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  1. #1
    Deleted

    WTF is this enh s**t?!? Seriously it's really not funny anymore!!!

    First of all, despite every sim and my own beta testing on enh shammies telling me to re-roll i couldn't, my bad! So i leveled my enh shammie i so loved in MOP to 100. MY-GOD! Kill me with lightning, or wind! This class pulls such DPS that i feel like a under leveled hunter pet. Not to mention horrid "rotation" where i have a good 5 sec doing nothing but auto attacking. This spec is officially broken. Totems are just plain useless. """"Healing"""" stream, what a terrible joke, first aid is doing better. I usually pop it at random times because it just doesn't make any difference since i need to waste all my maelstrom stacks on self "healing" for a staggering 15k, BEHOLD THE HEALZ!! Searing, yet another joke, altho in comparison to "healing" stream it has it's uses. Like when i put it down and release that liquid magma that just manages to hit EVERY LIVING THING but my target. Cap totem is kinda nice, can't deny it, just requires a little planing. In general i don't see a big difference with or without totems and that's bad.

    This next section bothers me a little more then it actually should and i didn't even start, oh the pain. Why did they decide to go with a wind theme for Ascendance. First i can barely see animation, second, if i managed to see it, it looks horrible. Minus points on that alone. Then like this wasn't enough, some brain decided that mastery should not affect Windstrike. What did that brain think? Shamans, such burst they had, give them nothing now. Windstrike looks and feels like a gentle breeze i am cooling other PVP players i encounter. We had nothing but burst, and i was OK with that. But now it like i am damaging myself in PVP. Just moment ago i encountered a feral druid in Ashran. One on one. I popped absolutely everything i had, including Bloodlust. Managed to get the guy on 80%, landed stun even before i face planted like a champ. He just walked over me, like when you kill a sudden unwanted add in a quest. Didn't even bother to pop his cooldowns. Is this balance? Should i use my BEST IN GAME RANGE INTERRUPT to stomp him to the ground? Or my great AOE that takes half an hour to set up? I had zero chance, no matter what i did. Nothing helps and that scares me.

    It feels like they simplified stuff a little too much. Leaving us in a shitty spot in the process. We have two melee attacks that we can "spam" (they probably thing one too much I DON'T KNOW), useless totems that don't bring anything to the field but an occasional ground and stun (i don't even use tremor anymore since every player with a brain will right click it, fear me and then laugh to my face). Purge is clumsy and often combined with Wind Shear. Full global, one buff (have you seen a fat disco priest stacks!?) making it impossible to purge anything useful in a normal combat. Yes i could stand and just spam it all day long and that disco priest wouldn't even notice them missing. Not taking in the account the fact that i can't kill a healer, ever!

    Like all of that wasn't enough, they decided to to give us the all mighty lvl 100 talents that have 0 use in PVP. Pick number one, shocks, sounded nice on wowhead talent calculator and in patch notes, in reality, takes too long to set up, then you need to wait for shock cd, it's just not wooow. Number two, yet another useless pet with bloodlust like cd i will not even comment on it, and final choice, RandomDealing"Damage"Totem, useful for AEO in i don't know where, raids?! If we ever managed to get invited in one (thank god for that dungeon queue system where i had a chance to test it out).

    Mobility! Compared to rogues, warriors and druids, none. Compared to a sick person no problems here! Just put that 5hp Windwalk totem to the ground and you are fine for a full 6 sec. Has it's uses i'll give it that. Other 54 seconds while this is on cooldown i can just wonder about life as a rogue while hes doing circles around me EPIC MOUNT speeds, non-stop. Ok, we can't have everything but what do we have? Yea i almost forgot Spirit walk which is fine i guess for a quick slow dispel/gap closer.

    BEHOLD THE WINDFURY! Now hitting 3 times (5 with a pvp set if i remember correctly) for a 40% weapon damage. Can't say i notice the procs on an oponent really since base attack is kinda meh. They should connect Flametongue with those WF procs at least in some way to make them count. Anyone remembers Elemental blast back from the MOP times? Turns out it does less damage now then a Lightning bolt.

    I would really like to know how blizzard tests specs and balances them around since it looks like they just put random numbers in this time and we should now cope with it. Can we get a rollback to MOP enh shammie?

  2. #2
    I can completely understand. As a feral/boomkin druid in PVP, Enhancement shamans hit like butter.

  3. #3
    Deleted
    Long post but very accurate and also quite entertaining.

    I don't know about enhance man, I love the theme and flavor of the class (or what it could be) but it seems whoever's class designing it is just going another direction.

  4. #4
    Deleted
    I've been playing ashran every day for hours this week and I haven't seen a single enhancement shaman so I'll give you that.
    It seems like the first 3 months after release is when the real testing begins.

  5. #5
    Quote Originally Posted by Flexed View Post
    I've been playing ashran every day for hours this week and I haven't seen a single enhancement shaman so I'll give you that.
    It seems like the first 3 months after release is when the real testing begins.
    You don't see many Shamans at all in PvP unfortunately. Not really in PvE either.

  6. #6
    I am Murloc! dacoolist's Avatar
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    Blizzard's new Ghost Crawlers replacement's parents were killed by a pack of ENHANCEMENT SHAME'N!

  7. #7
    when the raid start and blizz sees literly 0 raiding hsammies they better give some major buffs to fix this, 1 of the best players in my guild is enhance..and now he wants to go rogue which dose more dps thenm his hammy while being 20 ilvl lower

  8. #8
    Ok so it's not just me that stands around a good 3-5 seconds with no button to smash.

  9. #9
    The Patient Kaeyoss's Avatar
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    I had originally thought about leveling either of my 2 shaman (ele and enh). think they will wait for several more months before anything happens.

  10. #10

  11. #11
    Wait when was enh fun?
    Quote Originally Posted by Tojara View Post
    Look Batman really isn't an accurate source by any means
    Quote Originally Posted by Hooked View Post
    It is a fact, not just something I made up.

  12. #12
    Quote Originally Posted by Mormolyce View Post
    Wait when was enh fun?
    T16 burst with good gear.

  13. #13
    Welcome to nothing new. Shamans are the class that got a new spell icon in 2.4.3
    []http://sig.lanjelin.com/img/tanro.png[/]

  14. #14
    Listening to you waffle on was too funny. Is Enhance as bad as a lot of people make it out too be, no. Is it worse and even clunkier now than it was in Mop, yes. Did we gain sustained damage boosts for our massive nerfs in burst, no. I'm not saying you arent a good player, I have no idea who you are, but you cant sit there and say enhancement isnt in a bad spot, especially in the current world of the rest of melee dps. Can we beat people, sure, but if they have half a brain between their ears we need to play at the top of our game to even compete with the 2-3 button spam that is most classes at the moment.

    [Banhammer, Kungen's Bane]

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  15. #15
    Quote Originally Posted by mistahwilshire View Post
    T16 burst with good gear.
    I mean fun, not good on the meters.
    Quote Originally Posted by Tojara View Post
    Look Batman really isn't an accurate source by any means
    Quote Originally Posted by Hooked View Post
    It is a fact, not just something I made up.

  16. #16
    Enhancement is as fun as ever. I let other people worry about the balance, but I do tend to find the enhancement community to be filled with people who complained even when we were at our height of success in MoP so yeah.

  17. #17
    I rerolled this patch since I read the patch notes, I'm ok with playing either enh/ele because I used to love both specs. However, after seeing the draenor perks and the 100 shaman talents(they're joking with this one) I figured out the playstyle will be boring. The talents are almost identical for all 3 specs this tells you that the one who's working on shamans run out of ideas. There are lots of things wrong with both ele and enh playstyle, I'm not talking about higher dps, it's about how fun is the spec. I leveled DK/Druid and warlock to 100 and i'm enjoying playing all of them (even before they buffed warlocks).

    Last words...who the hell decided to change Ascendance for enhancement? I thought they'll change the ele one to be more like enhancement but it seems I was wrong, I should always think backward whenever blizzard game is involved.

  18. #18
    Deleted
    TL;DR Some people got lucky with the balancing gods, some didn't. Not ecstatic on my mage atm but least were not total garbage. Sucks to be shaman right now.

  19. #19
    I am Murloc! Usagi Senshi's Avatar
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    Quote Originally Posted by Mormolyce View Post
    Wait when was enh fun?
    Was okay in vanilla, got interesting in TBC, was GCD locked masterpiece in Wrath, and its been somewhere in-between all of those up to this point. While I still think the class needs a complete redol, I'm still having lots of fun as enhance.
    Tikki tikki tembo, Usagi no Yojimbo, chari bari ruchi pip peri pembo!

  20. #20
    Quote Originally Posted by rawe View Post
    Mobility! Compared to rogues, warriors and druids, none. Compared to a sick person no problems here! Just put that 5hp Windwalk totem to the ground and you are fine for a full 6 sec. Has it's uses i'll give it that. Other 54 seconds while this is on cooldown i can just wonder about life as a rogue while hes doing circles around me EPIC MOUNT speeds, non-stop. Ok, we can't have everything but what do we have? Yea i almost forgot Spirit walk which is fine i guess for a quick slow dispel/gap closer.
    We have a 30% movement buff with (potentially) over 25% uptime, which also grants significant damage increases.

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