The Alliance gets the Horde's most popular race. The Horde should get the Alliance's most popular race in return. Alteraci Humans for the Horde!
I make Warcraft 3 Reforged HD custom models and I'm also an HD model reviewer.
He is not even saying that.
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I would say humans, blood elves, forsaken and now also night elves.
But since we already had demon hunters that are available with only 2 races I dont see it happening we get another class that is only playable with 2 races.
I am all for dark rangers..
Last edited by Alanar; 2020-10-27 at 03:54 PM.
And what's your point? No allied race except for Dark Irons and Mag'har were members of their respective factions before they become allied races... it is actually the idea of allied races - find new allies and add them to your faction.
Like it or not, undead elves are part of the Horde from it's beginning and Horde players deserve them to be playable. When talking about potential customizations/allied race I try to avoid Dark Ranger name, since it is restrictive of only one class. San'layn are the main and most likely the only group of undead elves, so I chose them as representatives of undead elf fantasy on the Horde. We've also seen that Horde is actually willing to work with them as long as they follow the rules, so it's not that unlikely for them to be admited among their ranks again.
Actually, San'layn as a separate allied race would solve quite a lot of troubles with that concept. They would their own independent group within the Horde, they'd have their own class selection and their own specific customization. It would not mean blood elves would have to get controversial undead customizations or Forsaken getting whole new alternative model for them and Horde players would finaly have this option unlocked.
Wouldnt waste time on him. He likes to quote entire posts and then write one thing that is most of the time wrong and start some kind of pointless discussion.
On your post, I think its a great suggestion and like you said solving a bunch of problems that we had a discussion about couple of days ago. The only problem is that with bfa the horde trust with the san layn is a little broken, we would need some help to get these guys in. Any suggestions?
Last edited by Alanar; 2020-10-27 at 03:59 PM.
You call my examples bogus, yet make a bogus example yourself. Is the "blood elf forsaken" going turn into a "human forsaken" the moment they enter combat? Nine times out of ten, when you, as a Horde, see a worgen around, they're in worgen form. Also, people don't play Worgen because they want to look like humans, mind you.
I'm not "deciding" anything. I'm just stating the facts as to why the idea is nonsensical.Who are you to decide this though?
That's a non-answer. If "Blizzard wants", they can decide to remove the forsaken playable race from the game. If "Blizzard wants", they can add full-sized Titans as a playable race. If "Blizzard wants", they can add a playable farmer class into the game.The Forsaken look as Blizzard wants them to look.
How do you know that "kul'tirans should not look different from Stormwind humans"?There is no difference. For that matter Kul Tiran should nit look different from Humans, but they do. Yet Wildhammers which we KNOW look different in the lore somehow are the same as Bronzebeard Dwarves? Even Amani have their own models.
It's not semantics. Again, the playable forsaken race is the humans that died in Lordaeron when the Scourge invaded.Semantics, like I pointed out initially. It is all Forsaken, so the playable race CAN i corporate other than humans if Blizzard wants to do it.
If you think you can prove that there were a sizable population of elves living in Lordaeron at the time of the Scourge invasion, big enough to warrant becoming playable, feel free. Just keep in mind that all the living high elves around weren't enough to warrant an allied race of their own, according to Blizzard's eyes.Besides, why wouldn't you consider the option thar people who want a Forsaken Elf option could also be open to having it as a separate allied race within the same Forsaken umbrella, just like suggesting Broken for the Aliiance that is considered Draenei. Any is possible given enough time and demand.
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And Turalyon is still the leader of the Army of the Light.
I fail to see where I ever said I want the requests to stop or even that I want them to stop.You cant stop the requests , which is also not your job.
So has been the request to play as high elves as their own separate race.Sylvanas request has been around when you werent and a hot topic for years.
You want facts? Here are some facts: Sylvanas is a banshee, the player character is a zombie. Sylvanas is an elf, the player character is a human. Making the forsaken playable race look like blood elves messes with the visual identity of the playable race.I dont see reason why I would continue argueing every detail when you get burned from left and right in the past 2 pages. You are stating your opinion which i dont care about. I am stating facts.
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So you openly admit to using red herrings? Is that is?
One: I never said anything about "eating dark naaru".are you joking? t you call me "disonhest" "with "dumb" quetions?? this is how you are goig to ty to spin? "how do you know current void elves are not eating a dark naaru on their own? on the dially basis?"
Two: So you think that elves are risking their lives, willingly going through a trap that is intended to convert them into thralls of the Void Lords, and hoping to have it interrupted at the right time, risking death, or worse, being slaves of the Void Lords, is more likely than them undergoing a safer, more controlled process created by Locus Walker? Is that it?
While you state your headcanons as fact?Its funny that every topic is the same with you with all this extrapolation and nonsensical fallacies![]()
It is the same. So what if they don't go all the way, because "dark naarus" are a rare commodity to come by, especially one that falls "naturally".if it is not by eating a dark naaru they are not the same, therefore you do not get to be the same, just like other examples we have here
unless of course you use double standards, which you are
Nope. Again, Sylvanas is an elf, and the player forsaken is a human. That's like saying my lightforged draenei should be able to look like a human since the leader of the Army of the Light is a human.therefore, forsaken should be able to look like sylvanas, because she is their leader, because forsaken is a group of undeads, you should be able to play all of then
I suppose I should use simpler words, then? Considering I literally wrote the explanation and you even quoted it, but still act as if I didn't. Ok, here goes: dwarves are dwarves, elves are elves. But humans are not elves.tell me basic logic, how this even matters, knowing 2 different factions share the exact same silhouette, exact same models, the exact same skin colors, what would be the "logic breaking" of 2 races of the same faction sharing just the silhouette and model? why is ok for one and not for others?
... Really? Did you play Legion at all? Did you forget Alleria absorbing void energies more than once as you progress the quest line with her and Locus Walker? And what do you think a "dark naaru" is? It's pure void.Again: Void elves players are elves who mutated by void energies. They do noo absorbed a dark naaru
Humans are the face of the Alliance, and one of the two defining faces of the franchises. I honestly doubt Blizzard would add a 'human allied race' or 'human customization' to the Horde, just like I doubt Blizzard would ever add an 'orc allied race' or 'orc customization' to the Alliance.we aleady play dead humans anyway, why is the problem if they are more fleshy?
It's not. If a Horde player sees a thalassian elf in the distance, and its outline, nameplate or targeting circle is red, then it's unmistakably a void elf. But if it's green (or blue) isn't unmistakably a blood elf.which is worse
Yes, they are.void elves and blood/high elves are not the exact same race
We also had way, WAY more high elves in the world than brown orcs. And what was the reason that the developers game for the reason why high elves aren't eligible to be a playable race, again? I think it has to do with population, or lack thereof...that is for sure a double standard answer, we had brown orcs in the horde since TBC, we do not need a "green orc becoming brown, to make that happen, again, nonsensical logic from you.
"Torturing someone is not an evil thing to do if it is done for good reasons" by Varodoc
"You sit in OG/SW waiting on a Mythic+ queue" by Altmer <- Oh, the pearls in this forum...
"They sort of did this Dragonriding, which ushered in the Dracthyr race." by Teriz <- the BS some people reach for their narratives...
Why does that matter when allied races of Void Elves, which are a *fraction* of the remaining High Elves that didn't become Blood Elves, were all allowed to exist as their own playable race? We're already dealing with low population groups that are allowed to become playable. Consider that the Blood Elves that were already low in number but in game comprise 40% of the Horde. There is no need or reason to explain this at all. You literally just contradicted your own statement about High Elves with the fact that in Blizzard's eyes, they allowed Void Elves to become a reality.
Also Forsaken Elves did not need to *live in Lordaeron at the time of the Scourge*, they were part of the Alliance in WC3 as represented by Priests and Sorceresses fighting alongside Lordaeron troops and would have died on the battlefield just the same. Also there are those that were raised afterwards like the Dark Rangers who followed Sylvanas and pledged themselves under the Forsaken banner. Exiles Reach is also a perfect way to incorporate a Forsaken Elf allied race into the game.
The easiest answer to all of this is already exemplified in the game numerous times, like why the Sand Trolls suddenly became a playable option for Trolls, or why Pandaren or Lightforged Death Knights could ever be a thing. These are all things that were considered implausible within the lore, and have become a part of the lore with very simple-to-nonexistent explanations behind them all.
There's more lore behind Forsaken Elves being possible than there is behind Sand Trolls being an option for Trolls. Think about that.
Dude, if you can make a statement like 'People don't play Worgen because they want to look like humans' then you shouldn't be asking me to prove why 'People won't bat an eye if they get Forsaken Elves'. Don't be asinine.You call my examples bogus, yet make a bogus example yourself. Is the "blood elf forsaken" going turn into a "human forsaken" the moment they enter combat? Nine times out of ten, when you, as a Horde, see a worgen around, they're in worgen form. Also, people don't play Worgen because they want to look like humans, mind you.
Let's be clear here, you're arguing against possibility. You're bringing up reasons and arguments for why something can't exist, and you know that's as bogus as the people who came up with bogus reasons for why the Demon Hunter wouldn't be playable. Same logical fallacies are being used here. Lore is not a reason why it shouldn't happen, even if we know Illidan was 'dead'. There's no lore reason preventing Forsaken Elves to be played; the only reason is whether Blizzard devs consider it worth the effort to pursue.
Same reason why we don't have Naga right now. Effort and dedication, not a lack of lore or demand. I could come up with many many lore reasons why Naga shouldn't join the Horde/Alliance, but we would both recognize that any of those reasons would easily be considered bogus excuses considering we both know that lore can't do a damn thing to prevent Devs from adding what they want to the game. Lore is not immutable.
Jaina and Daelin were both in Warcraft 3 and in WoW and look like regular Humans. Majority of the Proudmoore family look no different than Stormwind humans. The entire Kul Tiran fleet in WC3 AND in Reforged were represented by the standard human models. This is especially the case with Reforged considering they made model variations for plenty of 'sub' races, like Fel Orcs, Troll tribes, differences between Yetis and Sasquatches, etc.How do you know that "kul'tirans should not look different from Stormwind humans"?
That's how I know
Last edited by Triceron; 2020-10-27 at 04:57 PM.
That's most likely true. The thing is, we don't have any Horde PoV of san'layn working with them. We don't even know if other Horde members were aware of san'layn taking their part in war campaign, or if they know how they treated fellow Forsaken on Crimson Wail... it was just Alliance who witnessed it, so I'd say this shit has not really sailed yet. Possible scenario:
- After Sylvanas raided Icecrown and Scourge went out of control, a Scourge presence in Quel'thalas grew into serious threat. With Undercity destroyed and Sylvanas compromised, Forsaken abandoned their duty in Ghostlands to take care of their own problems. Blood elves found themselves facing increasing Scourge attacks on key position. A group of San'layn approached blood elves with offer for aid.
I think if san'layn show that they are more then bloodthirsty vampiric undeads and that they still care about their homeland, there can be a way for them to rejoin the Horde. Dark rangers already made it clear Quel'thalas is still important for them, so san'layn could do the same.
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This is a mess wow... No way I will be quoting every single thing like I said earlier. You still seem to miss the obvious fact we are talking about.
*Sylvanas
*banshee
*ghoul
*abommination
Are all called forsaken in the forsaken as in qualifying themselves as a forsaken also the race you play which are called like this. No one cares if you play a zombi or a ghoul.. in this case. No you play a forsaken. Not hard to grasp.
Your Turalyon argument is laughable now.. you keep getting back to it when you its a realy bad argument and you got pointed out multiple times about it now. You play a lightforged draenei.. if I wanted to.play a human Id roll one![]()
Anything else I missed... yea alot, but I will.leave ot here and enjoy the discussion you have with sigfryd. You got proven wrong on so many levels its not even funny anymore.
#popcorn
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True, we only saw it through the eyes of the alliance and not horde. Talanji was there and she was super skeptical about them and since Sylvanas was the one to reqruit them, I think the horde would be skeptical.
Yea I would lile to see them on tbe horde, but I think Kael is a character who could play a key role in helping them recover and maybe even help them with their curse.
Could be an inyeresting story.
Last edited by Alanar; 2020-10-27 at 05:03 PM.
Don't argue with me. Argue with Blizzard, since that was their explanation as to why high elves cannot be a playable race of their own.
So you're saying that if one picks "forsaken blood elf" customization, their only option for starter zone would be Exiles' Reach? Because the actual forsaken's starting zone is a Lordaeron cemetery.Also Forsaken Elves did not need to *live in Lordaeron at the time of the Scourge*, they were part of the Alliance in WC3 as represented by Priests and Sorceresses fighting alongside Lordaeron troops and would have died on the battlefield just the same. Also there are those that were raised afterwards like the Dark Rangers who followed Sylvanas and pledged themselves under the Forsaken banner. Exiles Reach is also a perfect way to incorporate a Forsaken Elf allied race into the game.
Not the same thing. People don't play worgen to look like humans, but a "forsaken blood elf" player would be playing one to look like a blood elf. Because that is the reason they would chose that customization option. Also, I never asked you to "prove people won't bat an eye if they get forsaken elves". That was never my argument, nor have I ever wrote something like that. I simply pointed out how it muddles the playable race's visual identity.Dude, if you can make a statement like 'People don't play Worgen because they want to look like humans' then you shouldn't be asking me to prove why 'People won't bat an eye if they get Forsaken Elves'. Don't be asinine.
I don't think Warcraft 3 should be used as a comparison of how characters look like, considering night elves and high/blood elves were of the same height back then. Also, Kul'Tiras' population has been depicted as being diverse, with humans looking big like the allied race, normal-looking like the Stormwind humans, and small and frail using the forsaken skeleton model.Jaina and Daelin were both in Warcraft 3 and in WoW and look like regular Humans. Majority of the Proudmoore family look no different than Stormwind humans. The entire Kul Tiran fleet in WC3 AND in Reforged were represented by the standard human models. This is especially the case with Reforged considering they made model variations for plenty of 'sub' races, like Fel Orcs, Troll tribes, differences between Yetis and Sasquatches, etc.
That's how I know
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Like you ever were, considering your examples. Funny how you call my posts "mess" yet you fail to properly address the points I made.
"Torturing someone is not an evil thing to do if it is done for good reasons" by Varodoc
"You sit in OG/SW waiting on a Mythic+ queue" by Altmer <- Oh, the pearls in this forum...
"They sort of did this Dragonriding, which ushered in the Dracthyr race." by Teriz <- the BS some people reach for their narratives...
They can be treated as their own allied race. Whether they start at Lordaeron cemetary would be met with the same inconsistency you get with Wildhammers starting in Ironforge or Sand Trolls starting in Orgrimmar. Take it up with Blizzard if you have a problem with this, I didn't decide for this to happen nor would I decide where Forsaken Elves have their *actual* starting zone.
As I said, Exile's Reach is the perfect way to incorporate them. I didn't say that the game lore isn't fucked up anywhere else, because as I said the lore is already fucked up and not to be considered a factor in deciding what race or customization to choose. If it were up to me, Lightforged and Pandaren DK's wouldn't be a thing either, but here we stand with both.
Er, you can literally go back a few pages and you see yourself. Page 1115, bottom of your own reply.Not the same thing. People don't play worgen to look like humans, but a "forsaken blood elf" player would be playing one to look like a blood elf. Because that is the reason they would chose that customization option. Also, I never asked you to "prove people won't bat an eye if they get forsaken elves". That was never my argument, nor have I ever wrote something like that. I simply pointed out how it muddles the playable race's visual identity.
Me: No one is gonna bat an eye at undead Elves being used as a forsaken model if they open that option.
You: How do you know that?
You literally asked me to prove how I know. You didn't counter with visual identity, you said 'How do you know'. Then later you reply to me with the same lines of 'People don't roll Worgen to play Human form'. That's bullshit, and I'm calling you out on it. Don't even try to defend your hypocrisy here.
Roll back here. You asked me How I KNOW that Kul Tirans look like regular humans. You can't deny this with 'well WC3 isn't a good comparison' when you're using examples of Night Elf and Blood Elf height in TBC RETCONNING in a visual height difference that was never stated in lore or visually represented in the games prior to TBC. Did you forget that all High Elves in Vanilla WoW were all using Night Elf models??I don't think Warcraft 3 should be used as a comparison of how characters look like, considering night elves and high/blood elves were of the same height back then. Also, Kul'Tiras' population has been depicted as being diverse, with humans looking big like the allied race, normal-looking like the Stormwind humans, and small and frail using the forsaken skeleton model.
This is a perfect example of how a NEW ADDITION in WoW retcons all previous representations in lore. So why is it so hard for you to accept that Forsaken Elves being playable would forcibly change your current perception that Forsaken are only Lordaeron Humans? You seem to be okay with Night Elves and Blood Elves having a height difference despite them being depicted as being the same in Vanilla/Classic WoW. You seem to be okay with Kul Tiran looking diverse despite them looking the same as regular humans in all depictions before BFA, such as Jaina and every Proudmoore. Yet you're making this Forsaken issue the hill you're going to die on? There is nothing in Forsaken lore that says they could not comprise of other races. In fact the lore itself includes multiple subraces within its own faction, such as undead Elves, Abominations and even a Dreadlord.
While comprised primarily of undead humans, the Forsaken are a diverse faction that include several different races at their biological core. However, they have all assumed their racial identity as "Forsaken," due to their shared goals and loyalties.[10]
The only case you can make is that they are currently focused on Humans of Lordaeron, but that is not reason to exclude any other races beyond undead Human. The Forsaken do not discriminate between races, they are united in being undead that are free from the Scourge influence.
How can you say 'Kul Tiran is depicted as being diverse' while using fallacious logic to argue the Forsaken is only comprised of undead Humans? It is already a standing fact that undead Elves are amongst their ranks. That's more than anyone can say about Sand Trolls in the Horde.
The lore isn't the reason why they're not considered right now, only the Dev's being willing or not to make it a reality. Same would apply to why Wildhammers aren't getting their own Allied Race when they absolutely should; it's a case of the Devs deciding not to do it and not a matter of lore or visual identity.
Last edited by Triceron; 2020-10-27 at 11:18 PM.
Hey as long as you admit its an arbitrary lore non-compliant reasoning, fine by me. You just want to enforce distinction, I get it, but what I am saying is that it seems pointless when all the rest is shared; and I'm not saying that aesthetic differentiation shouldn't exist, at the contrary, I feel aesthetic differentiation can be far more meaningful than simply segregating hair color. The only that avenue succeeds is in denying an iconic HE look on VE's, which is kinda basic from either side, hence why the problem just seems petty.
Cause again, VE's already can look like High Elves, is just that they are limited to black hair, so it's really nothing short of pettiness to push for a denial of anything close to a HE hair color on VE's, because if you actually cared for aesthetic differentiation, you'd be asking yourself more how lighter hair colors -and in what shade- could fit a uniquely VE aesthetic.
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I mean I hope it doesn't come of a surprise, but a lot of people wanted high elves because they are alliance edgelords, so of course they are gonna be against anything interesting for the horde.
I mean sure why not. Why not nathanos style options for undead too? Dark ranger options can still exist via blood elves or forsaken as well.
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Such a weak argument. Like I said, as it stands the playable void elf was created via a different method to Alleria. It's the lore and no where does it state that void elves have now adopted a transformation method similar to Alleria's. Speculate all you want, that's all it is though... mere speculation. Until otherwise stated by Blizzard.
Nearly every one of your replies to me and several other people on this thread include some form of insult toward us. You're a hypocrite.
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Yea I'd ignore him. He has a history of doing this.
There is no valid counter argument to the fact that many races cannot look like their leaders, so void elves don't deserve any special treatment that has not been afforded to other races. To this day forsaken still cannot look like Sylvanas, nor can they look like Calia or Nathanos, all of whom are/were leader figures for the forsaken.
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A major flaw with your argument is that neither trolls or dwarves cross faction boundaries. Trolls were given options to look like other troll tribes, none of which are available to the Alliance. Dwarves were given options to look like wildhammer, who aren't available to Horde players.
The issue with void elves is that the more "natural" options you give them the closer you make them to blood elves. The argument of giving them different shades of blonde, etc... is also pointless because regardless, natural hair colors no matter the shade would make them closer to a blood elf than to a void elf... which is silly given that the race is VOID ELF. Blood elves have a right to have customizations and thematics that are unique to them. Void elves were given some options to look like a high elf, but to me it is still very important that every race available should have visuals that distinguish them from other races... it's what makes race selection important and meaningful from a gameplay perspective. Any "high elf" option for void elves only makes them closer to blood elves and further away from their actual theme... the void. Some options were given, but any further customizations options should focus on the void aspect of the race as that is what they are first and foremost.
Again, the argument for dwarves or trolls is irrelevant in this discussion because none of the options that they were given make them look similar to other races, especially races that are CORE to the opposing faction.
Faction distinction should be maintained, and so should racial distinction. Both are important aspects of the game.
Blood elves are our high elves - Chris Metzen
You mean I have not been proven wrong, considering on my original response to you, I wrote nothing but facts: your argument does not work regarding Sylvanas, for reasons I have repeated countless times.
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True. I did post that question. However, that question is valid, because you decided to shoulder the burden of proof by making a 'positive claim' that "no one would bat an eye to forsaken looking like blood elves".
Yes, I asked how you know, because we never saw the nation of kul'tiras. We've seen only a small sample of them. To "know" means a fact. And we never saw any official information on how kul'tirans should look like compared to Stormwind humans.Roll back here. You asked me How I KNOW that Kul Tirans look like regular humans. You can't deny this with 'well WC3 isn't a good comparison' when you're using examples of Night Elf and Blood Elf height in TBC RETCONNING in a visual height difference that was never stated in lore or visually represented in the games prior to TBC. Did you forget that all High Elves in Vanilla WoW were all using Night Elf models??
Sand trolls do not alter the visual identity of the trolls. They still possess the same exact silhouette. In other words: a troll is still a trollHow can you say 'Kul Tiran is depicted as being diverse' while using fallacious logic to argue the Forsaken is only comprised of undead Humans? It is already a standing fact that undead Elves are amongst their ranks. That's more than anyone can say about Sand Trolls in the Horde.
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Demeaning my argument and nothing else. Looks like this is just an attempt to avoid having to deal with the arguments than anything.
In other words, you are asserting your headcanon as fact?Like I said, as it stands the playable void elf was created via a different method to Alleria.
Because, "as it stands", we have seen no conclusive proof either way, but considering void elves now have access to fair skin, it heavily implies that we're going through the same process Alleria went through.
Your headcanon is not official lore.It's the lore
By that token, "no where does it state that the void elves have not adopted a transformation method similar to Alleria's". On top of that, as I mentioned above, the fact void elf players have access to uncorrupted skin options, implies that they are indeed using a transformation method similar to the one Alleria went through.and no where does it state that void elves have now adopted a transformation method similar to Alleria's.
It hasn't stopped you from stating your headcanon as fact, though.Speculate all you want, that's all it is though... mere speculation. Until otherwise stated by Blizzard.
More insults. Funny. I have not insulted anyone. Unless you count "not agreeing with you" as an insult.Nearly every one of your replies to me and several other people on this thread include some form of insult toward us. You're a hypocrite.
"Torturing someone is not an evil thing to do if it is done for good reasons" by Varodoc
"You sit in OG/SW waiting on a Mythic+ queue" by Altmer <- Oh, the pearls in this forum...
"They sort of did this Dragonriding, which ushered in the Dracthyr race." by Teriz <- the BS some people reach for their narratives...
And you did the same by making the statement that people don't play Worgen for the Human forms. You can't back that claim.
I have a Worgen DK. I chose Worgen because the racials were better than what Humans had at the time. I use the Stormwind transmog set primarily in human form in PVP, it looks pretty terrible with the Worgen form stretching it out. If I had the option to stay in Human form in combat, I would use it.
We have seen the full nation of Kul Tiras in Warcraft 3. Rexxar's campaign goes over this entirely. Again, what we have in there represents all of Warcraft lore as we know it.Yes, I asked how you know, because we never saw the nation of kul'tiras. We've seen only a small sample of them. To "know" means a fact. And we never saw any official information on how kul'tirans should look like compared to Stormwind humans.
What you actually want to say is we had yet to see a version of Kul Tiras where we have diverse variations of Humans. That only exists because BFA effectively retconned everything we saw before it.
The simple answer is we have yet to see a playable variation of Forsaken that includes racial diversity such as Elves. Kul Tiran is as much Human as a Forsaken Elf would be a Forsaken. They don't need to look exactly like the core race you expect to be of that race or group.
Why are you talking about visual identity of the troll when I specifically called it out for lacking lore? Are you simply replying without actually reading the context of these statements?Sand trolls do not alter the visual identity of the trolls. They still possess the same exact silhouette. In other words: a troll is still a troll
Part of your reason for not having Forsaken Elf is because they don't fit the Lordaeron starting zone, or simply calling them out as 'aggregates'. Neither would Sand Trolls if they were to start in Orgrimmar or the Echo Isles. Sand Trolls in the Horde have no unique starting zone to call their own, heck I'm not even sure if they are being given proper lore to tie them into the Horde. Exiles Reach simply overlooks all those issues instead of providing specific lore. It's the perfect place to add *ANY* outlier races into the game.
Last edited by Triceron; 2020-10-28 at 01:38 AM.