Originally Posted by
wordup
COTE is a 3 minute cooldown however, meaning it perfectly syncs with HTT cooldown of current, which also means there's never any risk of you fully losing a HST by placing a bad HTT because you always have COTE to refund it, which in turn makes the new talent completely redundant. Essentially, removing fire from it means it's going to be even less popular than the current alternative, which is an impressive feat given how awful the current option is. I've defended their shaman design fervently right up until this move, because it makes zero sense, it's a restriction that nullifies the talent switch.
Lavindar, it isn't a QoL change with fire totems removed. It is now 100% inferior to CoTE. Any totem regularly used that blocks other totems usage are on a low enough CD to be affected by CoTE. Having the talent not affect fire means that it removes the biggest advantage, which was the danger of usurping FET with another totem at bad times. Now, what, we might replace our SBT with Earth Ele? Nvm, CoTE refreshes the SBT CD so we're all fine. The talent without fire being affected is pointless, as is the whole tier given that projection is the only talent with a use unless you're using SBT for anything but resto. It's like you're happy with a completely redundant talent tree for the sake of spiting the remainder of the populace who play shaman that aren't Resto. I guess I should bitch because resto gets throughput through tiers 3,4,5, AND 6 right? Or did you completely neglect that when you made your asinine post?