Originally Posted by
Thage
Sure, let's make continuity even more of a joke just to make the Horde the bad guys again, so they can lose again, because, again, the game's nature as an ongoing MMO means decisive victory cannot happen. This means, every time the Horde's stated goal in a war is to push the Alliance off the map, they will fail. You cannot wipe out one of two playable factions in a two-faction game while the game still undergoes active development. Your solution does not address this, and simply resets the treadmill that put the Horde in the position it's in to begin with. The Horde keeps suffering losses not because of any pretend bias you think the company has, but because it keeps waging wars it can't win and suffers losses from its own stupidity.
Until recently the Alliance has generally lost more land than it's gained in wars with the Horde. The last time a long-term treaty was signed, the Alliance ceded Azshara and allowed the Horde to keep its gains in the Barrens, Stonetalon, and Hillsbrad, got Ashenvale back, and Gilneas was 'in talks,' and it can be safely assumed going off of mission tables in BFA that Gilneas is still hotly-contested. In the Fourth War, off the top of my head the Horde overall gained more territory than the Alliance, getting a firm foothold in the Broken Isles as both the Nightborne and Highmountain joined the Horde (making their territory Horde in turn), Zandalar, and solidified their holdings in southern and central Kalimdor. The Alliance retook Darkshore, now a blighted and incinerated mess, and solidified their hold in the Arathi Highlands, in addition to bringing Kul'Tiras into the hold. That's a net gain of one continent on the Horde's advantage since they have a stronger presence in the Broken Isles than the Alliance, who lack a firm foothold there.