Originally Posted by
IIBloodXLustII
It's buggy as hell, but I'm STILL having more fun than in Infestation. Hopefully some of my bug reports help the game devs, and I think this was worth every penny.
My favorite bug: A zombie melee'd me while inside of a small house and I got knocked through the wall. It looked like I was pushed through the window.
A couple of things: If you are thirsty, screw looking for water or soft drinks. Find a well and pull water directly out of that.
Unlike the mod, if you are hurt but aren't hungry or thirsty then you will regenerate blood and eventually health. Saline IVs should only be used when you are in danger of dying, and Blood Bags only as a very last resort *Because they have a very large chance of killing you do to incompatible blood types*
Tear shirts and stuff into rags for bandages.
Fireman axes one shot zombies. Find one.
Zombies are dangerous as hell this time around, hiding in buildings and ducking between bushes doesn't seem to work. You can outrun them though.
You can trade weapon parts between weapons, be sure to try to keep everything as high a quality as possible.
If you find disinfectants and antibiotics, save them. Zombies have a 20% chance of causing an infected wound. Zombies also have a 1% chance of infecting you with a virus that WILL kill you. Such is life.
Cherno is still dangerous. Avoid like the plague. Except this time no Gunshots in Cherno, just axe murderers.
Elektro, too.