Thread: Alpha Warriors

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  1. #41
    Dabbled a little on alpha. Seemed the same to me. Need haste, as I was waiting for the GCD's, but numbers arent tuned and with beginner gear I didnt expect much. More than 2 mobs though I felt like I was going to die, which is typical warrior etiquette for leveling. Not sure what is meant by unplayable, every class is playable. Did a quest where I got a better weapon and saw a slight difference in fluidity.

    I fully agree with simperial

  2. #42
    Quote Originally Posted by Nihal View Post
    Am i brainless? Aw, arent you cute and all?

    Anyway, some facts for you buttercup

    A legion warrior with 28% haste, 0 bis leggos and artifact weapon at 63 have 55 APM and 0% DOWNTIME.

    A legion warrior with 34% haste, with helm and pants leggo and artifact weapon at 75 have 58 APM and 0% DONWTIME.

    A legion warrior with 11% haste, 0 bis leggos and artifact weapon at 13, have 50 APM and 0% DOWNTIME.

    An alpha BfA warrior starts with 21% haste without being a gnome or goblin, so pretty sure their apm will be between 50 and 55 APM, and guess what? Yup, still 0% DOWNTIME.

    I also tested all 3 legion warriors above without the artifact, wielding the heirloom weapon of lvl 100, and guess wat? Haste didnt changed and neither did the APM and Downtime for each of them.

    So, who's the brainless now? or @Gungnir, who has some sort of extremely severe sensory deficiency? If you think missing lets say, 7 actions per minute to be unplayable or slow af, well, keep with the salt and nonsense i guess.

    So yeah, im going to say again, rotation wise they feel the same as legion, the battle cry or w/e the new name of the cd is, barely has ANY effect on the how the rotation feel/flow. There's not a single period that you have to wait for something to come off cd to hit a buttom or anything.

    SO, like, what the fuck, give me what you guys are smoking to think fury on alpha is slow af and omg sky is falling unplayable.

    Also to make it clear, im not speaking about damage or any of those shenanigans, im talking about purely how the rotation feels.

    This is ofc my opinion and how i feel about the spec, i just dont like when ppl come out with bullshit preaching the spec is destroyed/unplayable or w/e when that's just not true.
    This might be the single dumbest post I've read in a long time, thanks for that.

  3. #43
    Scarab Lord Seramore's Avatar
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    Alpha Fury plays nothing like Live Fury, what the fuck lmao? We lose our entire artifact weapon which is what the spec is entirely still balanced around and currently only have access to like three Azerite traits. Rotationally it's the same, feel wise it's completely different.
    Last edited by Seramore; 2018-04-19 at 07:06 PM.

  4. #44
    Please refrain from personal attacks, I really don't want to lock this thread.
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  5. #45
    Quote Originally Posted by Seramore View Post
    Alpha Fury plays nothing like Live Fury, what the fuck lmao? We lose our entire artifact weapon which is what the spec is entirely still balanced around and currently only have access to like three Azerite traits. Rotationally it's the same, feel wise it's completely different.
    Nope it doesnt, too dependant on artifacts; how did warriors ever survive without it...

  6. #46
    Anyone playing Arms in the alpha test at this point?

    Something interesting i'm noticing is that the Azerite talents are stacking - so by selecting the Bladestorm power 3x i'm seeing an 820 damage increase every .8 secs while channeling and it is just massive AoE and single target. Really makes me curious if the Anger Management build is the primary dps options atm.

    Current Talent Setup:

    Sudden Death
    Double Time
    Tramua
    Second Wind
    Collateral Damage
    Fervor of Battle
    Dreadnaught

  7. #47
    Quote Originally Posted by Enkrypt View Post
    Speaking from a Fury point of view... I'm rerolling.

    I get why Odyn's Fury is gone, but the spec feels so clunky without it combined with the current changes. I honestly believe no one at Blizzard, that's working on BFA, plays a Fury Warrior. Cause it's fuckin' weak right now.
    You do know they just haven't touched Fury Warrior yet? Changes will come soon.
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  8. #48
    Quote Originally Posted by Hybridpsycho View Post
    You do know they just haven't touched Fury Warrior yet? Changes will come soon.
    I know it's Alpha, and I'm aware it could change drastically. I hope it does.

  9. #49
    Dreadlord Dottywotty's Avatar
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    Quote Originally Posted by Enkrypt View Post
    Speaking from a Fury point of view... I'm rerolling.

    I get why Odyn's Fury is gone, but the spec feels so clunky without it combined with the current changes. I honestly believe no one at Blizzard, that's working on BFA, plays a Fury Warrior. Cause it's fuckin' weak right now.
    Out of everything fury has lost, odyns fury is not even what makes fury work. Rage generation has plummeted because we will no longer have access to the helm/pants lego. You could also include the extra rage from charge.

    Battle Cry is weak without the additional crit dmg multiplier.

    Juggernaught gone makes execute phase dull, they should honestly remove execute for fury and let arms keep it. We can just have a passive that lets us deal more damaged based on % health.

    Lost access to Battlelord ring, meaning we can either stick with frothing and have an execute that feels like shit, or take massacre to fix execute but lose mobility and a decent damage increase.

    I just wish blizzard would just tell us if they are working on changes, because right now, we've had enrage duration increased, meat cleaver working on raging blow and bloodbath now dealing initial dmg. The enrage duration increase is a nice QoL change (though they nerfed the atk speed so add that to rage generation nerfs) but thats about it.

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