FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
There were more stats, yes, but a lot of them were very straight forward.
Healer? Stack int (and spirit if you're priest/druid) and +heal.
Melee DPS? Stack str/agi/crit/hit
Tank? Stack stam/dodge/block/parry/def
Caster DPS? Stack int/spell damage/hit
it really wasn't that hard, OP
Firstly fuck you and your absurd superiority complex
secondly Why do you care what people not playing Classic think about classic
thirdly anyone struggling will use the myriad guides that will exist to find the best gear, like they do now
fourth retailers doesn't work because a RETAILER SALES THE GAME its already a thing. your post makes it look like you think Asda or whatever american place won't sell a game because it might be complex. spoilers they don't care and neither will be people playing WoW
fifth if anyone needs a term (they don't) to describe them it'll be the classic only players. Because while we play WoW you'll be playing WoW: Classic, a spin off.
What an utterly pathetic way of describing a playerbase that's just as varied as the Live audience.
Whatever floats your boat, but there's no need to be a fucking rocket scientist MLG player to play Classic, not even on Private servers. Live servers have the most dedicated, best bunch of players at that in the raiding scene and world first scene most of all. Yes, many of whom have been playing since the REAL Vanilla.
- - - Updated - - -
But it really isn't though, so the "point" is just based in... what? Inferiority complex? The "Vanilla is harder!!!"- goalposts keep shifting around so fast that we're in danger of attracting whiplash...
Last edited by Queen of Hamsters; 2017-11-30 at 05:00 PM.
It's going to be nice having you guys partitioned off in your zoo.
I wonder how many people that pontificate about how complicated Vanilla was have actually killed a mythic end boss before any major nerfs.
Jesus christ, every time I think I might have a good time playing on the classic server, I remember that it's going to be full of pretentious assholes like the OP. I've played WoW since beta and I really don't understand how these type of people came to be. Classic is going to be nothing like the real "vanilla experience" because the community is going to be more toxic and elitest than its even been before.
Yes the Old Vanilla system is a lot harder than retail. A LOT.
Numbers clearing content back then has proven this over a decade.
No troll can change that by saying it wasn't so.
It was way harder to raid in general, and even much harder to clear all the content.
Just imagine if all todays RNG loot required hit or def caps to be managed as well.
The ilvl kids would go unhinged all over.
Lol, vanilla stats were never hard. You got a list from a guide with how much hit% you needed and what stat gave you the most DPS, to the right degree. And just went with it. You didn't even care about the stats really, only for show.
I'm still trying to figure it out too. My first thought of "retailer" meant the old timers.
Classic WoW came in a box. From a store. A "retailer", as we used to call them.
The new stuff is a digital download from a button on my bnet account page.
It's a bit awkward as an insult. It's right up there with, "Your mother drives a car!"
This thread is bleeding the insecurity out of Legacy-enthusiasts
As an ex EVE player, I see zero complexity in new or old character systems in WoW. If someone can not manage a few additional numbers over what is now, they really would do the game no favors by joining in.
Clearly you have no experience of vanila. Every mob hit harder, a couple of them at once could kill you, you died often, the leveling took months on average, the bosses were wiping raids more often and raids were defeated months after their release. Mounts were expensive, you couldnt fly arround mobs and players. Mounts required lvl 40. No flightpaths were prediscovered for easy travel. Pvp was slower and more methodical. In short everything, ESPECIALLY the basic game feedback loop of questing was more difficult.
The inferiority complex is something more often found ammong retail players. Because it is easier and casuallised. Honestly if you are going to argue this then theres no point in talking to you. At some point we have to move on to more rational people.
- - - Updated - - -
This thread is bleeding the insecurity out of retail enthusiast.
Last edited by God Save The King; 2017-12-01 at 12:46 AM.
From Vanilla to Wrath you did have to manage boss parry chance with mitigation stats on gear until everyone started to dump mitigation/avoidance for HPs, then the game tanked to not requiring any threat mitigation nor avoidance into shear spamming and as much HPs as possible.
It wasn't difficult, or confusing, you just built your tank how you wanted but always need to hit the soft cap for hit chance to avoid boss parry at level +3.
The misconception that itemlevel is king is what differentiates the good from the bad now. Stat balance is as important now as it ever has been, there is just less stats. I can't say I miss any of the old stats though tbh. Hit rating e.t.c was just a ballache more than anything. The gameplay alone should dictate the difficulty of a game, artificially increasing difficulty with un-intuative design isn't the way to go. That's what games of old did, which was fine then, not now.. One of the things I fully agree with Ion on, complex stat systems, and everything that came with it was just pointless, all anyone that really cared did was input data to a website and follow the optimal instructions. Get X stat till y% isn't remotely interesting. I hope we reach a point in the game were stats don't even exist frankly. I'd live with PvP templates in PvE, and Item level just gives a %boost to all stats. Would eliminate the need for spreadsheets entirely, I'd spend less time inputting to a spreadsheet and more time actually progressing then.
The answer to your question though, no. Launch Vanilla as it was, small changes if any.
Last edited by thunterman; 2017-11-30 at 05:37 PM.