Im unhappy with the hunter changes though or lack thereof. I dont enjoy a single hunter spec anymore since BFA, and they dont seem to be doing much. I dont understand how they can think the hodgepodge of abilities that is Survival is okay. Its like they put in 50 rando abilities into a bag, pulled out half a dozen and said okay, thats a survival hunter.
It's starting to look more and more likely that datamining / Alpha will not release today.
Pack it up boys. We wait again tomorrow!
I gave it some thought, and after much consideration i think that MM getting Kill Shot as an extra button might be that decisive piece that finally makes the rotation "click". Mostly because the way the class works is very similar to how Fury works, and that one is dependant on Execute for creating that extra spice in the rotation that either makes execute phase satisfying, or allowing talents or other abilities to proc it. Would still need some slight tweaks to cooldowns and casting speed of Aimed Shot but still.
Other specs are shit out of luck though. BM sounds like it got a good change, but i don't play it nearly enough to actually make a well-informed decision on that. Same with Survival.
The world revamp dream will never die!
Because the specific SV Hunter section didn't show anything new, or any REAL changes, I feel like it's flying under people's radar that SV hunters are getting both arcane shot AND kill shot, implying that they're going to be a true ranged/melee hybrid. Still feels like it'll be a mess of spec, but it is a pretty big deal. Or at least you'd think it would be.
Per the new blue post we’ll be able to switch Soulbinds? aka talent switching before certain fights.
I wonder how this will work!
It sounds like after you hit a certain rank or level or whatever, you get the ability to switch. Probably either have to go back to visit someone to change it or you get an on use item/ability that lets you pick. Like a mage portal flyout menu kind of thing?
I'm sure you've gotta go back to town and talk to someone though
That's what came to my mind actually. Which sounds interesting in concept, but I wonder how it will work in reality.
Still, it actually piques my interest to play a hunter up to max (could never get them past lvl 20 dunno why they just got 'boring' to me by then).
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It does look back on KT female, but also it does feel like they shortened the (dress? skirt?) around the thighs. In the concept art it goes down to the knee area almost. So weird to look that different from the concept art, but hopefully it's just wacky proportions on KT female, or unfinished.