Well... It was not wrong, until it became just personal.
I'm not sure I agree with the conclusion. I feel like people can't help but being attached to characters, but they should stop projecting themselves into those characters and think that they are due to have the same development they want to see for themselves.
The races of men like the Empire and Bretonnia will have new characters of course as they age (unless your a grail knight) but there is alot of races that's immortal and dont die of age like the lizardmen (unless your a skink), tomb kings, vampire counts and stuff like chaos champions and daemons then there are elves that can also live for several thousands of years and even Dwarfs can live for 400-500 years and if they are stubborn enough they can live for a very long time one example is Kragg the Grim that's 1600 years so there will most likely be alot of returning characters too.
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But yeah the setting is 300 years in the past i believe so no Karl Franz and the likes but there will be characters like
Louen Orc Slayer the king of Bretonnia and tons of other characters.
Last edited by ParanoiD84; 2021-04-04 at 02:03 PM.
Do you hear the voices too?
What's dumb about it? Explain to me why the Warcraft cosmology chart is based on "rule of cool" only. Cause it's clearly not.
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No. The video is wrong.
Do I seriously have to explain to you how the Warcraft Cosmos works?
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It's the easiest shit to understand.
Warhammer miniatures are super fun, but they're usually a pain to glue together lol
Just because the schematic is easy doesn't mean it's good or it makes any sense when inserted in the whole setting.
I've only seen this cosmology bring retcons at best and misleads at worst.
Opposing Void and Light + that Alleria/Turalyon story has brought people to think mixing these two magic was like trying nuclear fusion.
Ingame examples until then brought some distinction between the Shadow and the Void and those two are now mixed up for the worst.
Arcane was the gateway drug that led to the Fel, but now they are opposite energies in the cosmos. Arcane is supposed to be the Order magic, but it's so much used to bypass the laws of reality that the main concern of its users is to not destroy said reality by using it.
Fel and Arcane are both used to destroy and to build, to the point their association with Order and Disorder doesn't make much sense.
Decay and Spirit don't make sense as elements, since they are a component of elemental and a mean to summon their power.
You get a Death plan and a Fel plan, but no Life plan and Order plan in sight. What would a Life plan even look like ? A plan where shits just... Live ??
Titans are creatures of Order but instead of being born from their own plan, they are born in our material plan.
Emerald Dream is defined as part of Nature forces but is an artificial plan created by Titans.
This schematic has been brought as a corner stone of Warcraft's cosmology, but it came many years too late, when the setting was already an amalgamate mess. It defeats its own purpose of clarifying the setting by bringing up even more questions and inconsistencies.
You're throwing a whole lot of stuff together that doesn't actually mean what you seem to think.
Just for some examples, how exactly the Emerald Dream came to be isn't actually detailed and even in-universe it isn't yet entirely clear whether it was created or was actually part of a pre-existing formation that was either modified or simply accessed by the Titans.
There's also already been hints at Order (where else would Aluneth come from?) and Life planes (even a name: The Gardens of Life). Also, all of the forces have fairly significant overlap in what they can be used to do; the differences are generally in how it is done.
The retcons are a necessity to get the whole thing straigthened out, but they're mostly in regards to decades old stuff. You can't clarify things unless you resolve the inconsistencies.
Warcraft lore takes inspiration from Warhammer to begin with. Add in the fact that most people including me aren't too impressed with Warcraft's writing and you've got my opinion on this matter: Warhammer has superior writing. And this is coming from someone who has been a Warcraft lore nut his entire life and only dabbles in Warhammer on occasion.
As much as I like Warcraft's lore (not including the latest expansions which butchered it), Warhammer Fantasy is just better in all aspects. Unless we're talking about AoS.
More like everybody against everybody FFA. The Titans didn't even oppose the Burning Legion, who was mostly fighting against regular mortals to prevent a Void incursion, until Sargeras directly attacked them, and that was more of a personal spat anyway.
We're only now even getting any real insight into the actual fights between the cosmic powers. Its kinda like up till now we've been seeing WH40k lore exclusively from the PoV of the Tau.