Originally Posted by
zaxlor
The thing that worries me with job level = your level, is what happens when you swap jobs? Okay, i've hit level 50 as a Lancer. Now I want to level up my Pugilist, but i'm back down to level 1! Can I still complete level 50 dungeons like this? Do the monsters in the high level zones scale to my class level? If not, are there seven unique questing zones to allow each job to experience different content? If not, are all the quests repeatable in the same way The Secret World handles things?
I think i'd prefer that whatever your highest level job is, that's your physical level. So i've leveled Lancer to 50, i'm level 50. I swap to a low level job and i'd not loose any hp/magic/defence, but maybe a few attack stats so that questing would be harder but not impossible.
I suppose if you level the DPS jobs first then swap back to the healing or tank jobs it'd not be so bad since everyone wants the help of jobs like that at any level.
Maybe they want the advanced jobs to be very exclusive and that's the games version of prestige, but will raids and dungeons be balanced around that? What if you NEED to have a Paladin for x/y/z boss because of certain skills or stats bonuses they have, but no-one wants to re-level another job through the same content they've already completed.
If they only allow skills to become unlocked via the advanced jobs from each class and don't give NEW skills it might work out, but either way it'll be interesting. I played in the beta for FF14 and even though it was grindy as hell, it was quite enjoyable. I liked the class system, I loved the style and I enjoyed the combat. One of the biggest things that put me off though, was the grind and if they're only re-introducing this with the way the advanced classes will work (having to re-completed older content "just because", in order to pad out the game), they're going to fail again, imo.