They chose not to destroy the base, I think that means there is no Human Reaper fight.
- - - Updated - - -
I think that might be your problem. The ones you don't choose have a 'defense score' and if that score is too low there are casualties. Grunt and Zaheed are very combat focused and have high defense scores, that's a lot of firepower not in that team.
Interesting.
I had forgotten about the defense score. I forgot that loyalty wasn't the only factor in surviving. I'll leave Grunt with them and take someone else this time. I'm gonna redo it on Casual because I just can't be assed to redo it on Insanity again.
There is. You still have to kill it.
That was your mistake. You took your best tanks with you, and your Hold the Line score was too low.
Every squad member has a score for defending the door while you are fighting the end boss.
Grunt, Zaeed, Garrus: 4 points
Thane, Legion, Jacob, Miranda, Samara / Morinth: 2 points
Jack, Kasumi, Tali, Mordin: 1 point
(unloyal squadmates give 1 less point)
Hold the line score is calculated by taking the average score for the squad mates who are, well, holding the line. Over 2 average means nobody dies, 1.5 average means one squad member dies, 1 average means two dies and 0.5 or less means 3 die.
You had Garrus, Thane, Legion, Jacob, Miranda, Samara, Jack, Kasumi and Tali defending. Their total score was 17 and average 1.88. That means one squadmate will die.
Always leave Garrus, Zaeed and Grunt to defend the door while you fight the Human Reaper. Send Jack, Kasumi, Tali or Mordin with the crew back to Normandy and take one or two of the 1 scorers with you to teh boss fight.
Tali dying isn’t a bug, you took two of the beefier squad mates with you instead of leaving them to defend.
Grunt in particular has around a 4 in the scoring system used behind the scenes for that calculation, so it really hurts the survival chances of the team not leaving him there.
Last edited by zealo; 2021-06-21 at 07:03 PM.
The hold the line portion is the one time in the game's history that you shouldn't have Garrus in your squad, basically.
It is all that is left unsaid upon which tragedies are built -Kreia
The internet: where to every action is opposed an unequal overreaction.
That was the trick. Got the achievement in the Legendary Edition. No one died this time. Phew.
Onto Arrival!
Oh...and I even managed to keep my fish alive the whole time. Amazing.
"In order to maintain a tolerant society, the society must be intolerant of intolerance." Paradox of tolerance
It took most of the day. My rage when Tali died was just something else. I never worried about the defense because I'd always played biotic/soldier in the past, so I always, always took a tech specialist like Tali with me in the final fight, leaving one of the heavy defenders behind. This is the first time I've ever played Engineer from ME1-3.
So I finally got to playing ME3. Overall I must say LE is a good thing, especially in regards to the improvements in the first game, it just feels so much better, but man, they really were selective when doing quality passes and bugfixes, especially the later. So many of the original typos are still in, as well as some quest bugs and the damn animation glitches, they really should have improved animations as such. The stiff ineedtoshit running animation is funny, though.
Graphical side - the backgrounds look really dated in ME2/3, all the console limitations of the time are obvious. Never look over the railings...
That's just a BW thing more than a console thing (though the first game was console only at launch IIRC so it was spec'd around the 360). Their games are never very technically impressive, and before they got access to all the graphical goodies in Frostbite to give the games some shine there was a lot of visual jank. See: Most characters looking like their faces went through a meat grinder and were re-formed by drunk toddlers. Especially most of the custom created Shepherds : |
I got over 150 played hours in the LE and am near the end of ME3, finished Citadel. Now I'm findings things to do and not complete the game or if I play I'd just wander around, because I don't want it to end and I don't want to leave the world and the characters. It's been almost nine years since I played (and replayed) the games, which was enough time to forget many small details and find new things with different choices.
I got all the feels and emotional attachment I did before, maybe even more. The Mass Effect trilogy remains my best experience in gaming, the Legendary Edition rekindled it. I can't tell how it would feel to a person who didn't play it when it was new, but I doubt the dated engine can do anything to diminish the narrative and the gripping story, which is what Mass Effect is all about.
I'm skeptical they can redo or outdo the trilogy with the new Mass Effect game, they certainly didn't with Andromeda even though a ripe new galaxy was bursting with potential. The strongest talent of the "young, talented and passionate" designers they got appears to be posting woke messages on social media than game design and narrative.
Except it was wasn't due to anything related to that in the slightest.
https://kotaku.com/the-story-behind-...ive-1795886428
It was really bad management, too much ambition, not enough staff, and bad decisions. EA gave a support studio a shot at the big leagues, the support studio whiffed. Though weird that the "woke" stuff only impacted this game and not like...literally every BW game since the company is fairly "woke" as a whole across all their games. Or that the "woke" killed this game but not Anthem, which had similar early development issues as Andromeda, including an inability to work well with the Frostbite tech that they chose to use.
Citadel has one big flaw, and that's how it's a complete tonal clash with the rest of the game. ME3 is a gritty war epic where everyone is either in a frantic rush or half depressed, the war against the Reapers is the one subject everyone talks about all the time (understandably), there's levity here and there but not a lot because the evil space cthulus harvest literal millions of people every day in the lore, the entire game is spent building up to the final showdown against the Reapers... but wait, here's a DLC that's a happy fun adventure all about in-jokes, character relationships, NPC banter, and mini-games, featuring Uncle Wrex and all of Shepard's gallery of superfriends. And to make the best of it, you have to do it after Sanctuary so that Miranda can join in- making the tonal clash even bigger as the last two Priority missions have been quite depressing affairs to say the least. It's like having a 10 minute party scene midway though Return of the Jedi or something. In and of itself the DLC is absolutely amazing, with lots of content, tons and tons of good writing, and neat rewards on top of it all, the Lancer is just <3. But it just doesn't fit the actual game its in at all.
Citadel as a post-game DLC would be *chef's kiss*. But the ending makes it impossible sadly. Which is why, warts and all, I prefer Inquisition's Trespasser. Less squadmate focus, but fits far, far better in the narrative of its parent game.
It is all that is left unsaid upon which tragedies are built -Kreia
The internet: where to every action is opposed an unequal overreaction.
Only if you want to maximize it and do it all right before the assault on Cerberus.
But you can start it as soon as it's available and do the story mission with fewer characters - you don't really need all of them for that mission. All the key characters are present.
Then you could just visit your apartment and chill out with every other character normally as you progress thru the game. And just have the party before the final push.
All right, gentleperchildren, let's review. The year is 2024 - that's two-zero-two-four, as in the 21st Century's perfect vision - and I am sorry to say the world has become a pussy-whipped, Brady Bunch version of itself, run by a bunch of still-masked clots ridden infertile senile sissies who want the Last Ukrainian to die so they can get on with the War on China, with some middle-eastern genocide on the side