So it's literally a well constructed scam. Hope not many people gets fooled by this so it does after a while.
Non ti fidar di me se il cuor ti manca.
A time period of degradation would be an agreed upon time where the value of the game drops to different levels so the people selling these games can't sell them for the full release price. So there would be a chart with the maximum amount of value you can get for resale down to the minimum based on so much passed time maybe it's 2 years maybe it's 1 year.
The whole of the crypto world is right now. So is a ton of shit like Twitch, where like 40 folks in Turkey just got pinched for using Bits gifted to streamers as a way to launder money.
This shit is just stupid, and seeing folks like Troy Baker shill some NFT voice thing from a company whose marketing department was lifting other folks voice without their approval or crediting them is hilarious. It's such an obvious grift yet every time some rich fuck like Baker gets backlash they pretend they're so ignorant about everything and well intentioned and doing a basic web search for NFT's is just SO HARD AND COMPLEX. I'm enjoying watching him getting dragged and ratioed hard while some other shitty VO is super thirsty in the responses trying to get some attention for their other shitty NFT that nobody cares about.
Fuck 'em all.
I don't know who Troy Baker is, looked him up, seems like a lot of animation/video game voice work. I'm an old person. This guy means nothing to me.
Nevertheless, it seems like this NFT stuff is kind of a Ponzi scheme. Being able to artificially create scarcity is one thing, but inflation of price by selling to your own bots to sell the perceived value of a token is stupid AF.
I think the idea of user-created assets that can be sold in a specific game marketplace has potential. Frankly, the way the Ubisoft guy talked about their implementation was along those lines. I think that is great.
This other stuff is total bullshit though.
I don't mind items in games having unique IDs and being sellable on a specific market for either real money or virtual currency that you can then buy other stuff for. It is already happening in almost every MMO. Every other aspect of this, such as owning a digital picture on the internet, is just hillariously stupid.
Last edited by Magnagarde; 2022-01-16 at 12:19 AM.
Cryptocurrencies are a cool idea. NFTs, as a concept, are a somewhat cool idea.
Unfortunately, lots of cool ideas simply do not work in the real world. It's not a functioning "currency" if its value ranges from US Dollar to Japanese Yen to Zimbabwean Dollar and back again over the course of a year.
The real problem I have with most of this stuff is that a whole heap of crypto/NFT transactions are literal children facilitating literal drug dealers/money launderers/assorted other criminals. BTC drew interest first as an easy way to buy drugs off the Silk Road, before it gained interest as a "legit currency", before it gained interest as an "investment", before it then gained interest as an easy pump and dump scheme for the Elon Musks of the world.
I'm sure it's fun to think you're getting one over on the big bad banks or whatever, but the fact remains that NFTs and Crypto the way they are currently implemented are simply virtual games of musical chairs, and the only way that you personally make any money out of your "investment" in a cryptocurrency is if someone else gets burned.
*snip*
Don't advertise shit here. -Edge
Last edited by Edge-; 2022-01-29 at 07:40 PM.
https://www.videogameschronicle.com/...ith-lootboxes/
and atari joins the club
The entire “you could sell your items when your done!” Thing makes no sense to me. How is it any different than a RMAH like the one Blizzard tried with D3 and had to pivot away from?
https://www.finder.com.au/ubisoft-interview-nfts
Don't worry guys, it's not that we don't want NFT's and that Ubi offered a double joke of a hilariously pointless NFT, or that we have concerns about the impacts on the environment or anything. WE AREN'T SEEING THE ENDGAME HERE, and we just don't understand "what a digital secondary market can bring to us".
I already have a job, thanks. I don't want a second job making and/or buying/selling shitty NFTs.
Fuckin clown school of a company.
People love NFTs until big companies start using them like independent cryptobros do. If NFTs are a good way to sign and verify ownership of digital data then of course commercial entities will use the tech to secure their products and services.
The spirit of NFTs is good. How they actually work isn't an a lot of the hype is just an evolution of pump and dump schemes. If course boards are going to cash in as well.
Resident Cosplay Progressive
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
Totally, I've run into curious folks that didn't know what it was. But usually once you explain some of the basics and they're still confused and don't know what it is they start losing interest.
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You'd win that bet: https://kotaku.com/ubisoft-devs-don-...the-1848215633
And the broader industry agrees (in terms of gamedev): https://www.digitaltrends.com/gaming...urvey-results/
And yeah, crypto shit is insanely shady. A bunch of those early blockchain businesses came through our doors where I work some years back and I don't think we ended up working with any of them. Not because we didn't get picked or because we were too expensive or anything, they were flush with cash, but because every single one of them seemed beyond shady and we didn't want to get our reputation tangled up in it.
Every year it continues to seem like a smart decision.