1. #3981
    High Overlord Godric's Avatar
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    Quote Originally Posted by GreenJesus View Post
    Since my character is pretty powerful, mobs in the overworld just die after I do my opener. (Power of light debuff to pull the mob, dual wield bleed ability ,and then templar light spear jabs). It would be nice to have a mode difficult mode that rewarded more experience/higher drop chances on armor or mats.
    Totally agree. Everything dies far too quickly for exploring to even be fun.
    Mighty one, never forget.

  2. #3982
    The Lightbringer Lazuli's Avatar
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    Quote Originally Posted by Godric View Post
    Totally agree. Everything dies far too quickly for exploring to even be fun.
    I am 500 something cp glass cannon stamblade I still get challenge in some public dungeons and I solo every overworld world boss that I can for challenge. Most 1/2shot me if I miss a block or dodge. I have such little hp that resolving vigor is a full heal in 1/2 ticks lol.

    You can always run a vet dungeon , hell do a DLC vet if you wanna pull your hair out.

    Normal mobs should not be 'challenging' that just makes them annoying and frustrating I learned that from GW2 fucking HP sponges and hard CC spam cancer with 1shots everywhere.

    Play an alt without CP..
    Last edited by Lazuli; 2019-10-23 at 08:10 PM.
    The greatest ever thread on MMO-Champion

    I work a lot, fuck my life.

  3. #3983
    The Insane Kathandira's Avatar
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    Quote Originally Posted by Lazuli View Post
    I am 500 something cp glass cannon stamblade I still get challenge in some public dungeons and I solo every overworld world boss that I can for challenge. Most 1/2shot me if I miss a block or dodge. I have such little hp that resolving vigor is a full heal in 1/2 ticks lol.

    You can always run a vet dungeon , hell do a DLC vet if you wanna pull your hair out.

    Normal mobs should not be 'challenging' that just makes them annoying and frustrating I learned that from GW2 fucking HP sponges and hard CC spam cancer with 1shots everywhere.

    Play an alt without CP..
    There is a difference between normal mobs being challenging, and a push over though. This comes from the fault of the giant gap between the skill floor and ceiling. If you are walking around with 5000 Weapon Damage and use the highest output skills, you will 1-2 shot all normal mobs. They may as well not exist since you don't even have to stop moving to kill them. However if you are walking around with 2000 Weapon Damage or less and have a mess of a skill bar, things could actually require you to pay attention and have to actually put effort into combat when walking around exploring.

    What to do about it though? I'm honestly not sure. The only thing I can think of is damage caps on skills. This would make having higher than a certain number of Weapon/Spell damage useless, and could possibly open up more room for build and gear variety. It would bring down the damage of the upper half of the population, and shouldn't affect the lower half of the population.
    RIP Genn Greymane, Permabanned on 8.22.18

    Your name will carry on through generations, and will never be forgotten.

  4. #3984
    the ONLY way to truly fix this skill/damage gap? is to fix weaving. and that ain't happening. because the game is now designed for over-world to be accessible to a level 4 character right along with end game geared, optimized, max CP dps beast - the only way to give the second any semblance of challenge in overworld while still keeping it doable for a beginner who is still figuring out the game? is to create separate vet zones. which again... not seeing it happening unfortunately.

    SO and I have been little by little 2 manning vet dungeons. even did a few hardmodes with just 2 of is. so... the challenge is there if you want it. its nice to have overworld be so relaxing. makes it feel like an actual ES game.

  5. #3985
    Quote Originally Posted by Witchblade77 View Post
    the ONLY way to truly fix this skill/damage gap? is to fix weaving. and that ain't happening. because the game is now designed for over-world to be accessible to a level 4 character right along with end game geared, optimized, max CP dps beast - the only way to give the second any semblance of challenge in overworld while still keeping it doable for a beginner who is still figuring out the game? is to create separate vet zones. which again... not seeing it happening unfortunately.

    SO and I have been little by little 2 manning vet dungeons. even did a few hardmodes with just 2 of is. so... the challenge is there if you want it. its nice to have overworld be so relaxing. makes it feel like an actual ES game.
    An alternative would be a Veteran Mode for the overworld.
    Hail Lilith and see you in Hell!

  6. #3986
    The Insane Kathandira's Avatar
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    Would it be an Veteran Overworld with the exact same XP and Rewards? Or would it be a Vet Overworld with increased XP and Rewards.

    I think the latter would be disputed by those who aren't able to handle it. And the former would have less players since a vast amount of players are reward driven.
    RIP Genn Greymane, Permabanned on 8.22.18

    Your name will carry on through generations, and will never be forgotten.

  7. #3987
    Quote Originally Posted by Nymrohd View Post
    An alternative would be a Veteran Mode for the overworld.
    which is another way of saying vet zones, i apologize if I weren't clear as to what I was referring to.

    and honestly, i don't mind if vet rewards are better anymore then i mind vet dungeons having better rewards. as long as there is no vet only content, its fine, especialy when it locks story behind it "cough mythic only flashpoints that tie into main story, cough"

  8. #3988
    i Cannot see any images in this tread, so anybody can re upload it? thanks

  9. #3989
    Quote Originally Posted by emmasanchez3 View Post
    i Cannot see any images in this tread, so anybody can re upload it? thanks
    I also can't see anything

  10. #3990
    Have you guys seen this game called Isles of Adalar?
    Takes "inspiration" from the elder scrolls games and can be played co-op and has an insane map editor and Mod support.
    Seems amazing.


  11. #3991
    My wife, who has totally lost interest in WoW, is getting me to give ESO another go I'm not a fan of the action combat, but otherwise I remember it being a fairly good game.
    Shut your goddamn mouth, Gene!

  12. #3992
    And as we most expected SKYRIM is next!
    Hail Lilith and see you in Hell!

  13. #3993
    Quote Originally Posted by Nymrohd View Post
    And as we most expected SKYRIM is next!
    WTF, Bethesda ran out of platforms to port Skyrim to so they are porting it to other games now?

  14. #3994
    Quote Originally Posted by Okacz View Post
    WTF, Bethesda ran out of platforms to port Skyrim to so they are porting it to other games now?
    Eh, this is Zenimax and we all expected it would be Skyrim next. DC areas were bound to get an area next and the rest of Hammerfell is probably reserved for TESVI so Skyrim was the logical choice. Plus you know, we just had DRAGONS.
    Hail Lilith and see you in Hell!

  15. #3995
    looking forward to seeing Snow Lily again

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