Thread: Cyberpunk 2077

  1. #3241
    Quote Originally Posted by kukkamies View Post
    Cyberpunk has been more fun than I expected. Should think of it more as a stealth action game though. Feels like everything but the bosses are made to be stealthed through.
    Honestly yeah, feels like stealth is the most fun way to play the game. Every single encounter can be a different challenge of how you are going to sneak through enemy lines, use the full environment and map to your advantage, get behind people, and use hacks to get the upper hand. Other than the typical gun build where, anywhere you go, it seems you just roll in and start clicking on heads. Think that would get old fast.

  2. #3242
    Seems like the game is good judging from salty comments here. I intended to play it and maybe I will get one before xmas but then again too much to work in that period.

    Good thing to know that almost everything can be stealthed, seems like ill be going full ghost mode. Question tho, is there a non-lethal way to play the game like totally avoid killing anyone (except bosses) ? Or maybe even like not even touching anyone? Doesn't seem like it.

  3. #3243
    The Insane rhorle's Avatar
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    Quote Originally Posted by kaminaris View Post
    Good thing to know that almost everything can be stealthed, seems like ill be going full ghost mode. Question tho, is there a non-lethal way to play the game like totally avoid killing anyone (except bosses) ? Or maybe even like not even touching anyone? Doesn't seem like it.
    Yes and no. You can do stealth attacks that are non-lethal and you can get a cyberware mod that makes all attacks non-lethal. But some things still require a kill or the quest counts it as a kill. Quests will count the cyberware mod as keeping stuff alive even if you unload on them with a light machine gun. I haven't tested with grenades because I wanted the quest guys to be alive.

    And the normal guys it is hard to tell if they are alive or dead afterwards. The game has flaws but it has a solid base and I have been enjoying it. If you ignore the performance issue on consoles and some PC's it isn't that bad of a game. There are some clear area's it needs improvement but not as bad as some are making it out to be. The biggest one is the driving as most of the rest are all what I would call minor (but they can add up).
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  4. #3244
    Dipped into the game on PS4. They seemed to have fixed most of the crashing which plagued the game the first couple days after launch.

    That being said, I'm loving it gameplay and narratively so far. Graphics look muddy and frames drop real quick time to time but nothing to freak the fuck out over. The game was supposed to be a 2019 launch, to keep in mind.

    For huge releases with controversies, there's three kinds of games:

    1. No Man's Sky. The devs lie and build the game up to be something it isn't. People foam at the mouthes and once they play the game, they lose their shit rightfully so.

    2. Death Stranding. The devs keep quiet and release next to no info on the game. People foam at the mouthes and fill in all the gaps with their own little idiotic ideas of what the game will be. When the game releases and it doesn't turn out to be exactly what they pretended it'd be, they lose their shit wrongfully so.

    3. Games like CP77. Devs are revered as gods because of an overly worshipped game, and people build impossible expectations for their new game, despite there being good info out on the game saying what it will be. At these levels of worship and hype, people will literally threaten suicide and violence if they can't get the game soon enough. I mean, just look at the reactions CDPR got for delaying the game. People rushed and pressured them. I don't blame them at all for how the game was released. Even if it ran flawlessly and had no bugs, people would still lose their shit because of their impossible expectations.

    Quote Originally Posted by rhorle View Post
    That is a flat out lie. You've spent weeks trashing the game. You didn't want it to be good. You wanted it to be bad because that is all you kept doing even before it released. You even nitpicked things like crafting and argued with me when I was actually right about crafting. Weird huh? The only reason why you are gloating about it now and saying you really wanted it to be good is because the game launched with problems so you can try to claim that you really weren't overflowing with hate. But post history doesn't lie.

    The weirdest part is I keep saying there was problems. But you don't learn. You just focus on hate and that I'm calling you, and others, out where it is due. And that somehow equals that the game is perfect and CDPR can do no wrong. Isn't that weird?
    You didn't have to murder the poor dude, god damn. Dude only wants to bag on a company he probably sent death and suicide threats to hurry up.

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    Quote Originally Posted by RobertoCarlos View Post
    Your take on human psychology is almost as bad as your take on games. Please stop, you're not Dr Phil.
    He may not be Dr Phil but you surely must be after all that malding you've been doing.
    Last edited by Stardrift; 2020-12-14 at 07:23 AM.

  5. #3245
    Quote Originally Posted by kaminaris View Post
    Seems like the game is good judging from salty comments here. I intended to play it and maybe I will get one before xmas but then again too much to work in that period.

    Good thing to know that almost everything can be stealthed, seems like ill be going full ghost mode. Question tho, is there a non-lethal way to play the game like totally avoid killing anyone (except bosses) ? Or maybe even like not even touching anyone? Doesn't seem like it.
    There's a non-lethal and lethal option for stealth take downs. And there's a weapon mod that converts your weapon into non-lethal. Heck, even when you shoot someone down with your gun, they aren't actually dead but just rolling around on the floor in pain. It's all surprisingly PG.

  6. #3246
    Quote Originally Posted by Cringefest View Post
    Bugs is only a part of the issue at play here. How about the AI, shocking dialogues, lack of customisation, no choices on dialogues or story, and the driving that feels like a 2008 game?
    Well, most of that is personal.

    I have no idea what you mean by "driving that feels like 2008...", for example.

    To me, this is the same kind of driving in every other video game I played. Was it supposed to be a sim? I am not sure it was.

    Whose sensibilities are being used to determine what is shocking?

    Pretty silly seeing so much emotional language, vague/comical adjective usage and "feels" used so alongside declarative statements claiming all this emotional stuff is hard truth untouched by personal sensibilities and experience.
    Last edited by Fencers; 2020-12-14 at 07:34 AM.

  7. #3247
    The Open World mechanics are abysmall, but lets talk the story. Its ok, but its completly destroyed by glitches. In moments where I should feel emotional, i experience so hilarious glitches i laugh my ass off . I think I will pass for now and wait till they fix their shit, will be a month or two and start on a clean page again.

    This game needed additional 4-6 months to iron out bugs, but CDPR clearly wanted to cash in on Holiday season.
    The socialism will strangle all equally, the rich tomorrow, the poor the day after tomorrow. - Aleksander Fredro

  8. #3248
    The fixers, cops, and people in this game never stop calling you as you walk around.

    I don't even answer my phone half the time and have walked right by muggings/kidnappings and all kinds of shit because... I got other shit to do.

    I can't save everyone and mama is looking for gold leather pants.

  9. #3249
    Quote Originally Posted by Bennett View Post
    I will add I wasn't rushing, I didn't skip dialouge and read found items etc - I have no idea where some outlets are getting 80-100 hours from

    I'll be generous and say the remaining side quests will take me 10 hours (I highly doubt it) - but I will say going around the map and completing objectives is kinda my thing - so maybe I'm a bit quicker than average. In all I'd say it's realistically a 50-60 game to 100, which isn't so bad all things considered - like I said, this game feels far more replayable than the witcher 3

    Then again I only played on normal like I always do for a first playthrough so I think I only died like twice

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    You're right - they made the game pw2 and added a subscription service to an appauling game - they should've done the honorable thing and kill that game

    At least EA ackowledges Anthem is trash by not supporting it and quickly moving on to something new

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    Nah they're absolutely overtuned right now - it doesn't help that parrying barely works and half the time you receive the damage anyways

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    This game will be exceptional next year

    If you haven't bought it yet, just wait until at least after christmas
    I find it hard to believe considering I'm playing the game just as you claim you did and my story percentages on the top of character menu are ate 45, 25, 20% respectively and I'm clocking at 39 hours played.

    I'm level 33 and the 45%are side missions I believe

  10. #3250
    Quote Originally Posted by Fencers View Post
    Well, most of that is personal.

    I have no idea what you mean by "driving that feels like 2008...", for example.

    To me, this is the same kind of driving in every other video game I played. Was it supposed to be a sim? I am not sure it was.

    Whose sensibilities are being used to determine what is shocking?

    Pretty silly seeing so much emotional language, vague/comical adjective usage and "feels" used so alongside declarative statements claiming all this emotional stuff is hard truth untouched by personal sensibilities and experience.
    I think you really stretched out a bit there. There really isn't much of a colorful language in my post apart from perhaps "shocking", and that's used in a way that's really open to interpretation.
    Sure everything is personal and all, but can we at least agree that "we didn't need all this cocksucking attention" is appalling dialogues?
    Overall, they went waaaay too high with the edginess slider. This would be considered edgy in the 80s too.
    About driving, I don't know what I was expecting, but loading in and finding myself in a gta game was disappointing to me, not because the game is bad but because of the way it was sold.
    That's 2 of the 5 points I was making though. Does that constitute "most"?

  11. #3251
    Quote Originally Posted by Aggrophobic View Post
    Not crashed once for me. I've seen a bug here and there but nothing major.
    Some textures clipping and a car being teleportet leaving the driver flying like a bullet (super fun actually) but thats the only ones I can remember.

    Seems polished enough to me and I've put quite a few hours into the game. Like most AAA games.

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    Again, it's your system that is "shit", not the game.
    Buy a new one.

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    Nah, GTA V does not look the same.
    Cyberpunk looks amazing if you get a real, modern system. Just becuase they project started 10-15 years ago does not mean it should look like the games that came out back then and I'm thankfull for that.

    Stop being cheap and get a real system. It's just that easy.

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    It's not, it works great for me. You're just cheap.
    OK let's make this simple. If Ur is being made for a system it should play well on that system. Period.

    It doesn't matter if it plays well on the ps5, series x, pc. Because it was advertised and sold on running good on both ps4 and xbox one.

    This is like pacman back in the day, great game but when ported to the atari consoles it was shit. One could argue limitations on hardware but counter point would be do not release it on hardware in which the game will not run well.

  12. #3252
    CDPR has issues a statement about 2hrs ago. They are allowing refunds on CP2077 on PSN/Xbox and if for some reason those two still don't let you refund they have a email for you to contact. Its all posted on their twitter account.

    Seeing how PSN has blocked me from doing a refund request on the order (Since I already tried before), I am having to email them.

    Still waiting for a refund on my PC copy as well.
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  13. #3253
    Over 30 hours, done with about 70% of the main story, still lots of side-content left to do.
    So far no game-breaking bugs, only a few glitches with the collision system (or lack thereof).
    It could need a bit more polish in the equipment system (here, a purple tire iron does multiple time the damage than a green katana), and the vehicles are sadly still the same crappy system that just every game has had since 2008.

    But i had fun, gripping stories, and my character is rather all over the place with me trying to be good/usable in just every category.
    Do yourself the favor and specialise your character.
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  14. #3254
    Quote Originally Posted by Kallisto View Post
    OK let's make this simple. If Ur is being made for a system it should play well on that system. Period.

    It doesn't matter if it plays well on the ps5, series x, pc. Because it was advertised and sold on running good on both ps4 and xbox one.

    This is like pacman back in the day, great game but when ported to the atari consoles it was shit. One could argue limitations on hardware but counter point would be do not release it on hardware in which the game will not run well.
    No, why? It's made for PC yet it doesn't run well on an 8 year old system.
    It runs for sure on a PS or Xbox but not maxed out. It's unrealistic to think that games can not evolve during a consoles lifetime.

    Why is this hard to understand?

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    Quote Originally Posted by Saltysquidoon View Post
    1. The 2080 isn't 'at it's limit' for games not designed to work with meme tracing.
    2. You literally picked the strongest possible argument because the 2080 is a card stretching anciet architecture beyond what they should have to buy time and the implementation of DLSS. Both of those things aren't normal. There is a reason people were still benchmarking 1080s until recently.

    If anything it only strengthens my argument because it means we're unlikely to see new architecture or big jumps out of nvidia for at least two cycles.
    It is and PS or Xbox sure doesn't use anything close to a 2080.
    You can't expect a system to be top of the line for 8+ years.

    This whole idea that a console sould work just as well as the day it was designed, even years later is beyond silly.

  15. #3255
    Quote Originally Posted by Aggrophobic View Post
    No, why? It's made for PC yet it doesn't run well on an 8 year old system.
    It runs for sure on a PS or Xbox but not maxed out. It's unrealistic to think that games can not evolve during a consoles lifetime.

    Why is this hard to understand?

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    It is and PS or Xbox sure doesn't use anything close to a 2080.
    You can't expect a system to be top of the line for 8+ years.

    This whole idea that a console sould work just as well as the day it was designed, even years later is beyond silly.
    PC games often come with a list of the minimum specs and recommended specs for running the game. If the minimum specs won't run the game then it is broken, if the recommended specs can't run the game decently then the devs fucked up.

    With a console just owning the console means you meet the recommended specs, if CDPR were unable to get the game working properly for the PS4 they either should have put a warning that it is only recommended for the PS Pro or PS5, or just not released the game and made it PS5 only instead of releasing a shit product.

    The craziest thing is even CDPR know they fucked up this one and have started offering refunds for the people who feel ripped off, you're arguing your defence for someone who has already pleaded guilty.

  16. #3256
    Quote Originally Posted by Dhrizzle View Post
    PC games often come with a list of the minimum specs and recommended specs for running the game. If the minimum specs won't run the game then it is broken, if the recommended specs can't run the game decently then the devs fucked up.

    With a console just owning the console means you meet the recommended specs, if CDPR were unable to get the game working properly for the PS4 they either should have put a warning that it is only recommended for the PS Pro or PS5, or just not released the game and made it PS5 only instead of releasing a shit product.

    The craziest thing is even CDPR know they fucked up this one and have started offering refunds for the people who feel ripped off, you're arguing your defence for someone who has already pleaded guilty.
    That literally means nothing. The minimum settings could just mean that you can launch the game, they don't say what FPS you get in-game with minimum settings, nor that if the game is even playable for most people.

  17. #3257
    Quote Originally Posted by The Butt Witch View Post
    That literally means nothing. The minimum settings could just mean that you can launch the game, they don't say what FPS you get in-game with minimum settings, nor that if the game is even playable for most people.
    And? That's the point of having recommended specs to let you know what you need to run the game as the devs intended, anywhere below that but above the minimum is a matter of "buyer beware." The key point I'm making is PC games usually give information beyond "runs on PC" that allow people to make a decision. CDPR didn't give a warning that despite being released for PS4 the game would run like crap on the PS4 and really they recommend a PS5.

  18. #3258
    Immortal hellhamster's Avatar
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    Mass Effect Andromeda vs Cyberpunk, who wins the clusterfuck award?

  19. #3259
    Quote Originally Posted by hellhamster View Post
    Mass Effect Andromeda vs Cyberpunk, who wins the clusterfuck award?
    The futuristic genre isn't getting much love

  20. #3260
    Quote Originally Posted by hellhamster View Post
    Mass Effect Andromeda vs Cyberpunk, who wins the clusterfuck award?
    Easily Cyberpunk. At least Andromeda allowed me to rebind my keys.

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