Originally Posted by
Peacemoon
This is a great post, and I agree with it entirely.
‘Borrowed power’ has happened every expansion. Just before it was always baked into new spells and talents which would then get changed in the next expansion and classes would be completely reworked.
This was massively unsettling and caused huge complaints that your character would play completely differently form one expansion to the next. Yes there are occasional ‘reworks’, but this is not the norm anymore.
Now your base character is somewhat similar and each expansion you get different toys to use in conjunction with them. I agree with you, this is a great compromise and solution. Ingenious I would say. People don’t know what they are complaining about.
Next people complain about ‘raid or die’, because raids will give ever so slightly better gear than M+. This is a laughable exaggeration of the old state of WoW, where dungeons would become worthless as soon as the first tier of raid came out, and would remain so until the end of the expansion. There was no ‘normal mode’ for casuals only heroic and mythic modes. So there was literally no way to advance your character without serious raiding time. We are so far removed from that it isn’t funny.
It’s great that M+ exists. It is the best feature WoW added for a long time. But raids take more effort, more people and more coordination. Just as there was always tension between 10 man and 25 man raids, now there is tension between 5 man dungeons and raiding. End result is, the more players involved means the more investment players need to make into the game. And more investment should = slightly better rewards.
People are getting mad about a few ilevels, when they aren’t even doing any content where such ilevels will be required.
People moan about class balance, but class balance has never even better. You are 100% always better off with skilled players, rather than bad players but of the right class. That was not always the case. Things used to be really bad, and certain specs were not allowed in serious content. That doesn’t happen now unless you have a stupid guild master/leader.
You are right, the community is so toxic now. It’s like an old marriage which has turned bitter. No one sees the good in anything. People jump to the worse case scenario. The developers don’t get the benefit of the doubt. The playerbase on these sites is turning into a whingy self-entitled blob of negativity, and as you correctly identify, the ‘influencers’ on YouTube and the rest stoke the flames of controversy for their own ends, and so many people’s opinions are influenced in negative ways. Usually at the same time as complaining that others are not thinking for themselves!
Now WoW is not perfect, and there are legitimate criticisms, but overall it is a great game, with a great world, great systems and classes, a great lore, an ever improving story experience. This game is better now than at any time in its history, and I have played since classic.
I don’t want to return to classic where everything was slow, class specs were not balanced, and the game was very shallow.
Or TBC where end game was just serious raiding and almost no storyline. Illidan, Kael’thas, it could have been cool.
Or WoTLK which was mostly just Naxxramas for the first year, a rehash from classic, cleared on the first week of the expansion. A great raid Ulduar whose life was cut short for the Argent Tournament, and super easy dungeons with very few ways to progress outside of raiding.
Or Cataclysm and MoP where end fame was just raiding and if you weren’t in a raiding guild you hardly saw any new content. Except for LFR, and we all know how fun that was. At least with SoO we finally got a flexi mode and addons which allowed and encouraged people to step up into raiding without needing a guild.
WoD which could have been good if not for the Garrison.
And then, Legion and BfA, the best the game has ever been. Great raids. Great class identity. Purposeful dungeons throughout the expansion cycle with M+. Cross realm group finder for making raids without needing to be locked in a raiding guild. A great storyline with all our favourite characters (minus Sylvanas!), and lots of cool expansion systems to use with our characters. Amazing huge zones and beautiful music. Greater player customisation and my Tauren now has a totem.
Hopefully Shadowlands will be more of the same because this game is amazing and never been better. The devs deserve a medal for making such an old game fresh, contemporary and amazing to play.
Peace.