As clear as it can be:
Not enough people want to take Rogue to serious PVP: Blizz buff/rework Rogues.
Not enough people want to take Monk to serious PVP: Blizz buff/rework Monk.
Not enough people want to take Ret to serious PVP: Blizz keep saying Ret is OK.
People always take DK into RBGs and is always in a good spot for PVP: Buff baseline silence to double use.
Feral is in great spot: buff the damage to make a control ability more viable to use.
SPriests OP as hell, with Void Shift + Dispersion to LayonHand a target, huge loads of area peels/CC, silence and disarm, DoT Cleave, bubble usable carrying orb/flag every 2 mins: leave as it is.
Warlocks can self heal 80% life every 2 mins can sacrifice a pet (and ress it easy and fast) to get a shield that absorvs for 1 MILLION, not to mention the endless peels/control and utility with pets, taking one to RBGs is almost mandatory and always on top spot on arena. Lost a instant fear (now can use endless fears still, only has to cast) and there's tears all arround of pity about how underpowered Lock will be without blood fear.
Blizz did the right thing with Mage heals, War's control/surivivability, Druid displacer beast and cyclone but that's 10% of what must be done. Now Blizzard has NO FEAR AT ALL of making Rogues and Monks OP but STILL refuses to FIX old problems with other DPS PVP specs.
Ret was bad at Cata, got worse on MoP and now even Enhancement is better, there's just no way someone can compete on arenas as a Ret. And it's clear that Blizzard want it this way. Blizzard never stated that Ret is in a decent spot to compete for rated PVP - it just keeps repeating Ret is where THEY WANT IT TO BE. Ret is fine, Ret is OK.
It's OK if the right spot is the 1600 rating or being carried by a team.
From Cata to MoP Blizzard STATED CLEARLY that Ret should reroll Holy:
Blizzard takes away Ret suriviability by nerfing WoG to the ground: No CD but heals for 60% less, makes a Ret spend to many GCDs to get 2 WoGs and by the time it goes off, Ret deals much less the already weak sustained and therefore making a DEAD USELESS hability if you want to DPS.
Blizzard TAKES AWAY ALMOST ALL Ret exclusive habilities and give it to Holy:
- Give Zealotry to Holy
- Give Sacred Shield to Holy
- Give Long Arm of the Law to Holy
- Give Divine Purpose to Holy
- Remove Repentance from Ret and give it to Holy
In Cata every Ret heard: just go Holy, Ret brings nothing to RBG and only ultra hardcore players can do something with this spec. Go Holy.
Now Ret loses Repentance: no Ret can stop to CAST, it's the same as to send a Mage to HIT MELEE. On top of that they increase the cast time: it ABSOLUTELY CLEAR Ret DOES NOT EXIST for Blizzard. There's no arguing about that.
But it gets better: they decided to make jokes about Ret now: They buffed the self FoL.
As if they expect a melee DPS that have to RUN since has no Charge/Grip to go back behind a pillar, cast 3 FoL to get oom, and go back all the way to melee range of the target. To make a Ret use FoL is the SAME as making a healer get to the enemy range to cast a heal.
Let's elaborate the JOKE, as it's clearly stated that Rets ar CLOWNS:
- No Ret can survive any kind of pressure outside of bubble, so by the time any Ret gets anywere NEAR a safe spot to heal with a FoL is alredy dead.
- If Ret realises that he won't survive to get to a safe spot to cast FoL and tries to cast anyway, it will suffer knockback from damage while casting, increasing the cast time. It can be interrupted/CCd/Silenced and LOCKED so a Ret must fakecast becouse if it gets locked he can't use ANY spell, even bubble so it's like and auto-CC.
- If by some miracle it gets there, the whole enemy team leaves him to heal up alone he won't be doing any of the already weak damage it has outside of cooldowns, won't be giving any utility or peels/CC (as if it has any reliable one) for the team. So the best scenario, the team has to CARRY Ret on the back just so he won't die, if he is lucky.
So the only buff here is to a Self Selfless Healer with 3 stacks, so it heals now for amasing 54k instead of 29k it does on live. Let's say it heals for 60k. That's a free heal at the cost of a talent and 3 judgments, so 16 secs at best. That's how Ret survivability is.
So I'm making this thread in hope a blue gets here and says "OK... you got us... we're just too lazy to fix a spec we don't care about Rets, we go for the effort of fixing Rogues and Monks, making the game balaced by fixing blood fear, instant cyclone and displacer beast... we will leave SPriests OP for this season again, leave even Enhancement the other forsaken better than Ret and make jokes like this on Rets so we have something to laugh about on friday nights. We can do whatever we want with the game and if you rage quit it just means you are incompetent and could not play on the same skill as every other spec becouse it's balanced and if nobody wants to take a Ret to the game, it means the whole PVP community of WoW can't see how unique and great tools, utility and gameplay only Ret can bring to the team. You are ALL blind and incompetent, only we from Blizzard can see and won't tell you about the super secrets from Ret that makes it as good as other specs for PVP. We don't care enought to give an explanation."
So let's wait for it.
And if someone wants to say this is a qq, post a img of someone puging Ret for RBGs/Arenas on trade chat and the link of Rets that got from 1600 to 2200 plus rating this season. Or else I'm absolutely right.