Again though, if we're talking about smart dps here who won't take unnecessary raid damage then they're very unlikely to die just because they don't go activate the lightwell. Sure it's a minor dps loss, but again it's all about maximizing yourself in a raid, and when the healers can more than easily heal up dps that are smart then lightwell is completely useless. There's a reason you don't see lightwell used in first kill videos, because dps are maximizing their dps while healers are keeping people up because they know how to. It's not about being dumb and not doing something to keep yourself alive, it's about using the abilities you have to their potential to maximize the chances of downing the boss. Taking the time to use lightwell negates it's effectiveness in raid progression encounters and was my entire point.
The point is, the ability is hindered useless when healers and dps and tanks are doing their jobs correctly. It needs to be changed so it's not situational and is useful for people to drop in a raid. Again, I'm not talking about dealing with players who don't know how to maximize themselves, I'm talking about in world first progression situations where the ability is completely useless and that's the primary issue with the ability, and not the fact that it's useful in some situations because your raid isn't optimal.
Again, don't bring up the BS of bad dps/healers because that's not what I'm talking about and is completely irrelevant to the conversation. The current spell is useless to the majority of end game progression raiders and needs to be changed accordingly.