Honestly seems like it would have way more use as an actual fuckin damage increase with the stacking attack speed more than anything else.
Man, them just straight up removing a support gem that wasn't actually a problem in any capacity outside of races, where they could just fuckin disable it, is the kind shit I'm talkin about. Yeah, watching racers rush ascendent for it before playing their actual character is lame, but losing access to that gem for leveling alts and shit is way more lame.
Vaal Domination looks super juicy for non-boss content since you can use it to maintain up to 3 auras from rare sentinels, assuming you can reasonably "target" them to ascende/maintain them. Either way honestly it almost makes me want to give dominating blow another go. Almost. Maybe one day I'll retry my dominating blow/battlmage cry used to proc absolution combo.
Primatic burst might be a fun gem for some ele builds though.
Shattering/splitting steel buffs are sure weird given they removed the gems that made those skills marginally usable. I guess it's a buff for duelist leveling though so yay?
More impactful buffs for leveling: Apparently melee splash is just 40% less damage at all levels now. Not bad for low level where it sees some minimal use until some builds can start getting proper AoE.
- - - Updated - - -
https://docs.google.com/document/d/e...AKmMxoQS2C/pub
It's jank as fuck given the multiple translations and IT IS DATAMINED SO VERY VERY (I'm on hopium right now) LIKELY DEEPLY INCOMPLETE
But here's the datamined list of weapon passives from the recent patch. CTRL-F to find any skill you want and see what's available.
It's gotta be deeply incomplete because holy crap some skills have amazing passives while others appear to have completely worthless ones (Toxic Rain having more...bleed damage? And phys conversion? Hilariously useless).