"Lil' Alexstrasza" :3
*Gets naughty thoughts out of head*
i find it funny that no one has commented that mages actually got a slight buff while almost everyone got a nerf. Just sayin
what the sense of this silly 87%, 69%, 73%, 91%, 55%? where from so weird numbers? why not 77.59%, 55.05% or 33.95%? would be fun too... this is really fun. don't know, what to say. why not - 50%, 70%, 100%? to easy, yeah?
The problem though is most on this forum have severe reading problems let alone comprehending a single thing they actually read.They read the first post only and instantly QQ before reading the rest of the thread to see that the issue was already answered.
This forum is so loaded with cry babies I feel like I am in a pre-school class most of the time I am reading the forum.
I am perplexed..
Marksmanship
- Kill Shot now deals 116% weapon damage, down from 150%.
- Multi-Shot now deals 40% weapon damage, down from 55%.
- Aimed Shot! now deals 65% weapon damage, down from 100%.
- Steady Shot now deals 62% weapon damage, down from 100%.
- Arcane Shot now deals 61% weapon damage, down from 100%.
- Chimera Shot now scales from 48.8% of Ranged Attack Power, up from 28.8%.
Survival
- Black Arrow base damage increased by 20%, from 3077 to 3685.
- Explosive Shot now scales from 42% of Ranged Attack Power, up from 22%. Base damage increased by 25%, from 558 to 697.
Really? I thought my damaged sucked enough as it was.. O_o
holy shit...totally blizzard...NERF EM ALL!!! LOLOLLLZZ!
When I saw the change to Mortal Strike being from 185% to 80% I leaned into my screen and actually told it to fuck off.
I don't get it why people are whining about nerfs they won't even feel, cuz it states that they're fixing abilities for lvl 1-79.
And it's for beta, so 60% won't even notice something's changed.
You forget that all abilities now scale with level due to tying to balance 1 - 60 so that rogues are no longer 1 shotting people ... we wont see the full scaling from datamining but will see it at lvl 85 in game.
1 month till the release of Cata (cough, cough, but with beta's still being released....)
why dont they just reset everything to back to what they were at the patch and stop trying to 'balance' - let ppl learn to live with it for a few weeks
Geez people go back to school and learn to read, it clearly says "Most of these abilities have not changed for level 80+, however, they've been changed to scale from 1-79."
Could people please read all the changes instead of just reading their class then QQ'ing in the comment section? "UHUH HUNTER NERF WHYYYYY?!?!?" Didn't ya notices every single class a part from shaman got a taste of the nerfbat? And also, this is a beta change. If you are not in the beta you cannot say "Uh this is totally unfair", cause you have very likely close to no knowledge how bad/op/balanced each class is.
Hogger is now a World Boss... \o/
Subtlety is tight as a virgin to play correctly. Solution, nerf Backstab HARD.
Combat is struggling. Solution, nerf everything besides gimmick talent.
Ambush becomes useful outside of Shadow Dance. Solution, nerf it HARD so now Garrotte is guarenteed to best the best opener at all times again.
And I wonder why I'm thinking about not bothering with this game any more.
Relax, take a breath, blue post is up. lol
http://blue.mmo-champion.com/t/27497...spell-changes/
Should fix the low-level zergfest we've been seeing lately -- without changing anything at lvl-80+.
Thank you, Blizzard!
An enhancement shaman is a fierce opponent, a primeval force of nature. He will assail you with the elements. His blades are like unto a fiery whirlwind. You will be electrocuted and burned. As he begets his lust for blood and summons two guardian spirits whose claws and fangs will gnash and tear your limbs from your body, your spirit will rise aloft from your unrecognizable remains, he will pause for a moment and pay his respects to your spirit by threateningly locking eyes with your soul.