Ok, I've held my tongue in check, I've simply endured the blows, and kept hoping for the best as my faction got treated like dirt, but it really irks me, just how whiny, and ungrateful the alliance fanbase is getting over this expansion. This is ridiculous.
WHAT THE HELL ARE YOU COMPLAINING ABOUT?
I mean check these lovely posts, taken both from here and from the official forums.
We've been pointing out from the beginning that Siege of Orgrimmar can only end in failure for the Alliance since gameplay dictates we can't capture/destroy the city or deal any significant damage to the Horde. The best we can hope for is the canon Garrosh kill, but that will likely go to the rebels. SoO is their story. Alliance is just there to watch.
Unfortunately Blizz seems to think that attacking the Horde capital should be enough to satisfy the Alliance, even if we can't accomplish anything there and the actual attack is only a means to advance the Horde's story. I would not be surprised if you could take the Alliance out of SoO completely without impacting anything -After all, you could in 5.3.Getting Stromgarde back would require writing Alliance content and we can't have that after all.Lore, I know you're new, but please pass on a message to your bosses - there are TWO factions in this game, you know. Not just HORDE and "other".As always, Blizz crushing our hopes. Alliance ones at least.Further proves they can care less about the Alliance. Bet the Alliance won't even get their badass retribution in the raid. World of Hordecraft.A true fist-pumping moment for the Alliance is too much for the developers.At this point I think the best the Alliance can hope for is that we don't lose any of our NPCs and after the battle is over we leave the city of our own accord instead of being forced out by the rebels.
Siege of Orgrimmar is not about Alliance vs. Horde. It's about Garrosh vs. Rebels, and the Alliance has no place in it except as red shirts for Vol'jin.Agreed. The Alliance, as a whole, is getting ignored. Less content for one of our races means less content for all of our races.Considering we basically got anything, as in "anything is fine" or "any crap mail with a line of text stating what the Alliance is doing instead of actual content", then yea, we won't be ever satisfied with "anything".Wait, I forgot, sorry oh master Blizz for letting us glance our eyes upon the glorious Horde and letting us writhe in their shadows.It's ok.. I'm sure there will be other cool scenarios that show the Alliance winning something.Maybe a game of poker.
Or an ice cream truck.Because having alliance lore progress in a logical manner would actually mean us winning battles against Metzen's pet faction, and we can't have that. I mean hell, the only way the horde is even allowed to lose is to themselves.
Taking advantage of the Barrens rebellion to reclaim Stromgarde to stave off Forsaken expansionism? Nah, too obvious
Taking active measures to protect the vale from goblin excavations right in front of our base?
Most certainly not!
Using covert op tactics to secure a front from Ashenvale for the night elves while Garrosh's attention is diverted to the rebellion happening just south? No no, a mechanical cat stealing papers will do. Because that's totally fist pumping content.It makes me slam my head at my desk at the blatant degree of ignorance, and overwhelming tendencies to accentuate the negative while looking the other way for the MANY MANY MANY MANY gifts the alliance has received in this expansion which is basically a love letter to the alliance, and a kick in the balls to the horde.The reason is that I know the rules of a game I have played since the Dawn of Time (or so it seems).
Rule Number One states: "Heaven forbid Alliance ever gains a city, they only lose them."
So we lose:
- STRATHOLME (before WoW even starts)
- STROMGARDE (ditto)
- GILNEAS (plagued by the Forsaken)
- SOUTHSHORE (plagued and destroyed by the Forsaken)
- MENETHIL (almost completely flooded)
- AUBERDINE (flooded and destroyed)
- THERAMORE: nuked into oblivion (sigh)
In the meanwhile, Horde loses... Camp Taurajo? Gimme a break.
I know my love story with the Klaxxi is going to end tragically. But I guess my love story with this game is going to end even more tragically... when Blizzard decides to pull the final plug on it and does that by destroying Stormwind, the only significant city left to Humans in the game.
Sorry to be so bitter (I still love this game to pieces), but as I said: "You hurt Ogre, no more good Ogre."
EDIT:
Was forgetting ANDORHAL. :P
Don't believe me? Put yourselves in our shoes will ya.
Less than 15 min after starting the expansion we lose our airship while you keep yours and it becomes "The Proud Flagship of the Alliance" "The ship that took down Deathwing" "The warmachine that rains death and destruction upon the horde in every single engagement it happens"
We get to lose General Nazgrim, an orc that we've fought side-by-side with since WOTLK back when he was a simple sergeant, and we've grown to admire and respect him. And he's going the way of the do-do in 5.4 while you get to keep your spiffy Admiral Taylor, and Admiral Rogers.
We get to be kicked out of Dalaran like vermin, with a large chunk of our people locked inside as prisoners, and the alliance gains a frikking new capital.
We got to the island of thunder to get some sort of power against garrosh. What do we get? a golem's triple-A batteries. What does the alliance gets? THE POWER OF THE FRIKKING THUNDER KING!
Blizzard introduces 2 scenarios in 5.1 1 alliance and 1 horde. What's the alliance scenario about? Why of course you guys delivering a shameful defeat upon us by playing us like stupid fiddlesticks and luring us into the most obvious trap ever, and butcher our forces en masse in the most humilliating ways possible, including beign turned into exploding chickens. What do we get? hmm......... one of our most beloved leaders gets a knife in the neck, and we have to fight our own people
We get to watch as our beloved faction gets run to the ground, broken, splintered and shattered, as we get to be forced to work with a monster and a madman whether we want it or not, while you get to play the heroes, saving the world from our insanity.
We get to watch one of our beloved leaders, the same one who barely survived his encounter with death, PLEAD AND BEG to the alliance for help because we obviously are too weak to even put a dent on orgrimmar on our own. Great, we have to grovel and bow to our enemies in order to survive, while they get to smugly laugh and look at us with condencendance.
Alliance gets to canonically invade one of our capitals FOR THE SECOND TIME (first time was battle for undercity). How many times have we canonically invaded an alliance capital? hmmmmmm that's right, ZERO.
Ohh but it gets better, The final big bad of the expansion is a major horde figure, and the main cannon fodder you guys get to trample and butcher by the hundreds are horde soldiers, The Kor'kron, the supposedly ELITE of our forces. You get to walk all over our elite forces and kill them all as if they were simple redshirts. When was the last time we got to do that on a major scale, for a full expansion with the alliance's elite, 7th Legion? ohh that's right, NEVER, THAT'S WHEN.
Hell, even in gameplay you have been blessed. Remember Krasarang? I sure do. Quests get random every day, and sometimes, the alliance is attacking domination point, while other time the horde attacks lion's landing. When the alliance attacks us? they take over our docks, they have airships bombarding the CORE OF OUR BASE from the sky, and they set the outer perimeter on fire. When we get to "invade" lion's landing? Hmm............ we dont' get within a 100 yards of the damn thing. Because the most we get to do is fight in the barricades well outside your base. Great, you pwn our base, but we don't even get to be inside yours.
It gets better. Alliance rares in Lion's landing? priest one is in the middle of SIX MOBS. Warrior one is in the middle of SEVEN MOBS. Rogue one is right next to 2, and blinks away constantly so she ends up pulling 4 extras all the time. Horde rares in domination point? Rogue is in a tower in the middle of nowhere, so you allies can kill it without pesky mobs interrupting, Warrior one is right at the entrance with no backup save for 2 mobs that don't pull with him when you attack him from range, priest one is at the back of the base near a very convenient stump you can use to fight her with no extra adds.
Nice.
Even your major lore figures get love. Anduin is pretty much the protagonist of this expansion. he shows up in 60% of pandaria, and when he does, we horde players HAVE to work with him, and he ends up SAVING OUR ASSES. Yeah, goody. He's even part of the frikking legendary quest. Varian gets to be blue jesus, Jaina does nothing but kick major @ss (and be an @ss) and even Moira gets her own moment of awesome.
Our lore figures? Thrall goes MIA, Vol'jin gets a knife to the neck, and hten has to grovel and beg for the alliance to help us or face anihilation, Nazgrim gets killed, Garrosh is completely insane and treats us just as bad as our enemies, Baine barely gets a cameo, Sylvannas is MIA, Gallywix to this day hasn't even been SEEN so he may as well not exist. Pretty much the only Major Horde Figure to receive any form of love is Lor'themar and I'd say ABOUT DAMN TIME, given that he's been nothing but a joke since he was introduced. (Remember his pissed off quote? "DON'T TOUCH THE HAIR". Yeah, even when angry he's supposed to be comic relief)
So, in bottom line my dear dear alliance players: SHUT THE HELL UP AND STOP COMPLAINING, AND INSTEAD, APPRECIATE JUST HOW GOOD YOU HAVE IT YOU UNGRATEFUL WHELPS
Put yourselves in our shoes will ya? lets use our imagination for a while, lets imagine that the roles are reversed. You wanna be us? you wanna receive the "love" we've received in this expansion? lets imagine that shall we?
You arrive at the jade forest, all pumped up in your badass gunship......... and it goes in flames within 15 min.
Varian is an insane bastard who goes in a genocidal rampage, his 7th Legion troops acting like complete fascists and treating friend and foe like dirt.
A major horde figure shows up in 60% of pandaria, you WILL have to work for him regardless if you like it or not, and he WILL save your butt. He's also gonna be a part of the legendary quest, and is pretty much the protagonist of the expansion.
Then 5.1 arrives. Horde gets a spiffy scenario where they deliver a crushing defeat to the alliance by playing them like a violin and cutting the strings, while you guys get a scenario where all you do is watch Muradin get a knife to the neck and have to fight your own people.
It gets better, the horde base is untouched by the war in krasarang, while yours gets trashed when its your turn to take a beating, the rares you have to kill are packed in the middle of the base, while the ones we have to kill are in convenient secluded locations for easy picking.
Then Varian gets the divine bell and its the horde who has to save the world from him using it, we beat you in your own game and get it, and when you sneaky thieves take it, we frikking kick you out of dalaran and claim THAT for ourselves. Do you get to at least keep the bell? nope, one of our protagonists destroys it, so you lose and lose.
Come 5.2 we get to loot the epic power of the thunder king while you have to settle for the battery of a golem.
Come 5.3 and you get to grovel at our feet begging for our help and we just let you kill each other while sipping martinis in our city, and waiting for the time to strike, while getting the nice title "Alliancebreaker"
Come 5.4 we attack stormwind, we kill your king, we butcher your elite forces, and we rub it in your faces that you are alive BECAUSE WE ARE LETTING YOU LIVE, not because you're strong or anything.
Would you like that deal? no? THEN SHUT UP, BECAUSE THAT'S THE DEAL WE RECEIVED FROM THE DEVS AND WE GOTTA LIVE WITH IT.
Good god >_<