Wait... What? Can all pokemon Gigantamax? Is that the reason they can't have the whole dex in the game?
Alcremie is cute. Reminds me of Slurpuff. Maybe I'll assemble a team of deserts.
A Pokemon League Chairman? Inb4 Pokemon doesn't actually explore the logistical challenge of running a Pokemon League and he's actually just the villain.
So does Dynamax change the form of only certain Pokemon, like Alcremie dynamaxing into a cake? Or is that just Alcremie's evolution? Because the other dynamaxed Alcremie was the same as before Dynamaxing.
Yeah, I'm scratching my head too. It seems that Dynamaxing and Gigantamaxing just buff a Pokemon's stats and make them big, except one changes the Pokemon's form. Why have the two systems? Why not just have one?
If every every Pokemon has a new Gigantamax form, then I can see that being more work on the 3D artists but it doesn't look they use different animations. If the national dex was sacrificed for this...
Every mon can Dynamax, but just a few can Gigantamax and change forms... This is what we lost Mega Evolution to folks...
It's probably just more balanced Mega Evolutions.
Honestly, I liked Mega Evolutions but it was really pandora's box that shouldn't have been opened. Too much "But my favorite *insert obscure pokemon here* can't mega evolve! And I don't like any of the ones who can!".
Granted, I wish they'd just drop this whole attempt to add new flashy things to battles. I just want a straight up battle, don't care for any maxing.
"El Psy Kongroo!" Hearthstone Moderator
It started before megas, with Gen 4, when 20% of the new Pokemon were evolutions for Gen 1-3 Pokemon. It was one of the best things about Gen 4. My problem with Megas is that they were temporary, and they came at the expense of having more new Pokemon. Gen 4 gave us 130 new Pokemon while XY only gave us 70. They must've figured "well, they'll be satisfied if we just give them megas of their favorites so we don't have to work as hard to implement a full gen of 150 new mons". Reimaginings of Pokemon as in Gen 7 were also a great idea, if only they hadn't supplanted us getting new evolutions for old Pokemon and weren't restricted to Kanto Pokemon.
But Gigantamax has the exact same dilemma of "muh favourite". I can see an argument for Dynamax being better than megas cause now everyone can power up during battle but with Gigantamax now on top of that, they just reintroduce the very problem they were trying to fix. It just all seems so very pointless.
Last edited by Nelavar; 2019-07-09 at 12:05 AM.
Maybe Nintendo/Game Freak/whoever should stop dropping nuggets of information in trailers and just release all the information about how a new feature works all at once even if that leads to things not getting announced until later.
It would certainly reduce the hype -> disappointment roller coaster a lot of people are going through...
To be fair, I could see the evolution thing because some pokemon in those gens were just dead ends because they didn't evolve and weren't worth using. It's still weird to have pokemon that don't even evolve once to me, and they're the vast minority in the game. Maybe Mega evolutions would have done better if they were just stuck to single stage pokemon, like Aerodactyl.
I don't disagree, that's why I said it was like Pandora's box and I'd rather they just dropped it. Z moves were a good step forward, and Dynamax would have been alright.
I'd just rather it all be dropped though.
"El Psy Kongroo!" Hearthstone Moderator
Reminder than Game Freak doesn't care and would rather be doing anything else if it could finance the company:
Sauce: https://www.videogameschronicle.com/...-than-pokemon/There are two different production teams here, simply named Production Team 1 and Production Team 2. Team 1 is fully dedicated to Gear Project, while Team 2 is for the Pokémon operation. What that means is that Game Freak is a company is prioritising Gear Project, which is production team number one, more than Pokémon in general.
Uh what.
That's twisting their words and you know it.
Having multiple teams isn't abnormal. Hell Blizzard has several teams themselves as an example.
And they already have a lot of experience in making Pokemon games, I'm not surprised they'd be putting a priority on their leap into uncharted territory. For the blizzard comparison again, I'm sure overwatchs development was a higher priority than other teams for a while, but that doesn't mean they'd "rather be making anything other than WoW"
"El Psy Kongroo!" Hearthstone Moderator
They have their better people working on other projects they actually care about. B-team does Pokémon to pay the bills. Their top questions when interviewing new employees is "What non-Pokémon game would you create?"
Churning out Pokémon is literal burger flipping for them at this point. And can't really blame the veterans, after 20 years doing anything else should sound more enticing.
Pokémon needs new developer who cares enough to innovate and make good games.
Welp.
-Can't remove joycons
-No sensor
-No HD rumble
-Cannot dock/connect to a TV
-Has a D pad on the left
-Compact controls
-Will not play the entire switch library
Not for me, i have a Vita for on the go and the switch always feels like the 'please rob me' billboard console in public. Hope the d pad comes to a regular joy con release but beyond that this feels like a 2DS or GBAmicro type thing for kids i have no major interest in.
Wierd they keep picking 'brutalist, corporate building grey' as a colour option. Maybe they think that appeals to adults or something?
Last edited by dope_danny; 2019-07-10 at 12:35 PM.
Does it at least have a better battery life?
It is the 2DS of Switch line. Cheaper, solid block of plastic aimed for kids.
As for "not playing all games" so far I know only two games which wouldn't play on it without extra JoyCons: Super Mario Party and 1-2 Switch.
Every game with regular control scheme still works.
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Slightly. Official site uses BotW as an example: regular Switch gives 3 hours of handheld BotW, Lite 4 hours.