Viable yes, doable even bigger yes, part of the optimal DPS team? No. But considering how piss-easy Classic is the last part is only for logmaking.
Viable yes, doable even bigger yes, part of the optimal DPS team? No. But considering how piss-easy Classic is the last part is only for logmaking.
Modern gaming apologist: I once tasted diarrhea so shit is fine.
"People who alter or destroy works of art and our cultural heritage for profit or as an excercise of power, are barbarians" - George Lucas 1988
Our retribution paladin in TBC did 2200-2400 DPS in Sunwell on a fight like Brutallus. Warlocks, Hunters and Rogues (with warglaives) topped out around the 3000 (+/- 200 DPS )mark depending on blood lusts and certain 'power' pieces of gear.
Not being nit picky, but retribution (again, on Horde) were pretty much smack down in the middle of DPS, and basically every DPS could at least pull 2000 DPS in Sunwell (even Shadow Priests, which were one of the lower DPS classes, but offered huge damage gains). TLDR; I don't think there was a class, let alone a hybrid class that performed at 50% of the level of your top DPS classes in TBC. Most were around the ~70% mark, which I think was actually a stated design goal that they had (back when hybrids gave absurd amount of group buffs).
We're talking about vanilla in this thread, not TBC. Ret is pretty okay in TBC, but in vanilla it's hot garbage even in Naxx with BIS gear.
Yeah, in TBC even the "hybrids" and "meme specs" can do at least ~60% of what the "pures" can do. But in vanilla? Ret paladins are lucky to do more DPS than the tanks.