- Voidform increases spell damage by 20% (up from 10%)
- Insanity drain increase per second in Voidform reduced by 15%
- Void Bolt Insanity generation increased by 25%
- Dispersion's damage reduction has been increased to 75% (up from 60%). We agree that because it comes with the penalty of not being able to cast spells, it deserves to be stronger. Additionally, it now increases movement speed by 50%.
- Shadowform's 10% physical damage reduction was intended to feel like a bonus to Shadowform, but instead felt like a penalty to Voidform, since you lose that defensive benefit going into Voidform.
We're replacing this bonus from hadowform with the Focused Will passive (which the other two Priest specs already have), causing melee abilities and attacks to reduce all damage taken by 15% for 8 sec.
- Hallucinations (the PvP talent) is becoming a baseline passive, and allows your successful Dispel Magic, Mass Dispel, Purify Disease, Vampiric Embrace, and Power Word: Shield casts to generate 6 Insanity (same amount per cast as your filler, Mind Flay).
This give you more freedom to use your on-global cooldown utility buttons, especially in Voidform, without incurring as much damage loss, since Insanity is constantly draining.
Other talent adjustments worth mentioning:
- Mind Bomb and Psychic Scream now take 40% longer to break from damage.
- Void Torrent generates 30 Insanity over its duration and deals 20% increased damage. Additionally, no longer requires Voidform to cast, so you can choose to use it on a priority damage target at any time.
- Lingering Insanity fades every 3 sec instead of every 2 sec.
- Surrender to Madness cooldown reduced by 33% and penalty duration reduced by 50%.
SOURCE
Personally, I'm still not a fan of the focus revolving around getting into and stay in Voidform, but these damage increases may be worth it to play Shadow again.
What do you guys think?