I'd appreciate your guys' opinions on the matter of what you think would be the most fitting loot distribution rule set (DKP, Loot Council, EPGP, Suicide Kings, ...) for your raid guild situation come the release of Blizzards Classic servers.
Whether you already are part of a long-standing community (Pserver or not) whose members know each other in and out, whether you are an officer in that guild, a dedicated or casual raider, or you're having a fresh start and want to join a new raiding guild, or whether you even start up a new guild yourself when Classic releases. Every point of view matters to me.
How will you distribute loot (in the case of a leadership position) or would you like to see loot being distributed (in the case of a raid member) amongst you and your fellow raid members?
I believe a guild's situation matters, and progression guilds may use different methods that might not work for casual raiding guilds, while newly established communities may not satisfy their members if they distribute loot the same way that a well-established guild does.
What I'm hoping to get out of this thread is an understanding of what different types of players (who are turning to raiding at max level) are looking for in their guilds loot distribution rule sets.
And I'm not making this a poll because I'm also hoping for more complex answers than just "dkp all the way". Please elaborate on your thoughts, like, if it's a DKP system, are your points being decayed over time to ensure newer players a chance to catch up.