"stop puting you idiotic liberal words into my mouth"
-ynnady
Then they should actually tune things before release of the game, my point with legion was extreme drastic balance changes during live game which should have been adjusted way before the release. Azerite armor was dumb as fuck but no one expected it to just magically get deleted, the smartest option for Blizz is to not design retarded systems in the first place. (I'm guessing thats what you're referring to with core design)
I'm arguing that the destruction of customization has ultimately been incredibly poor for the game.
I find the gameplay more fun, not less fun, when I can make MEANINGFUL customization choices for my character. I do not find it fun when I am a carbon copy of everyone else.
"stop puting you idiotic liberal words into my mouth"
-ynnady
I mean it really does seem like the goal of this is to punish people who play at higher levels. There are talents that will make or break a class at high level pve and pvp. The argument you are putting forward of "muh rp" doesn't make sense either. Players having the ability to swap talents to enjoy their style of game play in no way hinders your ability to shackle yourself to a single talent should you so chose.
It leads me to believe that your argument for this is based more around the idea you enjoy "min-maxers" as you put it being put off rather then any real enjoyment you gain from such a system.
Don’t need numbers if the basic mechanical functions are unbalanced. “The Hunt” will always be BiS for DH because of how it works. There is no niche for the ability, it works in every part of moment to moment gameplay and has the function of the BiS legion legendary with the extra fury generation. The other abilities can not compete with it, at all. But it’s tied to the fuckin Night Fae which I can guarantee 90% of DH’s don’t want.
Similar OP abilities, the warrior banner. I don’t play enough of the other specs to distinctly tell which is broken, but I’m sure there’s an obvious BiS for each.
So the argument that “we don’t have the numbers, it’s not released yet” is bullshit, dead on arrival.
Except each of these abilities will be an improvement. The difference between one or the other will probably amount to the differences between one talent and another, a percentage point or two of DPS, etc.
The majority of players either don't give a shit about squeezing out an extra 0.5% dps at the expense of playing what they enjoy OR only give a shit about such meager gains because elitist internet warriors have convinced them that failing to play like a member of Method is somehow failing at the game.
this is just a new rental talent tier with 4 abilities but each one requires some godawful amount of time to unlock or switch to
just another unnecessary 'system' to add more grind and prevent us from keeping any power past level 100 (soon to change to a new number with the level squish)
"stop puting you idiotic liberal words into my mouth"
-ynnady
Covenants give 2 abilities: so-called covenant ratial, utility one and class specific combat one. Let's call them utility and combat abilities.
During our leveling in shadowlands we meet and help all 4 covenants. After finishins each covenant's story we unlock new combat ability in special interface. Four abilities total. And at the end, we join one of covenants, get acces to cosmetics and utility ability, while still beeing able to pick 1 of 4 combat abilities anytime.
This is how it should be done. That way we can have interesting, unique abilities with no issues.
Imagine a game belonging to a multi billion dollar company in which all they give you, expansion after expansion and people accept it is rental abilities...
Problem is, afaik you are not supposed to change your Covenant. So your Choice is (probably) final.
Now, you have 4 Things your Covenant will give you:
1. Looks - Each have their own Unique Transmogs.
2. Signature Ability
3. Class Ability
4. Talent/Ability Tree
Now to te Problem,
I feel the Aesthethic of my Character is Important, I play Paladin, and initially I feel like from the Looks I need to play the Holy People, and dont want to use the Necro People.
Signature Ability, I dont have a single use for the Holy Peoples ability, I can remove all kinds of Debuffs anyhow, and the Ability is "Daily Cooldown",
Venthyr however offers me something I can actually Use, and feel its usefullness.
Necro Guys offer a TankAbility, which I feel I have to use. While I would rather like the Blink.
Nature guys also offer a Movement Ability which I also probably would like.
Class Ability. Holy People, kinda Nieche, doesnt really hype me.
Venthyr, sound also kinda Meh.
Others are not Disclosed (yet). BUT here, Warriors get (another) mass Root, something which my Paladin would kill for, as just one Example. The Abilites for some Classes sound much more Interesting and Better than for others.
And with the TalentTrees/Ability Trees we get another layer.
Its not even a Balancing Concern. (And Balancing so many so vastly Different Abilities is a Nightmare)
For Once, I really have the feeling from the Start that this will end in a Nightmare. And thats just because I cant see me making a Choice I would be satisfied with.
If it were a "Do X% Damage" thing I would Agree with you. But its not. There is no point in comparing Numbers if you compare a Perk:
"Call a "Utility NPC Once per day", to e.g. a Heavy Defensive Cooldown.
This is also True, but with the many different things assosiated to your one Choice chances are, you not happy with your Choice.
Not exactly true. We have gotten the Initial Draft of Abilities.
And its a good thing if concerns are made beeing heard. Especially after other "First Designs" massivly failed.
And thats the Problem, the concept in itself will (most likely) make people (at least me) Unhappy, because one (at least I) cannot choose correct.
Soo, and why not voice Concerns, and hope they dont ship a System they need to fix in the first ContentPatch?
If I were to do that I would forever feel it was a Stupid choice, because that one doesnt Offer any remotely Usefull Ability. (Right now)
It was said on the Blizzcon, on your first Leveling you experience ALL covenant, and choose one on MaxLevel to get Traits, Looks and Ability Trees, second Char you choose one first.
If that was Changed, state your source please.
It's threads like these that confirm for me that the players ruined wow not Blizzard.
Blizz: here's four interesting abilities per class. You choose! They all do fun and interesting things.
Players: BuT ThIS oNE dOeS 2% better in MyThiC PlUS.
There will always be a mathematically superior option. Using this an excuse to say game systems should have no player agency is moronic. People play mathematically inferior classes all the time. Just because fire mages are the superior choice in all PVE content doesn't mean everyone is a fire mage. If you're a top tier mythic raider then pick the best option. Everyone else will pick what they prefer.
Last edited by puddypounce; 2020-04-07 at 01:08 PM.
This is as dumb an argument as "Why dont we make all abilities available to all classes and if you want to only use mage abilities, go ahead." If you want a demon pet, you play a warlock. If you want frost magic, you play a mage.
My argument is based on wanting to make meaningful customization choices for my character, not continue to have the life sucked out of the game by some snobby, shitheads that will never, ever be happy anyway.It leads me to believe that your argument for this is based more around the idea you enjoy "min-maxers" as you put it being put off rather then any real enjoyment you gain from such a system.
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Sounds like a good reason not to play with those shitheads.
"stop puting you idiotic liberal words into my mouth"
-ynnady