https://www.reddit.com/r/IAmA/commen..._warcraft_ama/
His name was Angwe,
we shalt never forget his name, nor shall we forget the humour it bought us.
https://www.reddit.com/r/IAmA/commen..._warcraft_ama/
His name was Angwe,
we shalt never forget his name, nor shall we forget the humour it bought us.
Originally Posted by Ghostcrawler
Maybe people are more aware of what to expect for Classic than we were for vanilla, but I'm sure there are plenty of people now (just like back then) who only ended up on PVP realms because they followed someone else there. If Classic PVP servers are even remotely close to the old retail PVP servers, then the majority of players would rather avoid ganking altogether.
It doesn't matter how often you say "it's just a game" because that isn't the issue. If you told people that when you go to the shooting range you imagine you're shooting children but it's ok because it's make-believe and the targets are just paper they would rightfully tell you that you're a disturbed person. While this is CONSIDERABLY less severe than that, it's still pretty sadistic to WANT to punish other players just because they crossed paths with you. It's even worse if you apparently find enjoyment in preventing them from playing altogether. That isn't what games are about.
There's also the cost that whatever rare mob you're fighting is lost to you, cause as soon as you're dead the other faction takes the tag. I'll run around with WM on for the 10% gold from WQs, then turn it off when I go to Nazjatar and Mechagon. Losing say Soundless because an entire Alliance raid jumps to your shard from group finder and wrecks you is not amusing.
I corpse camp until I check these forums to see the guy I was camping has created a thread about the unfairness of WPvP in Classic.
Okay, maybe not. But let's not pretend that hasn't happened. :^)
This is why i quit WoW when i first tried it in TBC. I remember there was this orc hunter and blood elf paladin who would go to Auberdine(rip that beautiful place) in Darkshore, and they would kill every players and camp their corpses for hrs every day. I dropped the game completely and didn't play again until late WotLK.
I was pretty new to WoW and didn't know what to do, but if that was the baggage the game came with, then in my view it was simply not worth it. Blizzard should 100% ban or temporarily suspend corpse campers. I guarantee you i wasn't the first nor the last paying customer they lost because of it.
Pve realms. That is all. You rolled on the wrong type of realm. This is on you, not the other player, and not on blizzard. That's like going to KFC, then leaving because they only sell chicken, and saying "you lost a paying customer by only selling chicken!!!" Just silly. Entitled and silly.
No, it's like going to KFC, expecting to get original recipe, and having extra crispy repeatedly shoved down your throat because that was the one KFC that forced you to eat extra crispy and you didn't know that. You're an asshole for expecting someone completely new to understand every aspect of a game. Wrong and an asshole.
Depends on the Person.
If it's just some Random I ran past and I feel like some PvP? 1 kill and move on.
Is it a Person who stole a tag or looted something whilst I was fighting? a few kills.
Is it someone that tried to attack me whilst I was in combat and spammed emotes at me but lost anyway? Camp them for an hour/til they log out
Is it someone who was camping my Alt or locking down an area I was questing in? Camp them until they log out and camp them any other time I ever come across their name in the World.
- - - Updated - - -
Or they could just give People the ability to play on Servers where you can't be attacked by the other Faction.
Oh wait... they did.
I generally won't camp anyone unless they've made things so difficult for me that I have to log on to my main. If things have progressed to that point I figured they've earned vengeance i put upon them. Basically, my rule is I don't camp unless im being camped.
No, I don't blacklist them but, as i alluded to in the previous answer, I do frown upon the practice except in rare cases. If I'm in a group with people doing that...I'll probably leave the group.2) Knowing that your fellow faction member corpse camps people and griefs the other faction hard, do you blacklist them? Do you frown upon corpse campers even if they are on your side?
I have heard about people getting talked to by GM's about excessive ganking and camping. I don't know exactly how far you would have to go to get into ban territory. But, if you did cross that line...you probably won't get a lot of sympathy.3) Can I get in trouble or get banned for griefing the enemy faction too hard and corpse camping them?
Keep in mind...while you may be having a great time...you are possibly really ruining someone else's day with your actions. A drive-by ganking is one thing...specifically hunting and camping people that can't really defend themselves against you is something else entirely.
Last edited by Evil Midnight Bomber; 2019-10-07 at 08:18 AM.
“The biggest communication problem is we do not listen to understand. We listen to reply,” Stephen Covey.
Corpse Camping is boring. Don't want to wait for them to walk back.
But killing someone when you know that the graveyard is very very far away...
Well I play on PvP realm but don't enter the fight first when I see ally, I always defend or attack back my attacker when help arrives. I also don't make a tragedy of being ganked or camped. it is PvP realm after all, I knew where I would play.
Yeah, except the description isn't clear unless you already know the genre.
Also, I was not using words in my analogy as hyperbole. I meant they actually forced it down your throat. A sign that said "extra crispy available" was there, but nothing tells you it's going to be jammed down your throat when you enter. That is the difference between the description of a PVP server to someone that doesn't know the genre and what it actually is, so no, it doesn't hurt to read because it's still wrong.
Corpse camping is boring because WoW wPvP is a safespace. Victims can't lose xp/lvls and/or items, so there's no real reason to kill them. Following a person and sapping them from time to time is fun though, only kill them when DR gets out of hand :V
And there's no "too much".
You are mistakenly arguing that the game is meant to be how you think it should be, and you assume that I’m doing the same, I am not. I’m relaying to you how the game was designed as described by those who created it, information that is available in interviews, but in particular information that is often discussed by Kevin Jordan. When you load World of Warcraft you are meant to feel as if you are in Azeroth, this means when Horde and Alliance see each other they are to assume that it is a dangerous situation, they are meant to fight, regardless of the players level you are meant to be cognizant of how they can effect you and vise versa.
How you deal with players fighting you, leaving an area, trying to share resources, gathering friends and fighting back, questing in a small group to discourage others from fighting you, logging on an alt, are all expected results from players fighting players. This is the intent of the system.
It is not bad design, you might not like it (you have to opt into such an experience btw), but that is different than it not being designed well.
Players: I would like to kill other players indiscriminately
Blizzard: k, but they can also kill u indiscriminately
Players, after being killed indiscriminately:
Its never too much !
Unless there are 10 of you and one of them , then thats just kind of sad. But if its a relatively fair match , gank away .
Dont forget to do a little teabagging too!
Power corrupts, unlimited power... is even more fun!