(New) (Old)
Ability Changes;
Second Wind Whenever you are below 35% health, you regenerate 2% health per second. Whenever you are below 35% health, you regenerate 3% health per second.
Skull Banner Throw down a war banner at your feet that increases the critical damage of party or raid members within 40 yards of the banner by 20%. Lasts 10 sec. You can Intervene to your war banner.
Throw down a war banner at your feet that increases the critical damage of party or raid members within 30 yards of the banner by 20%. Lasts 10 sec. You can Intervene to your war banner.
Talents and Specialization
Second Wind Whenever you are below 35% health, you regenerate 2% health per second. Whenever you are struck by a Stun or Immobilize effect, you generate 15 Rage over 10 sec.
Whenever you are below 35% health, you regenerate 3% health per second. Whenever you are struck by a Stun or Immobilize effect, you generate 20 Rage over 10 sec.
Shockwave Sends a wave of force in a frontal cone before you, causing (75 / 100 * AP) damage and stunning all enemy targets within 10 yards for 4 sec. Causing damage to 3 or more targets lowers the cooldown of the next Shockwave by 20 sec.
Sends a wave of force in a frontal cone before you, causing (75 / 100 * AP) damage and stunning all enemy targets within 10 yards for 4 sec.
Storm Bolt Hurl your weapon at an enemy, causing 125% weapon damage and stunning the target for 3 sec. Deals an additional 375% weapon damage to targets that are permanently immune to stuns.Hurl your weapon at an enemy, causing 100% weapon damage and stunning the target for 3 sec. Deals an additional 300% weapon damage to targets that are permanently immune to stuns.
Warbringer Your Charge also knocks a target to the ground, stunning it for 3 sec and reducing movement speed by 50% for 15 sec.
Your Charge also knocks a target to the ground, and stuns it for 3 sec.
Overpower Instantly overpower the enemy causing 105% weapon damage. Cannot be blocked, dodged or parried. Overpower has a 60% increased chance to be a critical strike. Overpower is activated by Taste for Blood.
Instantly overpower the enemy causing 105% weapon damage. Cannot be blocked, dodged or parried. Overpower has a 60% increased chance to be a critical strike. Only usable after the target dodges.
Revenge Instantly attack an enemy and two additional enemies for 8413 to 10281 (+ 100% of SpellPower) damage. A successful dodge or parry will reset the cooldown on Revenge. Generates 15 Rage in Defensive Stance.
Instantly attack an enemy and two additional enemies for 3366 to 4112 (+ 100% of SpellPower) damage. A successful dodge or parry will reset the cooldown on Revenge. Generates 15 Rage in Defensive Stance.
Shield Barrier Raise your shield, absorbing ((max((AP * $STR) * 180 / 100, $STA * 250 / 100) * $?p123087[1.1][1]) / 3) damage for the next 6 sec. Consumes up to 60 Rage to increase the amount absorbed. Absorption amount increases with attack power.
Raise your shield, absorbing ((max((AP * $STR) * 200 / 100, $STA * 250 / 100) * $?p123087[1.1][1]) / 3) damage for the next 6 sec. Consumes up to 60 Rage to increase the amount absorbed. Absorption amount increases with attack power.
Titan's Grip Allows you to dual-wield a pair of two-handed weapons. Cannot be combined with wielding staves or polearms.
Allows you to dual-wield a pair of two-handed weapons.
Glyphs
Glyph of Death From Above Reduces the cooldown on Heroic Leap by 15 sec.
Reduces the cooldown on Heroic Leap by 15 sec and increases its damage by 100%.