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  1. #1

    A way to create Warcraft 4 without interfering with WoW?

    Well, it sort of just hit me. Perhaps the reason the film differs so much from the canon material ( brown Durotan/Frostwolf/Orgrim, The Alliance existing so early, floating Dalaran ) isn't that they wanted shit to be cooler, but rather because they're creating a new universe that's more or less like the original one. Why? Because it allows them to return to the Warcraft RTS without interfering with WoW.


    Right now if they were to make a Warcraft 4, what would it be about? They'd have to either ignore WoW and continue from Frozen Throne, leading to WoW players being upset that the MMO's story is no longer important or continue from WoW, which again leads to WoW players feeling like they were abandoned as the MMO's and RTS' story would collide.

    So the safe, easy and quite obvious route is to set the next Warcraft in its own universe, namely the film's.


    It makes sense, really. Marvel's done the parallel universes plenty times before, Flash is doing it on TV and Warcraft's already doing it with the film.

  2. #2
    Except that Blizzard doesn't own Legendary's version of the Warcraft universe, and Blizzard wouldn't run two simultaneously.

  3. #3
    Plus Blizzard has repeatedly stated that Starcraft is their RTS now, and any ideas they have about RTS games will be funneled toward the Starcraft brand.

  4. #4
    Quote Originally Posted by Khime View Post
    Plus Blizzard has repeatedly stated that Starcraft is their RTS now, and any ideas they have about RTS games will be funneled toward the Starcraft brand.
    Starcraft is going to be finished after LotV, which is by now done being developed.

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    Quote Originally Posted by Valyrian the Moofia Boss View Post
    Except that Blizzard doesn't own Legendary's version of the Warcraft universe, and Blizzard wouldn't run two simultaneously.
    When has Blizzard ever shunned money? They made a card game, a TF2 game and a MOBA in the span of what, 2 years?

  5. #5
    Quote Originally Posted by pateuvasiliu View Post
    When has Blizzard ever shunned money? They made a card game, a TF2 game and a MOBA in the span of what, 2 years?
    In what twisted world is this about shunning money? It'd likely lead to less money because people feel alienated about the story (alternate universe doesn't make everyone happy), and making a game isn't free.

  6. #6
    This is mightily far-fetched, with a decent dose of the inane. Well done!

  7. #7
    Deleted
    If they wanted to make a Warcraft 4, there are plenty of options to use before making a "Warcraft: The Movie: The Game".
    For example:
    - Distant Past (War of the Ancients, Forming of the Human Kingdoms, etc.)
    - Reworking WoW's lore into RTS form, refining it in the meanwhile.
    - Distant future (Allowing for a lore-disconnect between WoW and WC4)
    - Have it occur in a chaotic caverns of time and make it an anacronistic "greatest hits" kind of deal.
    - Have a considerable part of the current big players in WoW leave for a legion-world and make the Wacraft RTS as a spin-off of what happens to their forces vs the Legion + the endless worlds they can now visit.

  8. #8
    There is another option: completely new universe. Not parallel really, but absolutely unrelated to the current one (though still familiar).

    They could use many (if not all) of the same races, themes, names, location ideas, character ideas, artifacts. But it would be a brand new world. This would be similar to how a lot of JRPGs operate, Final Fantasy being the prime example. There are always Chocobos, and Shiva/Ifrit/Ramuh, and some sort of Crystal/Magicite/Materia, and weapons like Excalibur, and spells like Ultima, etc., but (with a few exceptions) each game is disconnected from the rest. The worlds and locations and people are different, and it's a new story.
    Yak. Yak never changes.

  9. #9
    Quote Originally Posted by pateuvasiliu View Post
    Starcraft is going to be finished after LotV, which is by now done being developed.
    Where has Blizzard stated that there will never be a Starcraft III? I'm genuinely curious to know.

  10. #10
    Just do a multiverse like how Marvel has it or something.

  11. #11
    Doesn't WoD take place in an alternate/parallel universe?

    I mean, give that they've already gotten that silly, I don't see why it wouldn't be just as easy to lazily use that excuse to make up some more bullshit.

  12. #12
    The only option is to go backwards, and I actually think its a great idea.
    Remake warcraft 1-2 or something if you have to.
    Just need updated graphics and bnet integration and that's a wrap. The mechanics barely have to change.
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  13. #13
    Warcraft 4 wouldn't really be hard to make. There are so many conflicts/wars/battles that occur in WoW and the books surrounding it, that the players aren't directly involved in (or only partially involved), that you could literally fill a full campaign with just the more interesting/lore significant moments.

    Alternatively, the super-safe route would be to set it in the same universe as WoD, showing how things have completely skewed in that continuity.

    Frankly, I think they should just make the Thrall point and click adventure they abandoned decades ago.

  14. #14
    Quote Originally Posted by pateuvasiliu View Post
    Well, it sort of just hit me. Perhaps the reason the film differs so much from the canon material ( brown Durotan/Frostwolf/Orgrim, The Alliance existing so early, floating Dalaran ) isn't that they wanted shit to be cooler, but rather because they're creating a new universe that's more or less like the original one. Why? Because it allows them to return to the Warcraft RTS without interfering with WoW.


    Right now if they were to make a Warcraft 4, what would it be about? They'd have to either ignore WoW and continue from Frozen Throne, leading to WoW players being upset that the MMO's story is no longer important or continue from WoW, which again leads to WoW players feeling like they were abandoned as the MMO's and RTS' story would collide.

    So the safe, easy and quite obvious route is to set the next Warcraft in its own universe, namely the film's.


    It makes sense, really. Marvel's done the parallel universes plenty times before, Flash is doing it on TV and Warcraft's already doing it with the film.
    There is no problem whatsoever. We are simply after that time. There are "other" worlds out there, who's to say we do not visit them? Who cares if they had been partially destroyed in the past? So has the Emerald Dream, but I want to see it.

    Argus
    Fanlin'Deskor
    K'aresh
    Xoroth
    Xerrath
    Xandros

    Each one of those could be a WC#. What if there were an underlying agenda for the legion doing what they/he is doing? What if the titans were trying to accomplish some other task that we do not see yet for some larger titan power?


    WC4 and any after it should be an overview of "Warcraft" story, and WoW a continuation and completion of those stories.

    There is no want or need of alternate anything, that's garbage. Why recycle old stuff over new? The old gods were where before here? What if the titans have been harvesting them to use against a larger infection spreading and mobilizing elsewhere and Sargeras knows this?
    Last edited by thatmikeguy; 2015-11-03 at 03:14 AM.

  15. #15
    There is no want or need of alternate anything, that's garbage. Why recycle old stuff over new?
    Because the majority know and love Warcraft as the games that contain Uther, Arthas, Grommash, Thrall, Orgrim Doomhammer, Turalyon, Khadgar, Alleria, Cairne, Vol'jin.

    Not Bob from Xoroth.

    An Emerald Dream game would only sell to the minority that's been hoping for it since that vanilla exploit showing an unfinished green mess.


    There's a reason WoW was strongest during Illidan and Arthas' expansions. They were fan favorites that basically carried the franchise on their backs.

  16. #16
    Quote Originally Posted by pateuvasiliu View Post
    Because the majority know and love Warcraft as the games that contain Uther, Arthas, Grommash, Thrall, Orgrim Doomhammer, Turalyon, Khadgar, Alleria, Cairne, Vol'jin.

    Not Bob from Xoroth.

    An Emerald Dream game would only sell to the minority that's been hoping for it since that vanilla exploit showing an unfinished green mess.


    There's a reason WoW was strongest during Illidan and Arthas' expansions. They were fan favorites that basically carried the franchise on their backs.
    But that's WoW logic. When Warcraft 3 came out, no one had any idea who Illidan or Arthas (or Thrall or Jaina or Sylvanas) were, because they didn't exist as of yet.
    Yak. Yak never changes.

  17. #17
    Quote Originally Posted by wonderlust View Post
    But that's WoW logic. When Warcraft 3 came out, no one had any idea who Illidan or Arthas (or Thrall or Jaina or Sylvanas) were, because they didn't exist as of yet.
    Exactly, why be stuck in the same box forever?

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    Quote Originally Posted by pateuvasiliu View Post
    Because the majority know and love Warcraft as the games that contain Uther, Arthas, Grommash, Thrall, Orgrim Doomhammer, Turalyon, Khadgar, Alleria, Cairne, Vol'jin.

    Not Bob from Xoroth.

    An Emerald Dream game would only sell to the minority that's been hoping for it since that vanilla exploit showing an unfinished green mess.


    There's a reason WoW was strongest during Illidan and Arthas' expansions. They were fan favorites that basically carried the franchise on their backs.
    I'm not saying make an Emerald Dream game, I'm saying I'm looking forward to the Emerald Nightmare. IF we have any time travel it should be in COT and simply show us OUR past. Not some random garbage that could have been nonsense.

    Everything needs to move forward, we have so many unanswered large questions in the lore of Warcraft that it would be shameful to just stop here!
    Last edited by thatmikeguy; 2015-11-03 at 03:07 PM.

  18. #18
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    No reason they can't do WC4 as a spin-off or have the story complement / follow one of the coming expansions. Sure the story might not be so unique as WC3 but I would still love to play another WC RTS

  19. #19
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    Quote Originally Posted by wonderlust View Post
    But that's WoW logic. When Warcraft 3 came out, no one had any idea who Illidan or Arthas (or Thrall or Jaina or Sylvanas) were, because they didn't exist as of yet.
    Not quite true, as Thrall existed prior to Warcraft 3, in the now-cancelled-later-on-turned-into-a-book game called Lord of the Clans which you could see a trailer of during the intro trailers in Starcraft 1.

    Amazing sig, done by mighty Lokann

  20. #20
    Quote Originally Posted by thilicen View Post
    No reason they can't do WC4 as a spin-off or have the story complement / follow one of the coming expansions. Sure the story might not be so unique as WC3 but I would still love to play another WC RTS
    Same, it could be great really. Those other places we have not seen yet can have any amount of NEW story they wish. Where did the original warlocks come from before the Shaman, and how/why did they get their information? There is so much we have not seen. The Naaru anything, like those other planets before Draenor.. Ethereals.. Shadow..

    What if the next time Sylvanas goes to Hell she unleashes parts of it because of knowledge the Titans have about it?
    Last edited by thatmikeguy; 2015-11-03 at 03:30 PM.

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