all equally, the rich tomorrow, the poor the day after tomorrow. - Aleksander Fredro

  19. #39
    Quote Originally Posted by Ladey Gags View Post
    I’m so sick of it. The toxic fucking m+ gogoggo mindset has ruined all forms of group content in this game. Now I can’t even enjoy a freaking NORMAL dungeon without the tank using m+ routes and going AS UBERWTTTDBBBQQQQ FAST AS POSSIBILE.

    God don’t people just fuckijg do shit to enjoy it? Don’t people enjoy the environments in games anymore? Must everything be a means to an end, which must come as fast as possible because I NEED MY REWARD RN?

    I haven’t ran a single normal dungeon where the tank wasn’t on fucking coke
    It’s 99% your own fault when you choose to play with random strangers on the internet. Get yourself some friends who enjoy the same things as you and play with them. Simpel.

  20. #40
    Yea I have done a bunch of randoms so far and I have been asking if we can just take it "chill" instead of running through it. The response is always so toxic or "gg noob why would I want to waste 20 mins". Dungeons used to be a fun small time sink (think Classic) that might take 30-45 to complete. I didn't really notice the speed running in Wotlk until the end when the new dungeons appeared for ICC. Cata made people slow down since they were hard on release, but yea the "speed run" everything even on Xpac release is frustrating when you want to learn/look and enjoy it.

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