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  1. #1

    R.IO is useless to me, I want to know something else.

    When I make my groups for the weekly 10 I don't actually look for people that are good, I mean I don't invite complete low ilvl dudes, but to me the most important thing when inviting someone is knowing whether he/she leaves the run or not. I can deal with a 1 hour run as long as I get my M10 done. So in that regard R.IO is pretty pointless for me. In fact, the higher the score the more likely it seems to be associated with the probability to leave the group after a wipe. I wish we would have an addon that shows who leaves how often. I would only invite people that leave less than 10% of the time.

  2. #2
    Epic! Ihsatakar's Avatar
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    Why should people be penalized for not wanting to stay in hot garbage groups?

  3. #3
    Reforged Gone Wrong The Stormbringer's Avatar
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    Quote Originally Posted by Ihsatakar View Post
    Why should people be penalized for not wanting to stay in hot garbage groups?
    Because maybe they're the ones that are hot garbage.

    Ideally you'd see a wipe/clear ratio, and if we see they leave after a single wipe, we know they're probably impatient and likely not ideal to stick with.

  4. #4
    Stood in the Fire AkundaMrdal's Avatar
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    Put something like "no leavers", "may not be in time" or "weekly" in party title and you have a good chance to find people who just want chest like you and won't leave.

  5. #5
    Free Food!?!?! Tziva's Avatar
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    I can definitely get why this data would be useful, but I don't really think it is even possible to track this. A big reason why people leave is precisely because then it doesn't get recorded to the leaderboards.

    Blizzard would have to put like an API call for dungeons started or something like that.

    Quote Originally Posted by AkundaMrdal View Post
    Put something like "no leavers", "may not be in time" or "weekly" in party title and you have a good chance to find people who just want chest like you and won't leave.
    Yeah I see people put "chill run for weekly cache, not concerned with timer" in the info for this.
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  6. #6
    If you don't aim to get stuff done in time and push then ofc rio is useless for you.

    If you don't want leavers in your group then write it in the description: only for weekly, I'm helping a friend, not aiming to be in time or whatever. It works most of the time.

    The thing is, people have a certain expectation when they join a M10+ group. Especially now since everybody is over 400 iLvL. You don't expect a single +10 to take more than 30 mins even in the worst case, expecially with the Bwonsamdi buff if you fail the timer.

    I don't think any addon (or even Blizz) could quantify leaving during an M+ in any accurate way. What if someone already left and that's why you left after, what if someone went offline and you had to leave, what if the 4-man premade you're with is super toxic and/or bad and you had to leave. You'd get penalized by stuff that is not your fault. But again, Rio wouldn't be able to calculate such things.

  7. #7
    When I did this on a shitty twink I'd just whisper people telling them all I cared about was doing it for the chest and asking if they were fine with that. I'd invite people who'd reply that they were okay with that and just wanted the same for the weekly chest.

  8. #8
    Quote Originally Posted by AkundaMrdal View Post
    Put something like "no leavers", "may not be in time" or "weekly" in party title and you have a good chance to find people who just want chest like you and won't leave.
    I join these groups on my 420 chars to boost my non-existent self-esteem when the grandmas worship me as some sort of god single-handedly demolishing the dungeon in half the time they are used to.

  9. #9
    Quote Originally Posted by Qnubi View Post
    In fact, the higher the score the more likely it seems to be associated with the probability to leave the group after a wipe. I wish we would have an addon that shows who leaves how often. I would only invite people that leave less than 10% of the time.
    Leavers are IMO always the result of miscommunication. If you invite a dude with say 1800 score to a +10 you absolutely have to tell them before that you just want to do the dungeon even if it takes an hour. To give them the chance to bail before you start the run.

    I find it also counterproductive to invite players who get nothing out of a +10. Invite players with 900 score to it, they have a higher interest in completing even not intime because they'll probably increase their score with it and don't mind wiping a couple times doing it.

  10. #10
    Simply put "for completion not pushing" or a similar disclaimer in the group note and people who are only interested in getting a good timed run will not queue.

    I've both done this with my own groups when we are running alts and also joined groups flagged like this with no issues. As long as you are up front at the start of the run then there won't be any mismatched expectations or early group leaving.

  11. #11
    Quote Originally Posted by elmoe420 View Post
    Simply put "for completion not pushing" or a similar disclaimer in the group note and people who are only interested in getting a good timed run will not queue.

    I've both done this with my own groups when we are running alts and also joined groups flagged like this with no issues. As long as you are up front at the start of the run then there won't be any mismatched expectations or early group leaving.
    Unfortunately my experience has been different. I have invited players to my groups that stated (weekly run, no leavers) and in the end someone left regardless. I have quite a lot of groups per week because I have 4x120s all doing the m10 since BFA start (2x120 prior to 8.1, 4x120 ever after) and I can recall many groups that wiped and disbanded even with prior notification of being a "chill" run.

    I would actually be interested in a M+ community that does not allow any leavers. Anyone know about such a community? If not I would be willing to make one, sounds like an easy way to find what I seek. Basically you would have one "2nd chance". If you left a group twice you would be kicked out of the community. This sadly also includes losing connection/crashes for longer periods of time. Like I said, I have np waiting 10 minutes for you to comeback after a crash/dc. But after that I have to assume you left for unknown reasons with ill intent. (I am aware that is not always the case, power outage is out of your control, but life is unfair I guess)
    Last edited by Qnubi; 2019-06-18 at 09:33 PM.

  12. #12
    Usally i just put "for completion, be chill" in the description. I also mention that getting the run in time is a bonus but im just looki g to complete.

  13. #13
    Not doing M+ at all, but if you merely want to complete a +10 (in time is not required, as it sounds?) for the weekly, shouldn't it be relatively easy to find new people even if someone leaves? Completion is completion.
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  14. #14
    Quote Originally Posted by Qnubi View Post
    When I make my groups for the weekly 10 I don't actually look for people that are good, I mean I don't invite complete low ilvl dudes, but to me the most important thing when inviting someone is knowing whether he/she leaves the run or not. I can deal with a 1 hour run as long as I get my M10 done. So in that regard R.IO is pretty pointless for me. In fact, the higher the score the more likely it seems to be associated with the probability to leave the group after a wipe. I wish we would have an addon that shows who leaves how often. I would only invite people that leave less than 10% of the time.
    The best you can do with the raider.io info for something like that is look at their runs and see if they stick around for runs that are over the time limit. If they do that clears some of your worries about leaving after 1 wipe or things like that.

    - - - Updated - - -

    Quote Originally Posted by Nathanyel View Post
    Not doing M+ at all, but if you merely want to complete a +10 (in time is not required, as it sounds?) for the weekly, shouldn't it be relatively easy to find new people even if someone leaves? Completion is completion.
    Except you can't add anybody to the group if somebody leaves or d/cs. Now you can push through and finish with 4 which I have done a few times. Sadly the person that left will also get a reward for that completion in the mail when it is finished.
    "Privilege is invisible to those who have it."

  15. #15
    Stealthed Defender unbound's Avatar
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    Quote Originally Posted by Ihsatakar View Post
    Why should people be penalized for not wanting to stay in hot garbage groups?
    A single wipe does not make for a "hot garbage group".

    If someone leaves after a number of attempts, then that is reasonable. But there are far too many prima donnas that leave after a single wipe and, at least from my experience, more than 1/2 of those people are at the root of the problem (e.g. pull b4 tank, tank doesn't do threat / mitigation properly, healer not that good with their spells, dps doesn't understand correct strategy for the active affixes, ...).

    Far too many high R.IO players that are actually carries...but Dunning Kruger makes them think they are good.

  16. #16
    Quote Originally Posted by Alvito View Post
    The best you can do with the raider.io info for something like that is look at their runs and see if they stick around for runs that are over the time limit. If they do that clears some of your worries about leaving after 1 wipe or things like that.

    - - - Updated - - -
    Sounds like that is worth a try, thanks. Gonna roll with that although time consuming. (Have tank/heal, so I can be picky/take my time)

  17. #17
    Quote Originally Posted by Qnubi View Post
    Sounds like that is worth a try, thanks. Gonna roll with that although time consuming. (Have tank/heal, so I can be picky/take my time)
    Keep the page and a few duplicate tabs of it open and fire in a handful of names in each slot for the key you are going to run. Sure it will take a few seconds, maybe more depending on your computer and internet. You don't want to have your time wasted as many don't so that means you need to do your due diligence and vet people a little more to meet your standards.
    "Privilege is invisible to those who have it."

  18. #18
    Quote Originally Posted by The Stormbringer View Post
    Because maybe they're the ones that are hot garbage.

    Ideally you'd see a wipe/clear ratio, and if we see they leave after a single wipe, we know they're probably impatient and likely not ideal to stick with.
    Ya, no. I personally have zero interest in staying in a group where I'm doing 45% of the overall damage, I have zero interest where I'm the only person using a kick, I have zero interest in putting in an hour and hundreds of gold into repairs because of people who can't even be bothered to know what's going on. 90% of the time when people leave groups, there's a justifiable reason and it's never that they're the ones who are "hot garbage" as you claim.
    Quote Originally Posted by scarecrowz View Post
    Trust me.

    Zyky is better than you.

  19. #19
    Quote Originally Posted by Qnubi View Post
    When I make my groups for the weekly 10 I don't actually look for people that are good, I mean I don't invite complete low ilvl dudes, but to me the most important thing when inviting someone is knowing whether he/she leaves the run or not. I can deal with a 1 hour run as long as I get my M10 done. So in that regard R.IO is pretty pointless for me. In fact, the higher the score the more likely it seems to be associated with the probability to leave the group after a wipe. I wish we would have an addon that shows who leaves how often. I would only invite people that leave less than 10% of the time.
    We had a system like that, wowprogress/ KARMA but it was not used by the community. What can you do, most people don't have your issues with group building.

    I would suggest you stick with r.io and invite ALTS with 1k+/mains with 2k+ to make sure your run is finished, since people don't want multiple weekly runs with ALTs while those with high r.io main at least know the issues with difficult affix/pulls and take it easy if you wipe.

    Build better groups and dont demand useless community punishments just because you are unable to take your time with scanning players.

    With my 6000 dungeon runs on my MAIN I had maybe a handfull of bad groups, with toxic players after scanning them as best I could. Thats nothing compared to the close to 6000 key runs I did alone on my main with fun and successful groups.

    95% of my runs are with random PUG's if you avoid FOTM meta classes with litte playtime (typical reroll children), you end up with normal players just playing the game for fun.
    Last edited by Ange; 2019-06-18 at 11:24 PM.
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  20. #20
    Quote Originally Posted by Ihsatakar View Post
    Why should people be penalized for not wanting to stay in hot garbage groups?
    If you want people to put up with you when you ultimately fail, you should put up with others when they fail. If you never fail in the first place, you probably shouldn't join random +10 groups that don't promise the world.

    That said I think it's totally fine to leave a group that's just not making any progress at all, ie when it doesn't even look like you'll make it to the last boss regardless of timer.

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