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  1. #41
    Quote Originally Posted by Othraerir View Post
    i would assume a pvp realm lets you have free reign to do whatever you want.

    wasn't there a rogue back in the day that had menethil harbour in lockdown?
    https://www.reddit.com/r/IAmA/commen..._warcraft_ama/


    His name was Angwe,

    we shalt never forget his name, nor shall we forget the humour it bought us.
    Originally Posted by Ghostcrawler

    If you are trying to AE tank and a bad dps is attacking the wrong target and dies, we call that justice.

  2. #42
    Quote Originally Posted by buddhapunch09 View Post
    "Where everyone knows what they're getting into"
    That is exactly why I dont feel bad killing gnomes and pillaging human settlements.
    They rolled on a PvP server.... Im going to assume they are going to gank and camp as well. I mean... they better be because im out there hunting for gnomes and getting my plump big booty dwarves. lol

    Also I disagree with your real pvp. Its true in your opinion maybe others too but I value open world pvp a lot more. Its gots a lot more dynamics involved and stress ie pulling mobs or coming across other people. All those factors that dont bring in a "fair fight" make it enjoyable to me. Not because im bad but because its stuff you have to consider.
    You can try to make me out to be a bad guy all you want but I dont really care. I value my friends that i make on WoW because I play a lot. I also value my enemies, I'd say more so. I share most of my stories about the contacts I have with them to my real life friends more than those who I play with on my faction/guild.

    If i came across them in real life i would definitely call them an asshole but would for sure hangout with them and talk about that time i kicked their ass in Desolace or that time they ganked me in Ashenvale when I was trying to do an escort quest.
    Its a GAME!
    Maybe people are more aware of what to expect for Classic than we were for vanilla, but I'm sure there are plenty of people now (just like back then) who only ended up on PVP realms because they followed someone else there. If Classic PVP servers are even remotely close to the old retail PVP servers, then the majority of players would rather avoid ganking altogether.

    It doesn't matter how often you say "it's just a game" because that isn't the issue. If you told people that when you go to the shooting range you imagine you're shooting children but it's ok because it's make-believe and the targets are just paper they would rightfully tell you that you're a disturbed person. While this is CONSIDERABLY less severe than that, it's still pretty sadistic to WANT to punish other players just because they crossed paths with you. It's even worse if you apparently find enjoyment in preventing them from playing altogether. That isn't what games are about.

  3. #43
    Quote Originally Posted by jakeic View Post
    They pictured ganking and griefing, they specifically made areas that would cause strife so people would fight the opposing faction. The game was meant to fit into the Warcraft genre, fighting other players is natural in that sense, even if they are not capable of fighting back.

    The funny thing is that WoW was never particularly punishing when it came to the pvp aspect of the mmorpg experience. You lost no durability, you lost no gold, you lost no experience, the only thing that happens to you is that you have to run back to your body, yet somehow even this tiny hurdle is considered offensive in today's gaming standards. Games have become so sanitary, they control all interactions, they purposefully create only one experience and that experience is one where players face only the mildest adversity, almost strictly in the form of scripted events where you press a single button.

    The whole thing makes me feel like I'm an old man yelling at others to get off my lawn.
    There's also the cost that whatever rare mob you're fighting is lost to you, cause as soon as you're dead the other faction takes the tag. I'll run around with WM on for the 10% gold from WQs, then turn it off when I go to Nazjatar and Mechagon. Losing say Soundless because an entire Alliance raid jumps to your shard from group finder and wrecks you is not amusing.

  4. #44
    I corpse camp until I check these forums to see the guy I was camping has created a thread about the unfairness of WPvP in Classic.

    Okay, maybe not. But let's not pretend that hasn't happened. :^)

  5. #45
    This is why i quit WoW when i first tried it in TBC. I remember there was this orc hunter and blood elf paladin who would go to Auberdine(rip that beautiful place) in Darkshore, and they would kill every players and camp their corpses for hrs every day. I dropped the game completely and didn't play again until late WotLK.

    I was pretty new to WoW and didn't know what to do, but if that was the baggage the game came with, then in my view it was simply not worth it. Blizzard should 100% ban or temporarily suspend corpse campers. I guarantee you i wasn't the first nor the last paying customer they lost because of it.

  6. #46
    I find corpse camping lowbies to be jerkish, but it does not make it an offensive problem. By enrolling in PVP servers you chose to accept the risk of being corpse camped.

    For retail, just turn off the warmode
    Quote Originally Posted by RedGamer030 View Post
    I do not need to be constructive in this thread, nor provide an argument. There is nothing here to actually debate. Your reasoning is flawed and thusly you have no argument.
    ↑ Epitome of Internet Logic

  7. #47
    Quote Originally Posted by Ulfric Trumpcloak View Post
    This is why i quit WoW when i first tried it in TBC. I remember there was this orc hunter and blood elf paladin who would go to Auberdine(rip that beautiful place) in Darkshore, and they would kill every players and camp their corpses for hrs every day. I dropped the game completely and didn't play again until late WotLK.

    I was pretty new to WoW and didn't know what to do, but if that was the baggage the game came with, then in my view it was simply not worth it. Blizzard should 100% ban or temporarily suspend corpse campers. I guarantee you i wasn't the first nor the last paying customer they lost because of it.
    Pve realms. That is all. You rolled on the wrong type of realm. This is on you, not the other player, and not on blizzard. That's like going to KFC, then leaving because they only sell chicken, and saying "you lost a paying customer by only selling chicken!!!" Just silly. Entitled and silly.

  8. #48
    Quote Originally Posted by arkanon View Post
    Pve realms. That is all. You rolled on the wrong type of realm. This is on you, not the other player, and not on blizzard. That's like going to KFC, then leaving because they only sell chicken, and saying "you lost a paying customer by only selling chicken!!!" Just silly. Entitled and silly.
    No, it's like going to KFC, expecting to get original recipe, and having extra crispy repeatedly shoved down your throat because that was the one KFC that forced you to eat extra crispy and you didn't know that. You're an asshole for expecting someone completely new to understand every aspect of a game. Wrong and an asshole.

  9. #49
    The Unstoppable Force Super Kami Dende's Avatar
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    Depends on the Person.
    If it's just some Random I ran past and I feel like some PvP? 1 kill and move on.
    Is it a Person who stole a tag or looted something whilst I was fighting? a few kills.
    Is it someone that tried to attack me whilst I was in combat and spammed emotes at me but lost anyway? Camp them for an hour/til they log out
    Is it someone who was camping my Alt or locking down an area I was questing in? Camp them until they log out and camp them any other time I ever come across their name in the World.

    - - - Updated - - -

    Quote Originally Posted by Ulfric Trumpcloak View Post
    Blizzard should 100% ban or temporarily suspend corpse campers. I guarantee you i wasn't the first nor the last paying customer they lost because of it.
    Or they could just give People the ability to play on Servers where you can't be attacked by the other Faction.





    Oh wait... they did.

  10. #50
    Quote Originally Posted by buddhapunch09 View Post
    Hey guys couple questions here I would like your opinions on.

    1) Do you corpse camp after you kill someone? If so how many times do you do it for? Do you have a record? Please share your story!
    I generally won't camp anyone unless they've made things so difficult for me that I have to log on to my main. If things have progressed to that point I figured they've earned vengeance i put upon them. Basically, my rule is I don't camp unless im being camped.

    2) Knowing that your fellow faction member corpse camps people and griefs the other faction hard, do you blacklist them? Do you frown upon corpse campers even if they are on your side?
    No, I don't blacklist them but, as i alluded to in the previous answer, I do frown upon the practice except in rare cases. If I'm in a group with people doing that...I'll probably leave the group.

    3) Can I get in trouble or get banned for griefing the enemy faction too hard and corpse camping them?
    I have heard about people getting talked to by GM's about excessive ganking and camping. I don't know exactly how far you would have to go to get into ban territory. But, if you did cross that line...you probably won't get a lot of sympathy.

    Keep in mind...while you may be having a great time...you are possibly really ruining someone else's day with your actions. A drive-by ganking is one thing...specifically hunting and camping people that can't really defend themselves against you is something else entirely.
    Last edited by Evil Midnight Bomber; 2019-10-07 at 08:18 AM.
    “The biggest communication problem is we do not listen to understand. We listen to reply,” Stephen Covey.

  11. #51
    Corpse Camping is boring. Don't want to wait for them to walk back.

    But killing someone when you know that the graveyard is very very far away...

  12. #52
    Elemental Lord TJ's Avatar
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    Quote Originally Posted by Dellis0991 View Post
    I don't corpse camp and I don't gank lowbies, that's just some straight up dickhead shit. I kill and keep it moving.
    I agree with this really, no problem with killing someone, but camping them over and over is just pathetic. Only time that's not true is if you're competing for mobs/farming for gold/materials etc, then there's no issue. Killing low levels is just a joke, too.

  13. #53
    Well I play on PvP realm but don't enter the fight first when I see ally, I always defend or attack back my attacker when help arrives. I also don't make a tragedy of being ganked or camped. it is PvP realm after all, I knew where I would play.

  14. #54
    Quote Originally Posted by Shaetha View Post
    No, it's like going to KFC, expecting to get original recipe, and having extra crispy repeatedly shoved down your throat because that was the one KFC that forced you to eat extra crispy and you didn't know that. You're an asshole for expecting someone completely new to understand every aspect of a game. Wrong and an asshole.
    This is going to hurt to read - the description of a pvp realm? Yeah, it's right there. And that KFC you went to? It has a huge sign on the door saying "extra crispy only, no original recipe" but you went in, ordered your chicken, then complained. Still 100% on you.

  15. #55
    Quote Originally Posted by arkanon View Post
    This is going to hurt to read - the description of a pvp realm? Yeah, it's right there. And that KFC you went to? It has a huge sign on the door saying "extra crispy only, no original recipe" but you went in, ordered your chicken, then complained. Still 100% on you.
    Yeah, except the description isn't clear unless you already know the genre.

    Also, I was not using words in my analogy as hyperbole. I meant they actually forced it down your throat. A sign that said "extra crispy available" was there, but nothing tells you it's going to be jammed down your throat when you enter. That is the difference between the description of a PVP server to someone that doesn't know the genre and what it actually is, so no, it doesn't hurt to read because it's still wrong.

  16. #56
    Corpse camping is boring because WoW wPvP is a safespace. Victims can't lose xp/lvls and/or items, so there's no real reason to kill them. Following a person and sapping them from time to time is fun though, only kill them when DR gets out of hand :V

    And there's no "too much".
    Last edited by ls-; 2019-10-07 at 09:08 AM.

  17. #57
    Quote Originally Posted by Adamas102 View Post
    That's a piss poor excuse if ever I saw one. There's nothing wrong with adversity, competition, or losing. BGs and arena are still a part of the game where players can pit themselves against other players, and one side wins while the other side loses. And yeah, sometimes one side is better equipped/coordinated to the point where it can barely be considered a fight. I've been on both ends of PVP like that. And yet, that's still veeeeery different than ganking someone that is not only outmatched but also doing something else entirely and then actively preventing them from playing the game.

    I enjoy competition and being challenged, but ganking/griefing is the polar opposite of that. It might be "part of the game", but it's terrible game design when it seems to only cater to people like you and the OP who seem intent on punishing other players. There's a difference between wanting to beat someone who is playing against you and wanting to punish someone simply because they are there.
    You are mistakenly arguing that the game is meant to be how you think it should be, and you assume that I’m doing the same, I am not. I’m relaying to you how the game was designed as described by those who created it, information that is available in interviews, but in particular information that is often discussed by Kevin Jordan. When you load World of Warcraft you are meant to feel as if you are in Azeroth, this means when Horde and Alliance see each other they are to assume that it is a dangerous situation, they are meant to fight, regardless of the players level you are meant to be cognizant of how they can effect you and vise versa.

    How you deal with players fighting you, leaving an area, trying to share resources, gathering friends and fighting back, questing in a small group to discourage others from fighting you, logging on an alt, are all expected results from players fighting players. This is the intent of the system.

    It is not bad design, you might not like it (you have to opt into such an experience btw), but that is different than it not being designed well.

  18. #58
    Players: I would like to kill other players indiscriminately

    Blizzard: k, but they can also kill u indiscriminately

    Players, after being killed indiscriminately:


  19. #59
    Quote Originally Posted by cparle87 View Post
    There's also the cost that whatever rare mob you're fighting is lost to you, cause as soon as you're dead the other faction takes the tag. I'll run around with WM on for the 10% gold from WQs, then turn it off when I go to Nazjatar and Mechagon. Losing say Soundless because an entire Alliance raid jumps to your shard from group finder and wrecks you is not amusing.
    The discussion is with regards to Classic WoW, obviously retail is something completely different.

  20. #60
    Its never too much !

    Unless there are 10 of you and one of them , then thats just kind of sad. But if its a relatively fair match , gank away .

    Dont forget to do a little teabagging too!
    Power corrupts, unlimited power... is even more fun!

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