NO, you lie!
Once again, as long as you're using same type and, for pretty much every real PC in existence used for server today this will be either 32-bit or 64-bit float, it doesn't matter if number is 1 or ten million. They'll calculate at EXACTLY SAME SPEED. PERIOD.
Fucking lie.That, in turn, means that for a set of calculations, Blizzard needs more powerful hardware, and more powerful cooling to keep it running. On the level of a home computer, this is near negligible, but for a large server farm, running millions or billions of these calculations per second, the consequences of using larger numbers when smaller numbers could be used add up. I'm talking about the power you need to supply to the servers, the upgrades you need to perform, the number of servers you need to run, etc.
Nonsensical and fucking lie. Insisting it isn't doesn't makes it any more true.This might seem nonsensical to some, but it is quite real.
No.If Blizzard can return to running calculations involving tens or hundreds, instead of thousands and millions, the hardware they have becomes relatively more powerful without a physical upgrade. Costs of running server farms drop slightly. Players eventually get used to it, and bingo, the problem is staved off for another two or three expansions.
All those numbers mean nothing OP, they are just numbers, why are you scared of them?
Big numbers dont justify the hit on the possibility of doing old content if you squish them.
Dont be afraid of big numbers.
Active WoW player Jan 2006 - Aug 2020
Occasional WoW Classic Andy since.
Nothing lasts forever, as they say.
But at least I can casually play Classic and remember when MMORPGs were good.
From weapons? Did I ever mentioned that how I want to use the same weapon, no I did not. Let's see for example: lift the draconic transmog restrictions already?
Hard to take them seriously lately given how they caved in to Valor point issue.