Correct. I'm on the side of that. If you're a raider you're going to have an edge and that's how it should be. I'm in a guild finishing off heroic still with a 30 man raid team so the distribution is much lower and I'm completely fine with that along with the rest of the raid team. The subsidy of the vault is just an added bonus. Maybe I'm misunderstanding the original post.
This tier is very overtuned for the reward. 3 drops with no bonus roll is an insult and many people still dont have any pieces after weeks of Mythic raiding. Dunno why this forum has such a hardon for everything being as hard and annoying as possible, its like people cant wait for this game to die off.
Vote with your wallet, I guess. If it's an issue important enough to cancel a sub over, they'll get the message. I cancelled, because I don't like the new loot system. That doesn't mean other people can't like it, though; and if enough of them do, it'll keep going, and I'll have to find a different game. That's how it works.
Hey if we make loot just not drop that will make it mEaNiNgfUl!!!11
200IQ blizz devs
Ackshuwally, you're mistaken. A restaurant with a bloated menu is doomed to fail. "Only 5% of our customers ask for this food, therefore we shall provide it."
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No, in my years of playing since Vanilla I have not realized there are other difficulties. I completely forgot that I've mentioned them several times in this thread.
Maybe read all the comments first then make a coherent argument.
No store will carry an ASS MELTER 6000 and leave it on the shelves only to expire. You go to stores that cater those kinds of products. You don't even find them regularly at the supermarket either. So.. yea, take this L bud
Halfway through raid tier? kekw...
Same here. Nighthold was an amazing raid, but it ate all of my joy seriously raiding.
I think that mythic raiding is just a failure imo. It's interesting to follow the RWF, but outside of these top contenders and the race, pretty much no one really cares.
It feels like at a certain point that raiding and m+ is really just there for streamers (the most popular ones don't even engage this much in this content) and a few select players, but unlike PVP glads, this is all content that eats a shitton of developer times and blizz does most of their balancing around these people.
I honestly think we should just go back to how things were pre-WoD in terms of raiding and also make m+ at least a lot less about the speedrunning.
And also what needs to be said, all this loot craze is what made blizz add more difficulties to dungeons and raid. But now that we're mostly back to how things were in wrath/cata, I don't think that all this is necessary anymore.
And yeah it's not that the hardest content isn't rewarding enough, but I think that the vast vast majority of players just aren't interested in content that REQUIRES you to be a in hardcore guild and spent too much of your life on this.
Last edited by RobertMugabe; 2021-01-29 at 12:49 AM.
--- Want any of my Constitutional rights?, ΜΟΛΩΝ ΛΑΒΕ
I come from a time and a place where I judge people by the content of their character; I don't give a damn if you are tall or short; gay or straight; Jew or Gentile; White, Black, Brown or Green; Conservative or Liberal. -- Note to mods: if you are going to infract me have the decency to post the reason, and expect to hold everyone else to the same standard.
--- Want any of my Constitutional rights?, ΜΟΛΩΝ ΛΑΒΕ
I come from a time and a place where I judge people by the content of their character; I don't give a damn if you are tall or short; gay or straight; Jew or Gentile; White, Black, Brown or Green; Conservative or Liberal. -- Note to mods: if you are going to infract me have the decency to post the reason, and expect to hold everyone else to the same standard.
this happens when basicly whole endgame is crazy overtuned and there is no loot anywhere. (for example yesterday during raid we joked that we got much more BoEs then usefull loot from bosses - this is very very symptomatic that blizzard only cares about token sales)
people just cba to deal with it and taken break till 9.1
Zero Alliance guilds in the Americas have cleared Mythic Castle Nathria:
https://www.warcraftlogs.com/zone/ra...on=1&faction=1
Crazy.
I'm probably not the only one who would like more simplistic bosses more often. And by simplistic I mean classic style of bosses with maybe 2-5 mechanics (Out of which maybe 1 is only something that could kill you if you're not careful) instead of 10-20 mechanics.
I've just given up on raids as there was no progress made ever, in NORMAL difficulty. People die to very simple mechanics on every boss continuously until the group disbands, but there's a lot of mechanics to look out for so I understand them.
Most heroic bosses do have 2-5 mechanics you have to play for your role, what are you talking about? Even bosses like denathrius and generals that have different phases only have 2-3 things you need to do in those phases.
Your last phrase sounds like you tried to progress normal with a random group/pug, just... don't do that, it'll always be a mess and people aren't on the same page.
Btt: Itemization is still a mess and most players don't have the time or will to invest into rated pvp while still raiding mythic (which also shouldn't be required lol..), also stone legion generals was a block that's probably been lifted now, let's look at the number of kills in a week from now.
Last edited by TheLucky1; 2021-01-29 at 10:54 AM.
Most bosses are centered around 1-2 major mechanics and then some smaller dodge mechanics. People just suck at the game.
Let's look at the mechanics heroic Sire D:
- Use frontal to reduce debuff
- Soak pools
- Kill adds
- Control Sire D’s Health
- Dodge stuff that’s red and will very obviously kill you.
It’s not rocket science. And this is the end boss. It should not be more simple than that.
Let me make an assumption about you:
You see yourself as more important than you actually are, while really youve gotten nowhere in life. You act like superior but in reality have a really bad self esteem.
You point him out as a no life without any context, yet he doesnt post several times a day on mmo-champ on average.
Former highend raider. Now highend moron
There's definitely more to heroic sire than that. Soaking the orbs gets tricky because of bad overlaps with both the pull in and other orbs. It's very easy to put yourself in an unwinnable position where you have to choose between running out of the pull in and soaking. You're definitely underselling the macro level of strategy there.
boss aint easy