You can already get loot as a trial with bonus rolls......
Removing master loot was a mistake. If you dislike it, fine, find/create a guild with different loot rules. Removing options is not the answer. So disappointed in this decision.
You can already get loot as a trial with bonus rolls......
Removing master loot was a mistake. If you dislike it, fine, find/create a guild with different loot rules. Removing options is not the answer. So disappointed in this decision.
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"I would let Anduin ravish me." - aiko
I do not think that there is any issue with giving items to trials/socials or whatever. Who the fuck cares about items now?
The problem lies here: guild should decide about their rules and Blizzard are taking this option from these communities.
You join guild = you accept rules in here or gtfo finding another one. I wonder now when Blizzard will be deciding what are our raiding days...
Step further in killing social interactions between players and additional slot machine for good raiders.
And lastly... another not broken thing (next to GCD) that Blizzard trying to fix for no reason. Fuck the real game problems.
Last edited by Mendzia; 2018-04-27 at 07:51 PM.
It goes both ways. Why would anybody want to join a raid guild if they couldn't get loot until they've "proved" themselves? And how do you do that? One evening, a week, a month?
If you want mythic raiding to be a vibrant thing, then you need to bring new people into it, and how can they join if they can't start?
Fun fact: Not even on loot council. I get handed loot because I'm not on the floor like the majority of players. I show up on time, do my research on fights, and don't constantly die to dumb shit. If someone gets handed something over me, I know it's for the good of the guild and its a bigger upgrade for them overall.
I got exposed of what? Being pissed that trials are going to come in, get carried, take loot, and probably bail? Oh no officer, better arrest me for getting tired of being fucked over by shitty players and RNG as usual.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
Well is it the end of the world if he did. I mean we both have fair points. I don't care either way.
And yeh I get it, but it's not as bad as people are making it out to be.
I don't think trials getting loot is a problem at all in the scenario that it's Personal Loot only. I just think Blizzard taking away the lack of freedom of control from the guild between a choice of ML and PL is an issue.
But this thread is about trials getting loot in an entirely PL system, and I'll argue in favour of trials.
If this thread was solely about the lack of control being taken away from the guild it'd be a different issue.
A Trial is FAR more likely to leave the guild over a raider, that's literally the whole point of having a Trial rank.
When you raid mythic and are approaching a new boss, literally every item matters. In the current system if you kill a mythic boss and the next boss is shit for warriors but great for DKs, you're not going to give the gear that dropped from that boss to the warrior, no matter what. Same applies to trials that you may or may not use on the coming bosses.
If you think the environment in a guild is toxic because of loot, why don't you leave that guild and join a guild who does PL or just make a guild your own and put the work in it and use PL. Please explain why a guild running perfectly fine has to change now how they distribute loot because Blizzard forced them.
Nobody forces you to play in a guild with ML.
How do you think personal loot works exactly? Lol. So they get two pieces of loot and that's the end of the world for you? Couple questions.
1. If you don't trust these recruits why are you bringing them along on progression?
2. In your example you stated that you're 10/11 Mythic and you've been working at this for months. Why then would you care about a recruit getting loot? By this point, gear isn't your hold up, it's a skill issue somewhere. In those months you've no doubt run Heroic a billion times hoping for titanforges, you'd one your weekly +15, etc. No excuse for gear, even with poor RNG, to be holding you back.
You're just hurting your guild then, the Mythic community is small, it's not getting any bigger. All you're doing by being greedy is hurting your guild. So have fun with that friendo.
Holy shit, OP is an entitled mess, lol.
They helped on the kill. They deserve loot. Grow up.
And try to remember... you're playing a video game. You'll be alright.
EX-FUCKING-ACTLY. Thank you -aiko- for realizing my entire point.
Also yes, bonus rolls. Again, trials can get loot already.
The guild I'm in personally, about 2-3 weeks, and most of us are already geared (minus a few specific pieces) so trials still get loot anyways, and if not, they can always bonus roll.
Thank you Mendzia.
So your mentality is a selfish one in that you only care about loot and not kills. Gotcha.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
+1 for being an intelligent player who understands what the problem is.
That's the whole issue, taking the choice away and forcing guilds.
Everyone can make their own guild or join a guild which has the rules they like. Point is, many people want to get handed things to them and not put the effort and work into something.
Firstly, some bosses don't automatically show you how good a player is. Sometimes a "bad" player can slide under the radar because the boss' mechanics don't punish the raid for individual screw ups or that particular person gets lucky and aren't targeted by many of the boss' abilities. Secondly, there is more that goes into being a good raid than just pure skill. Someone can be extremely talented but also unreliable. They may make the raid on time for 2 - 3 weeks when they first join, but then they start to be consistently late or not show up at all. There is also the issue of conflicting personalities. Some people just aren't good at communicating or just plain rude. This may not be something that you will immediately pick up on. That is why trial periods are important. It is the best way to fully evaluate a new person who joins your guild.
I just said everything but that, I didn't say about them leaving or whatnot. I even said I understand? I've been there. I didn't stamp my feet or wave my opinion for either side. I just commented on what Blizzard are doing to stop this behaviour? So no, I'm not going to answer something I wasn't even directing at.
And continue with the point of what I said with Blizzard are removing it, is so they don't have that issue. Not to mention as I said, Master Loot completely contradicts their own Terms of Service. Right there, in bold lol.
Personal being forced is inherently the problem.
We usually don't. We'll usually do a reclear run with them, and if they're not shit, we'll consider bringing them in in if a few people are out for the night.
This is one example. You're also forgetting about when the next raid comes out and the gear grind starts all over again.
Yes, so I'm being greedy, but the trial who has always been able to coin and still get stuff no one needs for a couple of weeks, who might bail on us, isn't being greedy. Okay.
Top kek right there. Trials have ALWAYS had the opportunity for loot by saving bonus rolls (and doing their Order Hall mission as well). Forcing Personal doesn't do much except remove options from organized groups.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.