the most important question here, nobody asked ?!?:
you go 180 degrees with your camera, while in combat and casting ???
i play this game since 15 years and have not the slightest clue how my chars faces look while casting. and for the reason how the game is designed, i dont give a fuck. i see the back of my characters and their front on char selection screen. thats it.
crazy...
What I wish they would change is the stupid "battle stance" animation for every race after you cast a spell. You should be able to toggle that off.
This is literally the "essence" of new models, this is what they were so eager for and finally implemented in them... if believe friend, then such nonsense is (within Blizzard's art team) author's mark of Chris G. Robinson and his team. Not that it was something original within framework of game development, but its amplitude/pretentiousness/grotesqueness that is all their work, this is all their "vision". It was definitely on old EU forum, hmm, right <here>. I.e. these guys *pointing up* are trying to shove this disgrace already since TBC, but old models (fortunately) had certain limitations that didn't allow "caricaturists" to set up at full capacity... and then they made these new scary models, replaced old ones with them and thereby completely freeing own hands.
"This is how the story ends"
Here people talk about "combat animations/battle stance", but this isn't entirely truth, it doesn't describe situation fully. Models grimace almost at any moment of time and very often even in rest poses (which is what author accented in link - twitch, twirl their eyes like mentally ill... they can't even breathe correctly, as old did, only swing and twitch with their whole body) and this is absolutely uncontrollable and disgusting, but without this, their new faces looked like each other almost as two drops of water, still mostly do. New customization somewhat improves situation a little, but still it's same geometry and same "same face syndrome", and I'm not even going to recall about same inconsistency with old ones (and skip how personally a lot of them are disgusting to me).
Note. My old idea is still valid, but, apparently, difficult to implement and it also doesn't solve "same face syndrome" problem they generated.
ps. Well, some of us, apparently, do "give a f@ck".
Last edited by Alkizon; 2020-10-27 at 11:22 AM.
__---=== PM me WHERE if I'm unnecessarily "notifying" you ===---__
They are more likely to add a boob slider than to fix that face.
or so i hope.
I want an option to have the female gnomes ''smile'' face that they remvoed during WoD because people fucking complained about every face having a smile...
...So instead of all faces having a smile, they removed it completely...
This is a signature of an ailing giant, boundless in pride, wit and strength.
Yet also as humble as health and humor permit.
Furthermore, I consider that Carthage Slam must be destroyed.
New models seriously have bad faces and I mean the differences between them are minimal(compared to the older ones) and the animations are exaggerated.
Those who do not stand with the Forsaken stand against them. And those who stand against the Forsaken will not stand long
I've already addressed this before you brought it up.
Aside from the things I've already said, you need to get enough people to care about something for anyone to think that something matters. Making a thread on the official forum where no one looks at it, isn't gonna help. Even if a dev sees it there, he's just gonna go "I guess nobody cares".
And again, you can say this about anything. Why even post on a fansite at all? Why are you here? Anything you could possibly say would be better posted on the official forums.
Last edited by vagnar; 2020-10-26 at 10:10 AM.
Nightborne female casting face also looks super weird.
But what can I say.. Nightborne faces..
I wish she had the squinty eyes