Originally Posted by
conkrete
LFR or Normal, one has to go. Heroic should have Mythic gear and there shouldn't be a huge disparity in outcomes (10% max difference in terms of DPS/HPS etc..) in relation to Normal gear. Mythic should drop no gear, that should be competitive only. Every relevant competitive sports derives from the pre-existing condition that all have a shot at winning. I read somewhere that rewards should be: titles, mounts and possibly prize money for the top 20 for example. I agree.
Furthermore, think of all the nonsense that could be avoided and how much better the viewing experience would be. As a potential viewer, I could actually join the stream and witness legitimate (these are always interesting) no-nonsense pulls as opposed to some heroic split farm with a group of random people that no one cares about. Viewers love to see individuals fail massively and eventually overcome challenges. All regions servers must restart on the same day; if Real vs Barcelona started 1-0 it wouldn't be called El Clasico. Raid encounters shouldn't be in beta, it should all be fresh and exciting. So what if it has a couple of bugs, Max will stop crying eventually (love you bro).
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I feel like these companies need people that actually played as kids and know what's fun. The core gameplay, boss mechanics and overall feel of the game which were all created long ago carry WoW. All devs really need to do now is make it fun. Avoid terrible and dull dailies (Zereth frog quest and the one you ride the bird stomping on mawrats), dailies should be fast paced and fun like the one you ride a huge ass robot blasting stuff with guns in Zereth - whoever designed that quest deserves a raise. Avoid long ass dungeons, around 20 mins is fine - keep in mind, your player base in full of parents believe it or not. Committing to a +40 min mythic plus run is doable, I do it but it's not always convenient. There's a reason why people enjoy Mists, HoA and NW; on the opposite end, finding people for SD 20 and up is a pain. I don't know why people hate that place, I love Kaal and her gauntlet sequence. Might be a combination of long duration and claustrophobic feel to some people. The freedom of HoA feels great.
Extremely hard content is not fun either as you lose people along the way as others are noting.
Props on making more things account wide (that's the way to go), I seriously had a blast and enjoyed wasting my time leveling alts. For the first time, I actually healed and had over seven alts simultaneously. That's fun. I also heard Blizzard is getting rid of burrowed power, that's also a good thing. Finally, Castle Nathria was great, and went straight to my list of favorite raids alongside Kara and Ulduar.
These are obviously all subjective, just dropping my 2 cents.