Do you have better assumptions on why Blizzard has consistently avoided flying in patch zones?
We have Isle of Quel'danas, Firelands, Isle of Giants/Thunder, Timeless isle. Argus, Korthia in the next pathc even.
Again, Blizzard has a very clear pattern of not wanting flying in current content. Call me boring but I think they do this because they are game designers and they realize that flying and current content really doesnt mix.
For more reasons you could always remember back in WoD, where the developers explicitly stated that flying and current content doesnt mix, which is why they slashed it from 6.0.
The world revamp dream will never die!
Yes, as cynical as it sounds, to draw out subscriptions from the fence sitters/Casualistas. WoD was the lesson that taught them that they could draw out flying and get the engagement you're on about, and then after a patch or so, get the engagement that comes after flying is introduced. I can admire wanting to make things more interesting as you point out but it's as likely to happen as....like removing playable Forsaken and forcing all players that were Forsaken to "Resurrect" human or delete the character.
Man, I had to go look: TBC was released in 2007, so its over 13-years since we could fly at (then max) level 70.
1. Druids getting flight form
2. All the flying mounts we are able to buy with in-game currency.
3. Flying mounts in the cash shop
As much as some players - and some developers - would like to put the genie back in the bottle, I don't see it happening.
The devs have found a workable compromise = no flying until you complete the current content, and even then there are some areas they want to keep painful i.e. The Maw.
We've been arguing about this since Wrath (2008) was released, and (most) everyone who had paid for flight training -and- flying mounts was upset that they had to "buy flying again" when Wrath introduced paying for "Cold Weather" flying, and again - only after reaching max level. (Bonus points for having to buy the tome for each alt)
People wanting to gimp flying are going to have as much luck with their arguments as people wanting to get rid of LFR.
The devs who want to nix/ban flying have had to settle for the current (decade old) compromise, so I don't think anyone in these forums is going to get any changes pushed through.
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If flying is just for lazy people, how do non-flyers "gimp" themselves by not flying?
The only obvious example I can think of is access to ore/herb nodes. No argument for me on that score.
What else?
I've always played on a PvE server, and never use War Mode. Is it World PvP issues?
I take some solace in the fact that even though my snarky reply to someone's condescending rhetorical question earned me a 1-week ban, my post was not deleted. I was rather proud of that bit of snark, and I am glad it lives on.
I wouldnt mind original poster's idea much, but personally it wouldnt make the game funner for me either.
What would is a world design similar to tbc, wotlk and cata expansions.
In there, flying was designed as part of the outdoor experience, and it enhanced leveling (wotlk-cata) or endgame (tbc). You had cool zones that only made sense if you could fly to them, hidden titan facilities inside Storm Peak mountains that you only found while flying, and flying felt cool.
If they can't do that, I'd rather they make no flying and focus on effective ground travel like grappling hooks, porters, and temporary super fast mounts like the one in Maldraxxus covenant flightpath.
But i really wish they would just design the world around flight.
No-flyer options if flying is available: You can opt to not fly. You will be slower, but it is quite literally an option, even if you lack the self-control to use it.
Pro-flyer options if flying is not available:
But having a slower and harder time getting to where they're going is exactly the experience that no-flyers are advocating for. If the crux of the issue for no-flyers is really that being able to fly trivializes travel, then there should be no issue with them just not using flying mounts and immersing themselves in the experience that they want. It's not gimping themselves, it's playing the game that they say they want to play. But no-flyers who make this argument won't eat their own shit unless everyone else is eating it, too. Having the option to play how you want won't matter as long as there's someone else who has a different option to play how they want. It's just a roundabout way of suggesting punishments for people who fly for no reason. And the only real and necessary counterargument to this issue is "Go fuck yourself."
So what else? What's the actual, not piece-of-shit reason that no-flyers are so adamant about no one flying?
No they are not. THere isn't one no flyer that states they want a slower and harder time. What they are advocating for is the feel of a full world and not people just dropping down to do their WQ and then fly right off.
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Which again misses the point of why they want no flying.
There is barely ppl in the zones anyway so what does it matter if someone just flies to what they need and do it as fast as possible or not, having other players around is irrelevant to WoW content with WQs, not having flying actually means less players out in the world because there is no point in doing WQs most of the time.
The whole point in flying is to make tedious content go faster so it gives you more motivation to actually do it, there is no reason to limit flying at all.
STAR-J4R9-YYK4 use this for 5000 credits in star citizen
Here is a solution
Mount up at a flight master and get a 50% speed buff till you demount. (ground or flying mount)
I don't think there's anything wrong with restricting flying until the first patch. It trivializes world content.
However, gaining flying needs to open up access to previously inaccessible areas and quests. They need to design all the zones with areas that can't be reached until flying is unlocked, and then populate those areas in the first patch.
I think they should also make playing without flying less inconvenient Flightmaster's Whistle is a big one, and they should never have gotten rid of it.
I think it would also be cool if using flying mounts in non-flying areas allowed you to double jump and/or glide on them, just like you can when playing a DH. Maybe as an unlockable perk.
totally agree