Sure, but they fact they skimped on armor in the dragon form and locked it to one class (that conveniently attacks without weapons when dragon) seems to suggest they chose this route to avoid all that work for whatever reason. I can maybe see them throwing the human/elf character options onto the other versions but not much else.
It's 100% copium and I'm sure a lot of the same folks saying that will just say "12.0 for sure" after it doesn't happen then.
Much as I want a revamp I think the devs honestly say "Chromie Time solved leveling, we can now hide the awkwardness of our serial-revamping of single zones at a time by funneling people into later expansions."
FFXIV - Maduin (Dynamis DC)
Btw the Explorer's League is coming. Do you think they'll make Renogos canon?
Also Murloc allied race???
Uhm… I think having artifacts and the AP grind is better than to have none of that.
Did Legion really have less content because of the class quests? I really don’t think so. But I played many classes and always had enough to do, so not sure about that. And calling Suramar a small thing… BfA had no endgame zone and it showed. SL‘s endgame zone was terrible and it showed. Isn’t there a reason why people were praising Suramar so much? Sure, it wasn’t perfect, but it was pretty epic. Now another expansion without an endgame zone? It just feels wrong imho.
MAGA - Make Alliance Great Again
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Well, I beg to differ. I mean, I also feel a little bit meh, I'm totally missing that one selling point. I wouldn't call the Dragon Riding a fully-fledged system, more like a cool feature fitting the theme. I felt like there was no counterpart for progression system - talent revamp is just that - revamp - there's nothing innovative about that to be honest.
Nevertheless:
1) Cataclysm was absolutely the most ambitious project they have taken upon their shoulders - and it was too heavy. Lack of content was the result. A prime example of being over-ambitious.
2) WoD - well, there was a garrison, which eventually got changed into an abomination of what it supposed to be. Also, as we already know, A LOT of content has been simply cut to rush for Legion.
3) BfA Warfronts and complicated azerite system killed it in the run.
4) Shadowlands, well, it doesn't really require any commentary.
My guess, with a tank of hopium on the sideis that they certainly are fearful that the history will repeat itself in a vicious circle and were less brave than usually. They didn't bet on one card, instead took a safe and lazy approach. And that is why I believe it might have been a better choice. Maybe, just maybe, we will be able to see much more growth, and steady pace of releasing the content when there is not much pressure to pull everything off as it's supposed to be just to repair everything later when it's actually too late.
We do not know the story, nor villan. No BIG ANNOUNCEMENT that could backfire, which happened with the lasr two expansions. They have literally open gates, quite a few possibilites of where to go with that. My bet is on more patches with actual content, like till 10.4 with regular cadence for releases.
Not an update, no.
It's still low poly.
https://www.wowhead.com/npc=93578/smolderhide-hunter
Well, that's it over for another two years then guys.
It's crazy. I was so expecting to feel vindicated and hyped this evening. But I don't feel that now. I'm not hyped like I was for Legion, and BfA and even WoD after their announcements. And I don't feel indifferent like I did with Shadowlands. I feel a tad down and underwhelmed. I was so hyped for the Dragon Isles, and playable Dragonmen; and what we've gotten just doesn't feel as good as we could have and should have gotten. That's it, its over. It's not still a potential hook and discussion for future installments, like Tinker, Emerald Dream, South Seas(if BfA doesn't count), Tel'abim, Bard, Black Empire etc. We've got something that the community has hyped for years and years, and it just feels lesser than what it could have been - at least to me.
I was also really, really hoping for the world revamp, and with each expansion coming and going, I feel like our chance of ever getting it gets slimmer and slimmer.
I'm happy for all of you that are buzzing and hyped for Evoker's and Dracthyr. I wish I could get behind it too, but it just isn't for me.
I love the profession revamp, as well as the dragon riding. But everything else just feels hollow to me. No flying Dragon Isles, no proper aspect themed zones, no Vrykul, seemingly no Infinites, or Galakrond, or Vrykul. Dracthyr only able to play as Evoker's and vice versa. I was hoping for an expansion on timewalking - it felt like the perfect time lorewise, with the Bronze flight.
The silver lining is the MoP vibe its giving us.
I'm not writing the expansion off, and I'm going to play it for sure. I'll reserve true judgement for the alpha/beta where hopefully more features will be shown to us like expanded timewalking, more customisation for existing races, maybe some more bg's, an iteration on torghast/visions/mage tower etc.
It just feels hollow at the moment, I really hope that changes. This is the first I've felt this way after an announcement.
MAGA - Make Alliance Great Again