#1 Hype-Thread Shitposter - Overlord of the Hypethread
Even the announcement trailer was covered with tentacles. BfA was clearly going to be about Old Gods.
4? I am aware only of Nazmir and Stormsong being heavily old god themed, Voldun has that 1 questline with the temple, and Zuldazar with the blood trolls attacking but that's about it, not really heavily Old God themed since it still revolves around the threat in Nazmir and its just the Nazmir storyline seeping over
#1 Hype-Thread Shitposter - Overlord of the Hypethread
Specifically my problem isnt that Old gods are the final boss. My problem here is that a basic tenet of a story is that you should end the story by concluding the conflict that started teh expansion.
WoD started with the Iron Horde and ended with a boss fight against Archimonde. What made this work however was that in the 6.1 cinematic Gul'dan defeated Grommash and took control of the remaining Iron Horde, thereby shifting the focus of the conflict from defeating Grommash to defeating Gul'dan. So when Gul'dan summons Archimonde at the end of the raid defeating Archimonde to end the threat established at the beginning of the expansion makes perfect logical sense.
In BfA we start with faction war, all the story we get is about hte faction war and how we should end it. We are also given a convenient scapegoat with Sylvanas. All the story has to do at this point is have Sylvanas break off from the Horde and become aligned with something else for that thing to become the logical endpoint of a faction war expansion. The problem is it doesnt, Sylvanas runs away, peace is seemingly restored and then N'zoth shows up.
I used the analogy before of Legion ending with Azshara, and that is still the best example i have. Because Legion had loads of Naga going around, it had references to her galore. It had not 1 but 3 different factions of Nelf on the Broken shore who each have their own ties to Azshara, one of the zones even revolve almost exclusively around Azshara, even ending with a dungeon directly stating that Azshara is coming.
What Legion did not to however was have a questline in 7.2.5 where we close the portal to Argus and Khadgar states we now need to defeat Azshara. Because that would be a stupid way to end the expansion about the Legion.
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It can reek of being an Old god expansion all it wants, but if the Faction war the expansion was marketed as, and even proudly displayed at every given opportunity is unceremoniously discarded halfway to give way for a different plot then i will call foul.
I'd say Voldun is heavily invested in the Old God story. It's whole story was about helping the Vulpera and fighting off the Sethrak that are helping release Mythrax. Zuldazar, less so.
Regardless, to say BFA didn't have heavy Old God story, influences, etc from the start is pretty silly(this is not @ you Shadochi).
I understand, with WoD the story shifted from IH to Guldan. But for BfA the faction war ended in 8.2.5 (and Sylvanas is no longer part of either faction, therefor no faction war other than for characters like Tyrande and Genn). But it is the faction war that allowed Nzoth to be released.
#1 Hype-Thread Shitposter - Overlord of the Hypethread
This is literally futile. The people who insist BfA is all about faction war just keep repeating how everything was always about faction war. They want BfA to be all about the faction war, even now when they can only deny it by ignoring the facts right in their face they still insist BfA should have been all about faction war.
But for once, it's not bad writing to blame, it's bad reading. Or maybe just selective reading, only paying attention to what confirmed their bias about what BfA was supposed to be.
The faction war and Old God stuff are one in the same though. They are intermingled and entwined. Sylvanas wanted souls to feed to her Death boss, including N'zoths. There has always been a deeper darker purpose to the faction conflict.
As much as you want BFA to be the "faction war expansion", it never really was.
#1 Hype-Thread Shitposter - Overlord of the Hypethread
But why? That's just you making up rules that don't exist. No respectable form of literary theory claims that. A lot of stories don't follow that. It's just you being unhappy how the story went, and that's completely fine, but don't act like the story has to go a certain way or it's bad. BfAs story wasn't meh because it didn't end with HvA lol
And i am stating that is a horrible way to pace your story.
N'zoth being released because faction war is about as weak a justification as you cna get. You could use that for anything really. You oculd say Azshara is the final boss of Legion because the Burning Legion invading allowed her to attack.
You could say the final boss of WoD are the Arakkoa because the Iron Horde attacking allowed them time to find their lost temple.
All i am asking for is a narrative bridge that links the faction war to old gods and i would be happy.
You've had one given to you the entire expansion.
Sylvanas wanted war, for a reason we didn't know.
She committed crazy genocide, killing tons.
We find the dagger, she wants it for reasons.
She trades it to Azshara, to help release N'zoth, and get us off her tail.
We find out she is doing all of this to feed souls to Death(probably Mueh'zala), and even wants N'zoths soul/essence.
Imagine for a second how insane this would be if it was true.
Lord of the rings has the second book end with Frodo unceremoniously finding a laca pocket that links ot Mount Doom and throwing the ring in, peace is restored and the final book is about Aragorn making peace with the Easterlings.
Star wars Empire strikes back ends with Luke getting a lucky shot in on Vader defeating him, the galaxy deposes the Emperor and movie 6 is about Han Solo finding a buried space treasure.
You would have thought the authors were insane, because stories are self-contained entities. There is a Beginning, middle and end. And in the beginning you start a conflict, and at the end you end that conflict. If you want a different story with the same characters you wait for a second story.
The problem with a dragon class is that balance still exist. Or should. Invoking the power of the aspects, or even your own draconic powers, sounds awesome, but you won't be any stronger than a rogue. A guy with a kitchen knife. It would work in a single player game. A bonus you unlock if you clear the campaign. A new game plus if you will.
Congratulations. You did it. Now experience the satisfaction of facerolling bosses with the power of dragons.